Player Matchup

Izanami
Izanami
Judy Alvarez163
Izanami
Level 121
God Stats
3W - 1L
1,822 SR
Queue Stats
23W - 37L
1,488 Elo+
Party 2
Arachne
Arachne
MarsRoyalty
Arachne
Level 58
God Stats
1W - 1L
1,129 SR
Queue Stats
2W - 7L
1,282 Elo+
Party 2
Chaac
Chaac
PapiZucc
Chaac
Level 87
God Stats
1W - 2L
1,651 SR
Queue Stats
39W - 40L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
Squintz137958
Kukulkan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Thosecatts
Cabrakan
Level 129
God Stats
3W - 0L
1,903 SR
Queue Stats
58W - 74L
1,509 Elo+
Party 2
Team Averages
Level 80
1,601 SR
1,467 Elo+

VS

Team Averages
Level 93
1,629 SR
1,455 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
LostMyOriginal
Freya
Level 156
God Stats
0W - 1L
1,811 SR
Queue Stats
3W - 5L
1,344 Elo+
Solo
Lancelot
Lancelot
Spidey-Drew
Lancelot
Level 61
God Stats
7W - 4L
1,721 SR
Queue Stats
80W - 126L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
datboiReckless
Baron Samedi
Level 79
God Stats
13W - 8L
1,568 SR
Queue Stats
265W - 284L
1,548 Elo+
Party 1
Izanami
Izanami
slothfuldestroya
Izanami
Level 125
God Stats
9W - 13L
1,547 SR
Queue Stats
309W - 344L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
4,766
953
2,830
2,272
823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
MarsRoyalty
Arachne
8
0 / 0 / 0
3,927
785
520
1,720
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
PapiZucc
Chaac
10
3 / 0 / 1
4,742
948
3,371
6,083
3,863
Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Squintz137958
Kukulkan
10
0 / 0 / 2
4,472
894
1,951
1,991
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Thosecatts
Cabrakan
9
2 / 2 / 1
4,630
926
3,736
4,832
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 0
4,443
889
1,036
1,558
915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 2 / 0
4,582
916
6,113
5,330
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Spidey-Drew
Lancelot
8
0 / 2 / 1
3,935
787
1,141
3,858
1,454
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
datboiReckless
Baron Samedi
10
0 / 0 / 1
4,366
873
2,667
2,366
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 3 / 0
3,979
796
782
3,730
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
2
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
2
0
5
4.5
L
2
2
0
1
W
Arachne
MarsRoyalty
Arachne
0
0
0
0
W
Chaac
PapiZucc
Chaac
3
0
1
3.5
L
Lancelot
Spidey-Drew
Lancelot
0
2
1
0.25
W
Kukulkan
Squintz137958
Kukulkan
0
0
2
1
W
Cabrakan
Thosecatts
Cabrakan
2
2
1
1.25
L
Baron Samedi
datboiReckless
Baron Samedi
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,408
Damage
11,739
16,898
Taken
16,842
9,431
Mitigated
7,062
3,815
Healing
3,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,036
321
621
518
1,558
915
0
818
740
6,726
0
W
2,830
2,170
0
948
2,272
823
211
778
1,494
0
11,349
L
6,113
2,435
0
1,352
5,330
2,273
0
1,422
3,908
13,961
0
W
Arachne
MarsRoyalty
Arachne
520
369
0
34
1,720
758
0
1,421
299
0
1,132
W
Chaac
PapiZucc
Chaac
3,371
969
0
2,157
6,083
3,863
0
3,357
2,726
0
11,263
L
Lancelot
Spidey-Drew
Lancelot
1,141
42
0
255
3,858
1,454
0
1,472
2,386
0
3,706
W
Kukulkan
Squintz137958
Kukulkan
1,951
74
0
176
1,991
903
0
1,586
405
13,021
0
W
Cabrakan
Thosecatts
Cabrakan
3,736
628
0
500
4,832
3,084
0
2,674
2,158
11,381
0
L
Baron Samedi
datboiReckless
Baron Samedi
2,667
247
215
517
2,366
1,083
0
925
1,441
12,718
0
L
782
646
0
0
3,730
1,337
0
1,050
2,680
0
6,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,537
Gold Earned
21,305
81
Minions Killed
83
0
Camps Cleared
0
499,523
Distance Traveled
451,651
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,443
889
12
2
0
102,568
2
W
Izanami
4,766
953
20
4
0
84,459
1
L
Freya
4,582
916
17
3
0
103,655
0
W
Arachne
3,927
785
2
0
0
110,678
0
W
Chaac
4,742
948
14
3
0
114,717
0
L
Lancelot
3,935
787
4
1
0
104,365
0
W
Kukulkan
4,472
894
33
7
0
91,761
0
W
Cabrakan
4,630
926
12
2
0
97,908
3
L
Baron Samedi
4,366
873
34
7
0
79,408
0
L
Izanami
3,979
796
16
3
0
61,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role