Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ulltis
Fenrir
Level 114
God Stats
0W - 2L
1,240 SR
Queue Stats
8W - 12L
1,587 Elo+
Solo
Team Averages
Level 112
1,413 SR
1,529 Elo+

VS

Team Averages
Level 66
1,856 SR
1,864 Elo+
Neith
Neith
BabyBasher69
Neith
Level 26
God Stats
3W - 0L
1,795 SR
Queue Stats
88W - 16L
1,875 Elo+
Party 1
Eset
Eset
DaddyBasher69
Eset
Level 23
God Stats
7W - 1L
2,020 SR
Queue Stats
168W - 31L
1,933 Elo+
Party 1
Osiris
Osiris
salmonsleeet
Osiris
Level 148
God Stats
34W - 13L
1,751 SR
Queue Stats
964W - 396L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 2 / 1
5,746
718
4,609
7,767
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
 
Heimdallr
8
0 / 7 / 2
5,208
651
6,347
11,923
4,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
ulltis
Fenrir
9
1 / 5 / 2
5,605
701
4,829
13,404
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 9
7,229
904
7,835
8,670
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 12
7,032
879
10,915
6,263
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
11
8 / 1 / 5
8,136
1,017
10,995
12,470
12,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
14
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
2
1
1.25
L
Heimdallr
 
Heimdallr
0
7
2
0.14
W
4
3
9
2.83
W
2
0
12
8
W
Osiris
8
1
5
10.5
L
Fenrir
ulltis
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,785
Damage
29,745
33,094
Taken
27,403
16,290
Mitigated
19,918
7,110
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,609
789
2,707
3,097
7,767
4,364
0
2,481
5,286
10,285
0
L
Heimdallr
 
Heimdallr
6,347
2,461
0
579
11,923
4,770
0
3,140
8,783
0
18,626
W
7,835
2,391
0
1,630
8,670
4,542
1,375
555
8,004
0
24,774
W
10,915
1,309
554
2,019
6,263
2,634
1,064
428
5,661
28,442
0
W
Osiris
10,995
3,700
685
2,890
12,470
12,742
76
3,679
8,569
0
21,779
L
Fenrir
ulltis
Fenrir
4,829
2,126
0
727
13,404
7,156
0
5,519
7,885
0
8,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,559
Gold Earned
22,397
45
Minions Killed
89
2
Camps Cleared
4
452,055
Distance Traveled
532,990
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,746
718
9
1
1
163,821
1
L
Heimdallr
5,208
651
27
3
0
138,553
3
W
Neith
7,229
904
31
4
1
172,486
0
W
Eset
7,032
879
44
6
0
192,972
1
W
Osiris
8,136
1,017
14
2
3
167,532
1
L
Fenrir
5,605
701
9
1
1
149,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role