Player Matchup

Hercules
Hercules
Imagreaky
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,739 Elo+
Party 2
Danzaburou
Danzaburou
mjmjmj
Danzaburou
Level 50
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,477 Elo+
Party 2
Chang'e
Chang'e
sew111
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,385 Elo+
Solo
Team Averages
Level 89
1,438 SR
1,534 Elo+

VS

Team Averages
Level 81
1,501 SR
1,491 Elo+
Persephone
Persephone
 
Persephone
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Shark Bate2004
Khepri
Level 107
God Stats
2W - 1L
1,546 SR
Queue Stats
34W - 22L
1,557 Elo+
Party 1
Artemis
Artemis
Viraqo
Artemis
Level 13
God Stats
11W - 11L
1,459 SR
Queue Stats
17W - 17L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Imagreaky
Hercules
12
0 / 4 / 0
7,802
557
6,414
18,886
16,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
mjmjmj
Danzaburou
13
1 / 3 / 0
8,274
591
7,907
14,984
6,297
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chang'e
sew111
Chang'e
13
0 / 4 / 1
8,291
592
6,570
14,927
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
4 / 0 / 7
10,534
752
21,783
6,359
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 9
10,310
736
9,630
11,958
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Viraqo
Artemis
15
5 / 0 / 6
9,844
703
12,094
8,234
4,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
11
11
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
0
7
7.5
L
Hercules
Imagreaky
Hercules
0
4
0
0
W
2
1
9
6.5
W
Artemis
Viraqo
Artemis
5
0
6
8
L
Danzaburou
mjmjmj
Danzaburou
1
3
0
0.33
L
Chang'e
sew111
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,891
Damage
43,507
48,797
Taken
26,551
29,139
Mitigated
20,686
14,018
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
21,783
124
0
2,632
6,359
3,033
404
1,354
4,927
64,582
0
L
Hercules
Imagreaky
Hercules
6,414
1,296
261
4,618
18,886
16,781
0
10,494
8,392
0
16,334
W
9,630
1,173
0
2,180
11,958
13,076
46
2,937
8,645
24,926
0
W
Artemis
Viraqo
Artemis
12,094
6,374
0
624
8,234
4,577
463
1,849
6,241
0
21,726
L
Danzaburou
mjmjmj
Danzaburou
7,907
3,878
0
3,360
14,984
6,297
0
12,354
2,630
0
33,289
L
Chang'e
sew111
Chang'e
6,570
534
2,671
3,108
14,927
6,061
0
9,072
5,855
29,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
30,688
138
Minions Killed
173
5
Camps Cleared
7
727,332
Distance Traveled
779,082
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,534
752
96
7
2
280,169
1
L
Hercules
7,802
557
19
1
1
265,996
4
W
Khepri
10,310
736
23
2
1
245,788
1
W
Artemis
9,844
703
54
4
4
253,125
0
L
Danzaburou
8,274
591
57
4
0
217,804
0
L
Chang'e
8,291
592
62
4
4
243,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role