Player Matchup

Hel
Hel
BonnibeI
Hel
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 180L
1,595 Elo+
Party 2
Bellona
Bellona
DTT001
Bellona
Level 139
God Stats
18W - 16L
1,368 SR
Queue Stats
182W - 212L
1,405 Elo+
Solo
Jing Wei
Jing Wei
Dank0Sinatra
Jing Wei
Level 18
God Stats
9W - 3L
1,800 SR
Queue Stats
15W - 7L
1,633 Elo+
Party 2
Susano
Susano
Naldo_0305
Susano
Level 96
God Stats
1W - 2L
1,551 SR
Queue Stats
255W - 276L
1,460 Elo+
Solo
Xing Tian
Xing Tian
ddaniBoyy
Xing Tian
Level 94
God Stats
2W - 4L
1,413 SR
Queue Stats
139W - 133L
1,524 Elo+
Solo
Team Averages
Level 99
1,526 SR
1,523 Elo+

VS

Team Averages
Level 87
1,644 SR
1,531 Elo+
Chaac
Chaac
Fittedcat
Chaac
Level 125
God Stats
1W - 0L
1,473 SR
Queue Stats
33W - 27L
1,537 Elo+
Party 1
Ravana
Ravana
ShadowSpartan
Ravana
Level 146
God Stats
3W - 1L
1,649 SR
Queue Stats
31W - 17L
1,617 Elo+
Party 1
Discordia
Discordia
TOASTYGOLDF15H
Discordia
Level 16
God Stats
3W - 2L
1,789 SR
Queue Stats
7W - 9L
1,490 Elo+
Party 1
Agni
Agni
mmfoodchickz
Agni
Level 61
God Stats
1W - 1L
1,738 SR
Queue Stats
33W - 21L
1,584 Elo+
Party 1
Skadi
Skadi
pitibu200
Skadi
Level 86
God Stats
205W - 154L
1,571 SR
Queue Stats
378W - 397L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,583
456
8,876
17,968
8,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
DTT001
Bellona
15
3 / 4 / 1
9,798
467
9,561
19,433
21,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Dank0Sinatra
Jing Wei
17
2 / 4 / 1
10,553
503
5,419
17,080
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Susano
Naldo_0305
Susano
17
4 / 3 / 3
10,181
485
7,264
22,769
11,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
ddaniBoyy
Xing Tian
11
1 / 6 / 2
8,228
392
3,798
18,820
15,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fittedcat
Chaac
20
6 / 2 / 8
12,966
617
20,956
21,618
20,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
10 / 1 / 7
12,372
589
13,172
10,813
7,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
TOASTYGOLDF15H
Discordia
15
0 / 0 / 16
10,659
508
10,242
4,945
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 10
10,271
489
10,373
10,328
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
pitibu200
Skadi
15
4 / 5 / 3
10,427
497
10,099
13,163
5,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
11
Kills
23
23
Deaths
11
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Bellona
DTT001
Bellona
3
4
1
0.88
L
Jing Wei
Dank0Sinatra
Jing Wei
2
4
1
0.63
W
Chaac
Fittedcat
Chaac
6
2
8
5
L
Susano
Naldo_0305
Susano
4
3
3
1.83
W
10
1
7
13.5
W
Discordia
TOASTYGOLDF15H
Discordia
0
0
16
8
L
Xing Tian
ddaniBoyy
Xing Tian
1
6
2
0.33
W
3
3
10
2.67
W
Skadi
pitibu200
Skadi
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
64,842
96,070
Taken
60,867
65,735
Mitigated
40,115
31,587
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,876
673
3,079
7,134
17,968
8,633
1,199
4,802
13,166
77,511
0
L
Bellona
DTT001
Bellona
9,561
4,406
0
3,158
19,433
21,880
0
3,535
15,898
0
60,436
L
Jing Wei
Dank0Sinatra
Jing Wei
5,419
4,467
0
6,393
17,080
7,688
0
4,699
12,381
0
77,177
W
Chaac
Fittedcat
Chaac
20,956
4,005
0
10,146
21,618
20,933
2,120
2,785
18,697
0
110,011
L
Susano
Naldo_0305
Susano
7,264
964
0
10,548
22,769
11,706
0
3,105
19,664
0
80,649
W
13,172
4,488
0
4,118
10,813
7,570
397
3,173
7,439
0
110,448
W
Discordia
TOASTYGOLDF15H
Discordia
10,242
431
0
575
4,945
2,208
680
1,397
3,522
42,610
0
L
Xing Tian
ddaniBoyy
Xing Tian
3,798
169
0
1,275
18,820
15,828
0
5,001
13,528
20,591
0
W
10,373
916
232
868
10,328
3,919
1,563
3,913
6,169
57,206
0
W
Skadi
pitibu200
Skadi
10,099
3,518
0
1,087
13,163
5,485
3,317
2,056
11,077
0
73,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,343
Gold Earned
56,695
561
Minions Killed
592
0
Camps Cleared
0
1,912,760
Distance Traveled
2,034,075
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,583
456
136
6
0
364,329
2
L
Bellona
9,798
467
119
6
0
357,426
2
L
Jing Wei
10,553
503
152
7
0
339,524
0
W
Chaac
12,966
617
188
9
0
403,422
1
L
Susano
10,181
485
127
6
0
418,309
7
W
Ravana
12,372
589
142
7
0
469,582
8
W
Discordia
10,659
508
65
3
0
424,983
6
L
Xing Tian
8,228
392
27
1
0
433,172
7
W
Agni
10,271
489
93
4
0
373,215
1
W
Skadi
10,427
497
104
5
0
362,873
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role