Player Matchup

Bastet
Bastet
Homacidal Cat
Bastet
Level 155
God Stats
16W - 6L
1,641 SR
Queue Stats
315W - 258L
1,557 Elo+
Party 1
Chaac
Chaac
Monst3rmarcus
Chaac
Level 149
God Stats
4W - 4L
1,429 SR
Queue Stats
351W - 287L
1,584 Elo+
Party 1
Vamana
Vamana
PuceAbyss973476
Vamana
Level 160
God Stats
5W - 4L
1,485 SR
Queue Stats
281W - 261L
1,566 Elo+
Party 1
Fenrir
Fenrir
Sonnysonsun
Fenrir
Level 156
God Stats
2W - 3L
1,343 SR
Queue Stats
173W - 177L
1,558 Elo+
Solo
Baba Yaga
Baba Yaga
The M0RRIGAN
Baba Yaga
Level 109
God Stats
6W - 5L
1,609 SR
Queue Stats
253W - 252L
1,477 Elo+
Party 1
Team Averages
Level 146
1,501 SR
1,548 Elo+

VS

Team Averages
Level 142
1,417 SR
1,567 Elo+
Yu Huang
Yu Huang
BUNNY-Reborn
Yu Huang
Level 149
God Stats
2W - 3L
1,357 SR
Queue Stats
101W - 86L
1,555 Elo+
Party 3
Chaac
Chaac
BoxyCrab
Chaac
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Party 2
Zhong Kui
Zhong Kui
Leshaundre_Jones
Zhong Kui
Level 154
God Stats
0W - 2L
1,301 SR
Queue Stats
6W - 4L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NotG3
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,274 SR
Queue Stats
28W - 20L
1,660 Elo+
Solo
Hercules
Hercules
Sen-Maikon
Hercules
Level 147
God Stats
0W - 1L
1,656 SR
Queue Stats
27W - 23L
1,729 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 20
14,572
662
32,636
31,649
27,946
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 3 / 18
17,354
789
43,253
34,542
52,375
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 8 / 19
14,348
652
19,685
38,955
47,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
20
8 / 7 / 15
14,918
678
19,456
33,541
32,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
The M0RRIGAN
Baba Yaga
20
4 / 2 / 23
13,850
630
27,100
19,543
12,540
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BUNNY-Reborn
Yu Huang
18
5 / 9 / 14
12,503
568
18,954
23,014
13,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
BoxyCrab
Chaac
20
13 / 4 / 11
16,602
755
37,880
39,029
68,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
20
2 / 8 / 14
13,433
611
20,457
32,788
45,005
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
NotG3
Morgan Le Fay
19
3 / 9 / 10
12,613
573
31,176
24,358
15,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sen-Maikon
Hercules
20
5 / 7 / 15
13,758
625
25,148
39,703
67,782
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
92
36
Kills
28
28
Deaths
37
95
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BUNNY-Reborn
Yu Huang
5
9
14
1.33
L
Chaac
BoxyCrab
Chaac
13
4
11
4.63
W
7
8
20
2.13
L
Zhong Kui
2
8
14
1.13
W
14
3
18
7.67
L
Morgan Le Fay
NotG3
Morgan Le Fay
3
9
10
0.89
W
3
8
19
1.56
L
Hercules
Sen-Maikon
Hercules
5
7
15
1.79
W
Fenrir
8
7
15
2.21
W
Baba Yaga
The M0RRIGAN
Baba Yaga
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,130
Damage
133,615
158,230
Taken
158,892
173,042
Mitigated
210,386
62,088
Healing
63,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BUNNY-Reborn
Yu Huang
18,954
1,143
3,290
3,140
23,014
13,915
0
2,966
20,048
26,534
0
L
Chaac
BoxyCrab
Chaac
37,880
4,663
1,799
15,136
39,029
68,283
645
6,600
32,429
1,244
69,760
W
32,636
8,173
3,000
11,060
31,649
27,946
2,831
12,205
19,149
0
58,133
L
Zhong Kui
20,457
2,145
2,457
9,247
32,788
45,005
454
3,954
28,634
44,526
0
W
43,253
5,828
1,745
14,525
34,542
52,375
1,857
19,663
14,739
0
85,231
L
Morgan Le Fay
NotG3
Morgan Le Fay
31,176
4,075
196
3,627
24,358
15,401
480
4,888
19,470
54,661
0
W
19,685
10,568
1,609
9,592
38,955
47,396
2,799
17,646
20,987
0
41,547
L
Hercules
Sen-Maikon
Hercules
25,148
7,962
6,663
18,201
39,703
67,782
366
8,692
31,011
0
38,029
W
Fenrir
19,456
2,760
1,007
8,725
33,541
32,785
1,271
12,733
20,502
0
32,264
W
Baba Yaga
The M0RRIGAN
Baba Yaga
27,100
3,123
774
10,051
19,543
12,540
1,116
7,676
11,598
51,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,042
Gold Earned
68,909
238
Minions Killed
236
0
Camps Cleared
0
2,195,689
Distance Traveled
1,832,622
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,503
568
19
1
0
278,122
0
L
Chaac
16,602
755
61
3
0
430,940
0
W
Bastet
14,572
662
45
2
0
452,526
1
L
Zhong Kui
13,433
611
69
3
0
360,831
0
W
Chaac
17,354
789
80
4
0
459,734
3
L
Morgan Le Fay
12,613
573
55
3
0
371,339
4
W
Vamana
14,348
652
36
2
0
410,561
5
L
Hercules
13,758
625
32
1
0
391,390
0
W
Fenrir
14,918
678
23
1
0
455,836
2
W
Baba Yaga
13,850
630
54
2
0
417,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role