Player Matchup

Ra
Ra
Babykangaroo
Ra
Level 86
God Stats
1W - 0L
1,256 SR
Queue Stats
22W - 9L
1,663 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
phuckyywuckyy
Ah Muzen Cab
Level 94
God Stats
1W - 1L
1,776 SR
Queue Stats
38W - 41L
1,616 Elo+
Party 1
King Arthur
King Arthur
wittlefucoboingo
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,741 Elo+
Party 1
Team Averages
Level 66
1,511 SR
1,673 Elo+

VS

Team Averages
Level 83
1,527 SR
1,632 Elo+
Anhur
Anhur
ItsMeDonnybrook
Anhur
Level 28
God Stats
7W - 3L
1,740 SR
Queue Stats
67W - 34L
1,716 Elo+
Party 2
Sol
Sol
MrSexopants
Sol
Level 158
God Stats
4W - 5L
1,526 SR
Queue Stats
122W - 89L
1,689 Elo+
Party 2
Lancelot
Lancelot
dekarpamelachu
Lancelot
Level 63
God Stats
7W - 10L
1,315 SR
Queue Stats
58W - 73L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
10,887
726
7,299
8,884
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
phuckyywuckyy
Ah Muzen Cab
16
5 / 1 / 7
10,768
718
15,707
13,447
5,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
wittlefucoboingo
King Arthur
14
5 / 4 / 5
10,303
687
11,452
13,785
12,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
9,607
640
8,325
13,007
5,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 4 / 4
10,166
678
16,291
13,810
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
12
0 / 6 / 5
8,475
565
6,798
13,694
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
14
Kills
8
8
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
4
4
3
1.38
L
4
4
4
1.5
L
Lancelot
0
6
5
0.42
W
Ah Muzen Cab
phuckyywuckyy
Ah Muzen Cab
5
1
7
8.5
W
King Arthur
wittlefucoboingo
King Arthur
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,458
Damage
31,414
36,116
Taken
40,511
21,439
Mitigated
16,837
7,166
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,299
417
1,581
2,557
8,884
3,140
566
2,969
5,775
35,203
0
L
8,325
4,653
0
2,680
13,007
5,457
0
3,190
9,817
0
25,648
L
16,291
5,194
107
4,268
13,810
5,151
0
2,171
11,639
42,655
0
L
Lancelot
6,798
1,032
0
1,494
13,694
6,229
0
2,381
11,313
0
23,616
W
Ah Muzen Cab
phuckyywuckyy
Ah Muzen Cab
15,707
4,613
0
1,924
13,447
5,359
1,879
5,719
7,348
0
40,170
W
King Arthur
wittlefucoboingo
King Arthur
11,452
1,754
166
938
13,785
12,940
108
7,421
5,991
0
22,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
28,248
148
Minions Killed
177
6
Camps Cleared
5
833,408
Distance Traveled
752,248
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,887
726
68
5
1
278,790
2
L
Anhur
9,607
640
68
5
2
228,302
4
L
Sol
10,166
678
72
5
2
257,760
4
L
Lancelot
8,475
565
37
2
1
266,186
1
W
Ah Muzen Cab
10,768
718
64
4
3
274,601
3
W
King Arthur
10,303
687
16
1
2
280,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role