Player Matchup

Rama
Rama
GhostOmega01
Rama
Level 24
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 9L
1,234 Elo+
Party 2
Zhong Kui
Zhong Kui
IggyandJojo
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,105 Elo+
Party 2
Ymir
Ymir
TheKrazyLard
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,222 Elo+
Party 2
King Arthur
King Arthur
Tictac0110
King Arthur
Level 18
God Stats
2W - 7L
1,271 SR
Queue Stats
5W - 18L
1,157 Elo+
Party 2
Odin
Odin
TolmanLonghorn
Odin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,105 Elo+
Party 2
Team Averages
Level 27
1,409 SR
1,165 Elo+

VS

Team Averages
Level 66
1,517 SR
1,467 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Crogman
Yemoja
Level 39
God Stats
9W - 9L
1,554 SR
Queue Stats
22W - 30L
1,408 Elo+
Solo
Loki
Loki
Daddamer
Loki
Level 67
God Stats
4W - 4L
1,464 SR
Queue Stats
170W - 196L
1,459 Elo+
Party 1
Odin
Odin
FII-Abyss-IIF
Odin
Level 69
God Stats
2W - 2L
1,593 SR
Queue Stats
414W - 406L
1,467 Elo+
Party 3
Xbalanque
Xbalanque
YoungShrimpycawk
Xbalanque
Level 49
God Stats
40W - 47L
1,475 SR
Queue Stats
129W - 146L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,655
404
5,915
6,919
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
IggyandJojo
Zhong Kui
11
0 / 3 / 0
5,774
412
768
10,074
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,394
385
2,538
12,395
6,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Tictac0110
King Arthur
13
1 / 1 / 0
7,403
529
5,514
11,735
6,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 0
5,522
394
3,249
8,426
5,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 1 / 4
8,288
592
13,008
6,565
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Crogman
Yemoja
11
0 / 0 / 2
7,263
519
2,570
7,376
4,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
13
5 / 0 / 0
7,823
559
4,102
7,109
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 2
7,869
562
3,947
5,365
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
11
2 / 1 / 2
7,079
506
6,840
10,962
3,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
4
6
W
Yemoja
Crogman
Yemoja
0
0
2
1
W
Loki
5
0
0
5
W
0
0
2
1
L
0
2
1
0.25
L
Zhong Kui
IggyandJojo
Zhong Kui
0
3
0
0
L
0
4
0
0
L
King Arthur
Tictac0110
King Arthur
1
1
0
1
L
1
1
0
1
W
Xbalanque
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,984
Damage
30,467
49,549
Taken
37,377
27,866
Mitigated
18,899
10,146
Healing
19,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,008
1,718
1,337
2,599
6,565
2,819
0
1,141
5,424
65,561
0
W
Yemoja
Crogman
Yemoja
2,570
1,109
3,866
2,537
7,376
4,447
599
892
6,484
19,966
0
W
Loki
4,102
1,424
0
4,457
7,109
2,543
66
801
6,308
0
50,941
W
3,947
838
0
1,292
5,365
5,526
0
379
4,986
1,626
54,015
L
5,915
4,497
0
3,129
6,919
1,945
272
1,042
5,877
0
33,476
L
Zhong Kui
IggyandJojo
Zhong Kui
768
36
0
2,018
10,074
7,290
480
6,332
3,704
31,979
0
L
2,538
1,687
0
500
12,395
6,677
0
4,018
8,274
28,440
0
L
King Arthur
Tictac0110
King Arthur
5,514
644
0
3,589
11,735
6,440
0
3,055
8,278
0
53,724
L
3,249
1,338
0
910
8,426
5,514
349
1,336
7,090
0
18,175
W
Xbalanque
6,840
2,926
0
3,274
10,962
3,564
1,841
93
10,869
0
53,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
38,322
291
Minions Killed
430
0
Camps Cleared
0
1,228,021
Distance Traveled
1,304,763
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,288
592
107
8
0
262,849
2
W
Yemoja
7,263
519
26
2
0
227,121
10
W
Loki
7,823
559
99
7
0
321,195
1
W
Odin
7,869
562
108
8
0
236,856
6
L
Rama
5,655
404
57
4
0
230,070
4
L
Zhong Kui
5,774
412
57
4
0
223,670
0
L
Ymir
5,394
385
51
4
0
235,122
1
L
King Arthur
7,403
529
105
8
0
280,650
0
L
Odin
5,522
394
21
2
0
258,509
3
W
Xbalanque
7,079
506
90
6
0
256,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role