Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Halo201159
Fenrir
Level 82
God Stats
1W - 5L
1,125 SR
Queue Stats
382W - 374L
1,511 Elo+
Solo
Hercules
Hercules
Janmes
Hercules
Level 159
God Stats
4W - 6L
1,705 SR
Queue Stats
414W - 495L
1,393 Elo+
Party 1
He Bo
He Bo
LeonSeth
He Bo
Level 160
God Stats
2W - 5L
1,452 SR
Queue Stats
119W - 118L
1,491 Elo+
Party 1
Charybdis
Charybdis
vicowskin
Charybdis
Level 86
God Stats
2W - 8L
1,253 SR
Queue Stats
329W - 370L
1,438 Elo+
Party 1
Team Averages
Level 129
1,407 SR
1,467 Elo+

VS

Team Averages
Level 108
1,520 SR
1,537 Elo+
Arachne
Arachne
Koserian
Arachne
Level 149
God Stats
3W - 5L
1,341 SR
Queue Stats
424W - 464L
1,521 Elo+
Solo
Agni
Agni
Leakybuns
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 108L
1,564 Elo+
Solo
Nu Wa
Nu Wa
MemoryPurge
Nu Wa
Level 154
God Stats
2W - 0L
1,758 SR
Queue Stats
91W - 71L
1,584 Elo+
Party 2
Hercules
Hercules
TeeWhy11
Hercules
Level 95
God Stats
2W - 4L
1,389 SR
Queue Stats
158W - 156L
1,486 Elo+
Solo
Poseidon
Poseidon
chairtable450x
Poseidon
Level 58
God Stats
21W - 14L
1,611 SR
Queue Stats
725W - 767L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
2 / 8 / 6
10,244
640
9,975
16,324
8,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Halo201159
Fenrir
16
1 / 4 / 9
9,939
621
6,979
16,581
13,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Janmes
Hercules
19
4 / 3 / 13
10,887
680
9,043
21,036
22,527
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

He Bo
LeonSeth
He Bo
19
8 / 4 / 9
11,817
739
17,598
14,490
6,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
vicowskin
Charybdis
17
3 / 4 / 8
10,598
662
10,817
11,686
4,559
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Koserian
Arachne
19
5 / 5 / 11
11,600
725
15,410
16,539
17,419
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
20
4 / 2 / 13
11,868
742
16,872
9,326
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 3 / 17
11,763
735
17,321
10,667
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TeeWhy11
Hercules
18
4 / 3 / 17
11,548
722
11,811
23,098
23,362
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
18
5 / 5 / 13
11,485
718
9,888
8,332
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
94
18
Kills
23
23
Deaths
18
45
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
8
6
0.63
L
Fenrir
Halo201159
Fenrir
1
4
9
1.38
L
Hercules
Janmes
Hercules
4
3
13
3.5
W
Arachne
Koserian
Arachne
5
5
11
2.1
W
Agni
4
2
13
5.25
L
He Bo
LeonSeth
He Bo
8
4
9
3.13
W
5
3
17
4.5
W
Hercules
TeeWhy11
Hercules
4
3
17
4.17
W
Poseidon
5
5
13
2.3
L
Charybdis
vicowskin
Charybdis
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,412
Damage
71,302
80,117
Taken
67,962
56,328
Mitigated
54,843
28,479
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,975
128
2,445
3,085
16,324
8,824
0
10,490
5,834
30,595
0
L
Fenrir
Halo201159
Fenrir
6,979
2,073
3,010
3,829
16,581
13,794
156
7,588
8,993
0
20,329
L
Hercules
Janmes
Hercules
9,043
781
869
4,078
21,036
22,527
319
10,616
10,420
0
25,165
W
Arachne
Koserian
Arachne
15,410
10,226
1,323
2,135
16,539
17,419
24
6,462
9,965
0
19,569
W
Agni
16,872
940
2,229
2,183
9,326
4,797
1,400
5,129
4,123
42,391
0
L
He Bo
LeonSeth
He Bo
17,598
90
3,343
3,941
14,490
6,624
504
7,671
6,819
45,817
0
W
17,321
3,158
1,797
1,413
10,667
5,579
3,004
4,921
5,668
35,613
0
W
Hercules
TeeWhy11
Hercules
11,811
2,823
1,797
8,064
23,098
23,362
184
8,082
14,893
0
22,174
W
Poseidon
9,888
1,020
1,214
325
8,332
3,686
1,897
2,979
5,260
35,668
0
L
Charybdis
vicowskin
Charybdis
10,817
5,191
2,363
1,516
11,686
4,559
1,273
7,716
3,970
0
38,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,485
Gold Earned
58,264
234
Minions Killed
155
0
Camps Cleared
0
1,431,329
Distance Traveled
1,490,485
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,244
640
35
2
0
251,488
0
L
Fenrir
9,939
621
37
2
0
285,414
0
L
Hercules
10,887
680
19
1
0
321,125
0
W
Arachne
11,600
725
12
1
0
303,645
0
W
Agni
11,868
742
36
2
0
310,331
2
L
He Bo
11,817
739
83
5
0
294,338
0
W
Nu Wa
11,763
735
38
2
0
242,360
0
W
Hercules
11,548
722
24
2
0
319,292
2
W
Poseidon
11,485
718
45
3
0
314,857
1
L
Charybdis
10,598
662
60
4
0
278,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role