Player Matchup

Nike
Nike
CaseOfColdies
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,687 Elo+
Party 2
Janus
Janus
ElGuajalote
Janus
Level 106
God Stats
2W - 8L
1,338 SR
Queue Stats
84W - 113L
1,481 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GoifMan
Ah Muzen Cab
Level 103
God Stats
3W - 7L
1,638 SR
Queue Stats
69W - 96L
1,481 Elo+
Party 2
Mercury
Mercury
UndeadMenace
Mercury
Level 116
God Stats
10W - 7L
1,611 SR
Queue Stats
84W - 108L
1,475 Elo+
Party 2
Sobek
Sobek
badtoast0
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,513 Elo+
Party 2
Team Averages
Level 88
1,517 SR
1,527 Elo+

VS

Team Averages
Level 52
1,497 SR
1,532 Elo+
Baron Samedi
Baron Samedi
LoL_Im_Drunk-_-
Baron Samedi
Level 67
God Stats
3W - 1L
1,539 SR
Queue Stats
96W - 113L
1,440 Elo+
Party 1
Set
Set
MustDigHoles
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,663 Elo+
Party 1
Arachne
Arachne
Pxpsiii-_-
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,578 Elo+
Party 1
Poseidon
Poseidon
Silver-Knights-
Poseidon
Level 40
God Stats
2W - 4L
1,424 SR
Queue Stats
36W - 32L
1,494 Elo+
Party 1
Neith
Neith
samantha-thegood
Neith
Level 121
God Stats
34W - 42L
1,522 SR
Queue Stats
281W - 283L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,050
392
2,875
10,981
7,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
2 / 6 / 0
8,220
457
11,005
12,135
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GoifMan
Ah Muzen Cab
14
0 / 3 / 2
8,250
458
8,225
13,924
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
UndeadMenace
Mercury
16
1 / 2 / 1
8,891
494
4,183
13,811
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
badtoast0
Sobek
11
1 / 4 / 1
7,474
415
4,130
20,287
19,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LoL_Im_Drunk-_-
Baron Samedi
12
0 / 2 / 6
8,437
469
5,668
10,954
7,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 0 / 3
11,466
637
9,240
11,178
8,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Pxpsiii-_-
Arachne
18
11 / 0 / 5
11,171
621
18,209
14,161
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
13
0 / 1 / 8
8,078
449
7,396
8,792
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 1 / 2
10,125
563
7,586
8,117
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
18
18
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
6
0
0.33
L
Ah Muzen Cab
GoifMan
Ah Muzen Cab
0
3
2
0.33
W
Baron Samedi
LoL_Im_Drunk-_-
Baron Samedi
0
2
6
1.5
W
5
0
3
6.5
W
Arachne
Pxpsiii-_-
Arachne
11
0
5
13.5
W
Poseidon
0
1
8
4
L
Mercury
UndeadMenace
Mercury
1
2
1
0.75
L
Sobek
badtoast0
Sobek
1
4
1
0.38
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,418
Damage
48,099
71,138
Taken
53,202
43,980
Mitigated
31,315
19,781
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,875
285
0
2,059
10,981
7,720
414
83
10,898
0
40,427
L
11,005
352
0
1,574
12,135
4,693
663
2,513
9,230
70,228
0
L
Ah Muzen Cab
GoifMan
Ah Muzen Cab
8,225
4,144
0
7,278
13,924
5,583
0
2,518
11,372
0
76,419
W
Baron Samedi
LoL_Im_Drunk-_-
Baron Samedi
5,668
789
2,605
3,884
10,954
7,922
140
3,630
7,324
24,565
0
W
9,240
4,137
0
5,921
11,178
8,096
0
1,098
10,080
0
104,289
W
Arachne
Pxpsiii-_-
Arachne
18,209
12,876
0
5,642
14,161
7,408
238
4,171
9,990
0
103,286
W
Poseidon
7,396
806
0
1,375
8,792
3,858
378
5,593
3,199
41,541
0
L
Mercury
UndeadMenace
Mercury
4,183
1,530
0
884
13,811
6,450
0
324
13,439
0
104,717
L
Sobek
badtoast0
Sobek
4,130
300
2,144
5,842
20,287
19,534
0
6,848
13,135
17,838
0
W
7,586
2,789
0
3,823
8,117
4,031
269
965
7,152
0
98,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,885
Gold Earned
49,277
500
Minions Killed
591
0
Camps Cleared
0
1,756,276
Distance Traveled
1,797,946
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,050
392
66
4
0
300,600
1
L
Janus
8,220
457
129
7
0
314,883
6
L
Ah Muzen Cab
8,250
458
129
7
0
332,045
2
W
Baron Samedi
8,437
469
27
2
0
334,837
1
W
Set
11,466
637
187
10
0
392,446
3
W
Arachne
11,171
621
135
8
0
386,425
2
W
Poseidon
8,078
449
72
4
0
370,381
4
L
Mercury
8,891
494
153
9
0
455,710
2
L
Sobek
7,474
415
23
1
0
353,038
8
W
Neith
10,125
563
170
9
0
313,857
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role