Player Matchup

Achilles
Achilles
ChampionOfZorn
Achilles
Level 160
God Stats
2W - 2L
1,687 SR
Queue Stats
127W - 126L
1,472 Elo+
Solo
Olorun
Olorun
Danksunny
Olorun
Level 121
God Stats
7W - 2L
1,676 SR
Queue Stats
25W - 14L
1,554 Elo+
Solo
Atlas
Atlas
Dislextex
Atlas
Level 139
God Stats
30W - 20L
1,666 SR
Queue Stats
274W - 293L
1,530 Elo+
Party 2
Bastet
Bastet
TheDaddyLobster
Bastet
Level 140
God Stats
7W - 1L
1,919 SR
Queue Stats
50W - 65L
1,454 Elo+
Solo
Neith
Neith
motoXracer 37
Neith
Level 69
God Stats
16W - 17L
1,508 SR
Queue Stats
63W - 73L
1,499 Elo+
Party 2
Team Averages
Level 126
1,691 SR
1,502 Elo+

VS

Team Averages
Level 115
1,534 SR
1,441 Elo+
Sylvanus
Sylvanus
Jswizzle416
Sylvanus
Level 85
God Stats
13W - 22L
1,560 SR
Queue Stats
27W - 35L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
Mwinjutsu
Sun Wukong
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 98L
1,387 Elo+
Party 1
Lancelot
Lancelot
SKAYKER
Lancelot
Level 145
God Stats
18W - 16L
1,677 SR
Queue Stats
73W - 70L
1,541 Elo+
Party 1
Discordia
Discordia
Sinisist
Discordia
Level 129
God Stats
4W - 6L
1,383 SR
Queue Stats
489W - 534L
1,477 Elo+
Solo
Medusa
Medusa
ddpowerfull
Medusa
Level 118
God Stats
5W - 5L
1,551 SR
Queue Stats
5W - 11L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 1 / 4
6,822
682
5,446
10,207
10,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Danksunny
Olorun
14
5 / 1 / 1
7,900
790
11,193
10,096
4,748
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Dislextex
Atlas
13
1 / 0 / 6
6,858
686
8,775
10,760
8,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 0 / 4
7,617
762
6,681
6,219
2,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

13
0 / 2 / 5
7,076
708
8,716
8,375
3,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jswizzle416
Sylvanus
13
2 / 1 / 1
7,462
746
6,426
12,558
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Mwinjutsu
Sun Wukong
12
0 / 1 / 3
6,542
654
3,086
9,642
9,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Lancelot
SKAYKER
Lancelot
13
2 / 3 / 1
7,465
747
8,528
12,453
7,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Sinisist
Discordia
12
0 / 3 / 2
6,555
656
10,775
6,145
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
13
0 / 1 / 3
6,912
691
6,686
6,811
2,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
9
Kills
4
4
Deaths
9
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
1
4
3
W
Olorun
Danksunny
Olorun
5
1
1
5.5
W
Atlas
Dislextex
Atlas
1
0
6
4
L
Sylvanus
Jswizzle416
Sylvanus
2
1
1
2.5
L
Sun Wukong
Mwinjutsu
Sun Wukong
0
1
3
1.5
L
Lancelot
SKAYKER
Lancelot
2
3
1
0.83
L
Discordia
Sinisist
Discordia
0
3
2
0.33
W
2
0
4
4
L
Medusa
0
1
3
1.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,811
Damage
35,501
45,657
Taken
47,609
29,528
Mitigated
35,443
15,710
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,446
1,516
0
3,093
10,207
10,409
0
3,435
6,544
0
17,023
W
Olorun
Danksunny
Olorun
11,193
7,400
3,109
5,030
10,096
4,748
979
4,511
5,273
27,171
0
W
Atlas
Dislextex
Atlas
8,775
2,944
0
430
10,760
8,266
0
3,148
7,502
15,750
0
L
Sylvanus
Jswizzle416
Sylvanus
6,426
687
2,984
5,889
12,558
12,945
0
5,818
6,477
11,447
0
L
Sun Wukong
Mwinjutsu
Sun Wukong
3,086
396
0
316
9,642
9,550
243
3,275
6,175
0
14,227
L
Lancelot
SKAYKER
Lancelot
8,528
1,639
0
1,025
12,453
7,556
0
5,579
6,570
0
27,909
L
Discordia
Sinisist
Discordia
10,775
0
0
201
6,145
2,437
0
1,717
4,388
20,756
0
W
6,681
1,868
0
2,006
6,219
2,446
555
1,393
4,718
0
26,037
L
Medusa
6,686
2,132
0
757
6,811
2,955
1,476
2,558
4,031
0
27,216
W
8,716
3,248
0
2,042
8,375
3,659
530
3,706
4,419
0
26,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
34,936
195
Minions Killed
177
0
Camps Cleared
0
1,063,702
Distance Traveled
980,885
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,822
682
20
2
0
196,304
3
W
Olorun
7,900
790
57
6
0
207,478
0
W
Atlas
6,858
686
16
2
0
228,600
3
L
Sylvanus
7,462
746
15
2
0
205,589
3
L
Sun Wukong
6,542
654
26
3
0
182,463
0
L
Lancelot
7,465
747
52
5
0
215,549
1
L
Discordia
6,555
656
29
3
0
183,887
1
W
Bastet
7,617
762
50
5
0
240,057
5
L
Medusa
6,912
691
55
6
0
193,397
0
W
Neith
7,076
708
52
5
0
191,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role