Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
iEsoteric
Vamana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 10L
1,968 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,656 Elo+

VS

Team Averages
Level 138
1,421 SR
1,641 Elo+
Lancelot
Lancelot
DrachoXTB
Lancelot
Level 138
God Stats
0W - 2L
1,226 SR
Queue Stats
46W - 38L
1,646 Elo+
Party 2
Tyr
Tyr
ImArionjTB
Tyr
Level 119
God Stats
0W - 2L
1,348 SR
Queue Stats
18W - 13L
1,687 Elo+
Party 2
Yu Huang
Yu Huang
TaiisukeTB
Yu Huang
Level 156
God Stats
1W - 5L
1,690 SR
Queue Stats
38W - 39L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
6 / 0 / 9
11,831
739
21,103
11,798
10,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
 
Sobek
16
2 / 1 / 9
11,612
726
8,643
21,314
30,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
iEsoteric
Vamana
16
7 / 1 / 7
11,457
716
17,461
25,341
30,843
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DrachoXTB
Lancelot
12
0 / 6 / 2
8,613
538
9,819
19,891
10,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 0
9,108
569
11,590
22,223
22,107
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
TaiisukeTB
Yu Huang
15
0 / 4 / 2
9,478
592
16,810
10,250
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
2
2
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
0
9
10.5
W
Sobek
 
Sobek
2
1
9
6.5
L
Lancelot
DrachoXTB
Lancelot
0
6
2
0.17
L
2
5
0
0.4
L
Yu Huang
TaiisukeTB
Yu Huang
0
4
2
0.25
W
Vamana
iEsoteric
Vamana
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,207
Damage
38,219
58,453
Taken
52,364
71,015
Mitigated
37,816
29,993
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,103
2,497
0
6,094
11,798
10,034
1,552
4,613
7,185
58,691
0
W
Sobek
 
Sobek
8,643
1,779
145
9,183
21,314
30,138
541
6,160
15,154
26,707
0
L
Lancelot
DrachoXTB
Lancelot
9,819
1,640
0
1,336
19,891
10,975
17
8,227
11,200
0
18,615
L
11,590
1,531
0
3,075
22,223
22,107
0
13,582
8,133
326
24,821
L
Yu Huang
TaiisukeTB
Yu Huang
16,810
1,658
0
415
10,250
4,734
0
6,966
3,036
59,291
0
W
Vamana
iEsoteric
Vamana
17,461
8,086
629
13,942
25,341
30,843
920
6,933
18,408
0
43,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,900
Gold Earned
27,199
170
Minions Killed
150
8
Camps Cleared
4
958,271
Distance Traveled
971,470
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,831
739
89
6
4
304,549
1
W
Sobek
11,612
726
28
2
1
317,700
2
L
Lancelot
8,613
538
24
2
2
333,501
6
L
Tyr
9,108
569
19
1
2
342,289
5
L
Yu Huang
9,478
592
107
7
0
295,680
5
W
Vamana
11,457
716
53
3
3
336,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role