Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ethereal2Scarz
Ah Muzen Cab
Level 145
God Stats
73W - 53L
1,553 SR
Queue Stats
431W - 404L
1,547 Elo+
Party 3
Merlin
Merlin
MxS Zamael
Merlin
Level 147
God Stats
1W - 2L
1,397 SR
Queue Stats
244W - 296L
1,383 Elo+
Solo
Bakasura
Bakasura
Remmi-1
Bakasura
Level 126
God Stats
57W - 47L
1,527 SR
Queue Stats
451W - 453L
1,502 Elo+
Party 3
Chaac
Chaac
iRepDrippy
Chaac
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,413 Elo+
Solo
Team Averages
Level 127
1,495 SR
1,469 Elo+

VS

Team Averages
Level 104
1,515 SR
1,417 Elo+
Geb
Geb
Tyranicul
Geb
Level 92
God Stats
4W - 1L
1,911 SR
Queue Stats
21W - 21L
1,392 Elo+
Party 2
Yu Huang
Yu Huang
dinobirdboy
Yu Huang
Level 122
God Stats
1W - 1L
1,337 SR
Queue Stats
127W - 119L
1,399 Elo+
Party 1
Heimdallr
Heimdallr
hithead169727
Heimdallr
Level 85
God Stats
6W - 6L
1,300 SR
Queue Stats
373W - 373L
1,398 Elo+
Party 1
Apollo
Apollo
l715l
Apollo
Level 78
God Stats
9W - 6L
1,426 SR
Queue Stats
46W - 38L
1,506 Elo+
Party 2
Izanami
Izanami
war_skull_20
Izanami
Level 141
God Stats
111W - 92L
1,600 SR
Queue Stats
153W - 148L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 1 / 1
6,752
563
7,435
7,578
4,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
Ethereal2Scarz
Ah Muzen Cab
14
1 / 0 / 4
7,756
646
5,333
8,261
3,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
MxS Zamael
Merlin
11
1 / 0 / 1
6,300
525
7,211
5,193
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Remmi-1
Bakasura
11
2 / 0 / 3
6,659
555
6,025
10,673
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
12
3 / 1 / 0
7,000
583
9,775
12,288
8,460
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,993
416
1,861
11,550
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
dinobirdboy
Yu Huang
10
0 / 2 / 0
5,571
464
5,997
8,863
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
hithead169727
Heimdallr
9
0 / 2 / 0
5,013
418
2,378
6,552
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
l715l
Apollo
11
2 / 1 / 0
6,403
534
3,790
9,155
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
war_skull_20
Izanami
10
0 / 3 / 1
6,225
519
7,777
11,649
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
1
3.5
W
Ah Muzen Cab
Ethereal2Scarz
Ah Muzen Cab
1
0
4
3
W
Merlin
MxS Zamael
Merlin
1
0
1
1.5
W
Bakasura
Remmi-1
Bakasura
2
0
3
3.5
L
0
2
0
0
L
Yu Huang
dinobirdboy
Yu Huang
0
2
0
0
L
Heimdallr
hithead169727
Heimdallr
0
2
0
0
W
Chaac
3
1
0
3
L
Apollo
l715l
Apollo
2
1
0
2
L
Izanami
war_skull_20
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,779
Damage
21,803
43,993
Taken
47,769
22,341
Mitigated
20,890
17,274
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,435
2,776
133
1,568
7,578
4,210
11
2,967
4,611
40,672
0
W
Ah Muzen Cab
Ethereal2Scarz
Ah Muzen Cab
5,333
2,649
0
5,468
8,261
3,407
486
335
7,926
0
74,091
W
Merlin
MxS Zamael
Merlin
7,211
901
0
1,570
5,193
2,020
464
2,540
2,653
45,969
0
W
Bakasura
Remmi-1
Bakasura
6,025
4,650
0
2,278
10,673
4,244
0
2,016
8,657
0
41,461
L
1,861
117
0
1,115
11,550
7,313
0
5,132
6,098
12,538
0
L
Yu Huang
dinobirdboy
Yu Huang
5,997
343
81
1,794
8,863
3,622
0
4,846
3,947
40,838
0
L
Heimdallr
hithead169727
Heimdallr
2,378
531
196
1,836
6,552
2,044
0
1,852
4,310
0
28,023
W
Chaac
9,775
1,738
0
6,257
12,288
8,460
0
0
12,288
0
51,906
L
Apollo
l715l
Apollo
3,790
2,496
0
553
9,155
3,748
0
2,816
6,313
0
46,821
L
Izanami
war_skull_20
Izanami
7,777
5,828
0
3,865
11,649
4,163
0
0
11,649
0
50,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,467
Gold Earned
28,205
428
Minions Killed
310
0
Camps Cleared
0
1,304,632
Distance Traveled
1,151,268
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,752
563
75
6
0
244,359
3
W
Ah Muzen Cab
7,756
646
124
10
0
272,962
0
W
Merlin
6,300
525
67
6
0
223,571
2
W
Bakasura
6,659
555
82
7
0
314,103
1
L
Geb
4,993
416
15
1
0
241,130
3
L
Yu Huang
5,571
464
74
6
0
225,606
1
L
Heimdallr
5,013
418
46
4
0
219,583
0
W
Chaac
7,000
583
80
7
0
249,637
2
L
Apollo
6,403
534
92
8
0
257,829
1
L
Izanami
6,225
519
83
7
0
207,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role