Player Matchup

Neith
Neith
Simmons20
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,131 Elo+
Party 1
Scylla
Scylla
c9Fish
Scylla
Level 47
God Stats
4W - 10L
1,500 SR
Queue Stats
40W - 44L
1,131 Elo+
Party 1
Ymir
Ymir
jair22
Ymir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,385 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,216 Elo+

VS

Team Averages
Level 68
1,628 SR
1,596 Elo+
Chang'e
Chang'e
Santiagogc15
Chang'e
Level 56
God Stats
2W - 2L
1,516 SR
Queue Stats
60W - 71L
1,416 Elo+
Solo
Rama
Rama
wittlefucoboingo
Rama
Level 18
God Stats
1W - 0L
1,797 SR
Queue Stats
12W - 6L
1,786 Elo+
Party 2
Baron Samedi
Baron Samedi
ŠubbyWubby
Baron Samedi
Level 129
God Stats
29W - 25L
1,573 SR
Queue Stats
296W - 280L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Simmons20
Neith
17
4 / 4 / 5
11,108
694
13,237
13,071
5,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
c9Fish
Scylla
17
6 / 4 / 4
11,808
738
15,363
12,525
5,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
jair22
Ymir
13
1 / 5 / 7
10,400
650
10,305
24,848
23,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Santiagogc15
Chang'e
18
4 / 2 / 7
12,205
763
8,489
14,970
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 8
12,078
755
18,227
14,468
6,126
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ŠubbyWubby
Baron Samedi
15
4 / 5 / 4
11,003
688
14,735
16,428
8,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
11
Kills
13
13
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Santiagogc15
Chang'e
4
2
7
3.75
L
Neith
Simmons20
Neith
4
4
5
1.63
L
Scylla
c9Fish
Scylla
6
4
4
2
L
Ymir
jair22
Ymir
1
5
7
0.9
W
5
4
8
2.25
W
Baron Samedi
ŠubbyWubby
Baron Samedi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,905
Damage
41,451
50,444
Taken
45,866
34,041
Mitigated
20,937
9,848
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Santiagogc15
Chang'e
8,489
399
3,533
7,218
14,970
6,180
361
8,028
6,942
52,459
0
L
Neith
Simmons20
Neith
13,237
4,799
140
2,722
13,071
5,539
917
7,664
5,121
0
45,105
L
Scylla
c9Fish
Scylla
15,363
1,473
0
1,586
12,525
5,264
616
5,614
6,890
47,027
0
L
Ymir
jair22
Ymir
10,305
1,018
0
5,400
24,848
23,238
0
10,424
13,909
27,100
0
W
18,227
14,437
527
2,351
14,468
6,126
1,368
9,596
4,872
0
34,786
W
Baron Samedi
ŠubbyWubby
Baron Samedi
14,735
1,088
1,714
3,809
16,428
8,631
469
8,424
8,004
37,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
35,286
146
Minions Killed
188
5
Camps Cleared
8
783,172
Distance Traveled
832,459
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,205
763
113
7
4
296,182
1
L
Neith
11,108
694
53
3
0
240,799
0
L
Scylla
11,808
738
59
4
2
264,221
3
L
Ymir
10,400
650
34
2
3
278,152
4
W
Rama
12,078
755
28
2
2
276,726
4
W
Baron Samedi
11,003
688
47
3
2
259,551
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role