Player Matchup

Horus
Horus
Janitoxx
Horus
Level 86
God Stats
5W - 2L
1,586 SR
Queue Stats
45W - 56L
1,419 Elo+
Solo
Neith
Neith
MulatoBoi31
Neith
Level 77
God Stats
29W - 24L
1,533 SR
Queue Stats
89W - 88L
1,473 Elo+
Solo
Loki
Loki
Slayaman
Loki
Level 94
God Stats
4W - 1L
1,418 SR
Queue Stats
64W - 59L
1,326 Elo+
Solo
Baba Yaga
Baba Yaga
jerrymaguire1979
Baba Yaga
Level 87
God Stats
10W - 22L
1,364 SR
Queue Stats
216W - 244L
1,435 Elo+
Solo
Sylvanus
Sylvanus
prosp3kt
Sylvanus
Level 107
God Stats
4W - 2L
1,473 SR
Queue Stats
263W - 258L
1,355 Elo+
Solo
Team Averages
Level 90
1,475 SR
1,401 Elo+

VS

Team Averages
Level 57
1,519 SR
1,379 Elo+
Raijin
Raijin
 
Raijin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ALKAPONE4940
Ymir
Level 48
God Stats
2W - 4L
1,479 SR
Queue Stats
103W - 144L
1,282 Elo+
Party 1
Nemesis
Nemesis
DiegoAmmo
Nemesis
Level 69
God Stats
2W - 3L
1,455 SR
Queue Stats
5W - 8L
1,322 Elo+
Solo
Artemis
Artemis
KingLEGOLAS23
Artemis
Level 17
God Stats
5W - 3L
1,708 SR
Queue Stats
15W - 23L
1,348 Elo+
Party 1
Poseidon
Poseidon
antuco22
Poseidon
Level 93
God Stats
15W - 10L
1,454 SR
Queue Stats
371W - 431L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Janitoxx
Horus
15
4 / 0 / 8
10,254
466
6,297
15,444
16,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 2 / 5
11,292
513
14,402
13,560
5,952
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
18
11 / 3 / 4
11,861
539
17,142
20,073
9,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
18
5 / 3 / 5
11,528
524
13,910
12,251
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
prosp3kt
Sylvanus
17
5 / 5 / 7
11,413
519
12,603
20,682
22,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 9 / 3
8,706
396
3,965
12,193
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 5 / 2
8,845
402
5,435
23,184
21,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
DiegoAmmo
Nemesis
17
7 / 5 / 3
11,466
521
11,899
16,461
7,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
16
2 / 6 / 1
9,975
453
12,511
15,824
5,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
antuco22
Poseidon
18
3 / 5 / 5
10,974
499
9,701
19,052
8,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
30
Kills
13
13
Deaths
30
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
9
3
0.28
L
0
5
2
0.2
L
Nemesis
DiegoAmmo
Nemesis
7
5
3
1.7
W
Horus
Janitoxx
Horus
4
0
8
8
L
Artemis
2
6
1
0.42
W
5
2
5
3.75
W
Loki
11
3
4
4.33
L
Poseidon
antuco22
Poseidon
3
5
5
1.1
W
Baba Yaga
5
3
5
2.5
W
Sylvanus
prosp3kt
Sylvanus
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,354
Damage
43,511
82,010
Taken
86,714
61,220
Mitigated
47,243
26,955
Healing
18,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,965
889
0
206
12,193
4,546
419
4,839
7,354
39,952
0
L
5,435
703
313
4,669
23,184
21,262
105
3,143
20,041
41,937
0
L
Nemesis
DiegoAmmo
Nemesis
11,899
6,542
0
1,188
16,461
7,477
0
5,437
11,024
0
83,062
W
Horus
Janitoxx
Horus
6,297
2,499
1,452
4,873
15,444
16,941
116
3,718
11,726
0
22,269
L
Artemis
12,511
5,819
716
5,237
15,824
5,585
1,545
1,391
14,433
0
73,113
W
14,402
6,213
0
4,201
13,560
5,952
797
1,665
11,895
0
110,327
W
Loki
17,142
5,225
0
5,890
20,073
9,560
845
5,375
14,698
0
92,425
L
Poseidon
antuco22
Poseidon
9,701
1,149
0
6,291
19,052
8,373
658
9,967
9,085
88,599
0
W
Baba Yaga
13,910
171
0
2,919
12,251
6,574
910
2,276
9,975
87,698
0
W
Sylvanus
prosp3kt
Sylvanus
12,603
4,412
1,838
5,782
20,682
22,193
1,518
6,929
13,753
61,120
18,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,348
Gold Earned
49,966
576
Minions Killed
467
0
Camps Cleared
0
2,069,278
Distance Traveled
1,814,528
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,706
396
64
3
0
288,677
2
L
Ymir
8,845
402
46
2
0
371,514
9
L
Nemesis
11,466
521
106
5
0
415,802
2
W
Horus
10,254
466
26
1
0
469,251
11
L
Artemis
9,975
453
100
5
0
347,657
5
W
Neith
11,292
513
162
7
0
369,401
4
W
Loki
11,861
539
126
6
0
463,424
0
L
Poseidon
10,974
499
151
7
0
390,878
1
W
Baba Yaga
11,528
524
133
6
0
414,685
0
W
Sylvanus
11,413
519
129
6
0
352,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role