Player Matchup

Baron Samedi
Baron Samedi
Bestest G1rl
Baron Samedi
Level 96
God Stats
1W - 2L
1,778 SR
Queue Stats
72W - 88L
1,410 Elo+
Party 1
Chiron
Chiron
Naureylian
Chiron
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,469 Elo+
Party 1
Agni
Agni
NuclearPistoler
Agni
Level 106
God Stats
2W - 2L
1,525 SR
Queue Stats
117W - 132L
1,415 Elo+
Party 1
Discordia
Discordia
Thiccolas xx
Discordia
Level 128
God Stats
2W - 9L
1,233 SR
Queue Stats
358W - 387L
1,453 Elo+
Party 1
Bacchus
Bacchus
iRoyalx
Bacchus
Level 28
God Stats
8W - 7L
1,546 SR
Queue Stats
25W - 30L
1,418 Elo+
Party 1
Team Averages
Level 92
1,516 SR
1,433 Elo+

VS

Team Averages
Level 94
1,542 SR
1,503 Elo+
Fenrir
Fenrir
DrinkxNozarashi
Fenrir
Level 89
God Stats
5W - 3L
1,638 SR
Queue Stats
91W - 69L
1,565 Elo+
Party 2
Chernobog
Chernobog
WootyWoo02
Chernobog
Level 121
God Stats
8W - 1L
1,939 SR
Queue Stats
92W - 79L
1,507 Elo+
Party 2
Janus
Janus
ZxD0GEATERxZ
Janus
Level 42
God Stats
2W - 4L
1,207 SR
Queue Stats
16W - 11L
1,637 Elo+
Party 2
Achilles
Achilles
amaredagoat06
Achilles
Level 120
God Stats
32W - 39L
1,484 SR
Queue Stats
185W - 206L
1,417 Elo+
Party 3
Chaac
Chaac
yuboikd
Chaac
Level 98
God Stats
38W - 36L
1,443 SR
Queue Stats
174W - 197L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bestest G1rl
Baron Samedi
13
3 / 3 / 0
7,637
509
5,568
12,735
8,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
Naureylian
Chiron
11
5 / 3 / 1
7,268
485
9,715
11,557
4,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 6 / 1
5,429
362
1,288
8,821
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Thiccolas xx
Discordia
13
2 / 3 / 3
7,654
510
8,980
11,315
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
iRoyalx
Bacchus
11
1 / 3 / 2
6,542
436
4,546
14,596
9,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
8,009
534
7,126
13,453
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
WootyWoo02
Chernobog
12
2 / 3 / 5
7,811
521
9,371
9,235
3,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 2 / 3
8,234
549
8,136
9,268
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
amaredagoat06
Achilles
14
2 / 1 / 2
8,210
547
9,681
11,300
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
yuboikd
Chaac
12
9 / 4 / 1
8,154
544
6,470
9,669
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
11
Kills
18
18
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bestest G1rl
Baron Samedi
3
3
0
1
W
2
1
3
3.5
L
Chiron
Naureylian
Chiron
5
3
1
1.83
L
0
6
1
0.08
L
Discordia
Thiccolas xx
Discordia
2
3
3
1.17
W
Chernobog
WootyWoo02
Chernobog
2
3
5
1.5
W
3
2
3
2.25
W
Achilles
amaredagoat06
Achilles
2
1
2
3
L
Bacchus
iRoyalx
Bacchus
1
3
2
0.67
W
Chaac
yuboikd
Chaac
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,097
Damage
40,784
59,024
Taken
52,925
28,552
Mitigated
35,912
15,345
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bestest G1rl
Baron Samedi
5,568
709
0
3,721
12,735
8,145
480
0
11,840
45,515
0
W
7,126
1,294
0
4,035
13,453
12,107
0
2,735
10,614
193
29,332
L
Chiron
Naureylian
Chiron
9,715
4,508
771
2,108
11,557
4,053
1,394
1,580
9,931
0
39,267
L
1,288
102
0
1,703
8,821
2,364
0
903
7,874
22,413
0
L
Discordia
Thiccolas xx
Discordia
8,980
439
58
3,212
11,315
4,574
0
4,867
6,058
53,135
0
W
Chernobog
WootyWoo02
Chernobog
9,371
6,227
0
1,950
9,235
3,670
0
3,663
5,482
0
61,066
W
8,136
803
81
1,812
9,268
3,682
894
5,624
3,168
66,348
0
W
Achilles
amaredagoat06
Achilles
9,681
1,856
0
4,603
11,300
10,884
174
4,942
6,358
0
46,724
L
Bacchus
iRoyalx
Bacchus
4,546
847
104
3,668
14,596
9,416
112
461
14,100
26,898
0
W
Chaac
yuboikd
Chaac
6,470
1,519
0
3,159
9,669
5,569
0
2,638
6,921
0
37,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,530
Gold Earned
40,418
299
Minions Killed
367
0
Camps Cleared
0
1,247,509
Distance Traveled
1,486,362
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,637
509
79
5
0
235,541
0
W
Fenrir
8,009
534
23
2
0
309,424
3
L
Chiron
7,268
485
67
4
0
276,534
0
L
Agni
5,429
362
34
2
0
178,117
1
L
Discordia
7,654
510
87
6
0
273,649
1
W
Chernobog
7,811
521
95
6
0
282,400
4
W
Janus
8,234
549
117
8
0
297,065
1
W
Achilles
8,210
547
77
5
0
285,423
2
L
Bacchus
6,542
436
32
2
0
283,668
1
W
Chaac
8,154
544
55
4
0
312,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role