Player Matchup

Tsukuyomi
Tsukuyomi
Hulda Fhok
Tsukuyomi
Level 81
God Stats
2W - 6L
1,236 SR
Queue Stats
9W - 14L
1,333 Elo+
Solo
Cthulhu
Cthulhu
Jetsmoke1094
Cthulhu
Level 129
God Stats
25W - 20L
1,557 SR
Queue Stats
136W - 173L
1,421 Elo+
Party 2
Yu Huang
Yu Huang
ParrahDice
Yu Huang
Level 28
God Stats
0W - 2L
1,333 SR
Queue Stats
41W - 45L
1,407 Elo+
Party 2
Team Averages
Level 79
1,375 SR
1,387 Elo+

VS

Team Averages
Level 81
1,432 SR
1,399 Elo+
Kukulkan
Kukulkan
BarryTheWombat
Kukulkan
Level 26
God Stats
2W - 1L
1,568 SR
Queue Stats
111W - 143L
1,395 Elo+
Party 1
Medusa
Medusa
dbelingar
Medusa
Level 127
God Stats
3W - 3L
1,270 SR
Queue Stats
82W - 113L
1,367 Elo+
Solo
Apollo
Apollo
mythicstorm70
Apollo
Level 91
God Stats
6W - 3L
1,457 SR
Queue Stats
227W - 264L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hulda Fhok
Tsukuyomi
15
9 / 1 / 5
10,971
784
9,966
8,812
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Jetsmoke1094
Cthulhu
15
5 / 1 / 10
10,913
780
13,633
12,870
13,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
ParrahDice
Yu Huang
15
4 / 1 / 10
10,293
735
17,378
8,531
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 10 / 1
9,771
698
3,865
14,880
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
dbelingar
Medusa
11
0 / 4 / 1
8,108
579
9,288
11,738
4,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 4 / 2
9,319
666
9,023
21,477
11,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
18
Kills
3
3
Deaths
18
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
10
1
0.25
L
Tsukuyomi
Hulda Fhok
Tsukuyomi
9
1
5
11.5
L
Cthulhu
Jetsmoke1094
Cthulhu
5
1
10
10
L
Yu Huang
ParrahDice
Yu Huang
4
1
10
9
W
Medusa
dbelingar
Medusa
0
4
1
0.13
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,977
Damage
22,176
30,213
Taken
48,095
21,306
Mitigated
22,174
6,909
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
3,865
465
0
750
14,880
5,943
0
11,111
3,769
29,214
0
L
Tsukuyomi
Hulda Fhok
Tsukuyomi
9,966
2,760
0
2,389
8,812
3,635
579
729
8,083
0
35,082
L
Cthulhu
Jetsmoke1094
Cthulhu
13,633
623
687
1,641
12,870
13,697
0
1,851
11,019
37,823
0
L
Yu Huang
ParrahDice
Yu Huang
17,378
316
961
1,231
8,531
3,974
641
1,651
6,880
35,475
0
W
Medusa
dbelingar
Medusa
9,288
4,057
0
87
11,738
4,850
0
7,632
4,106
0
29,115
W
9,023
3,660
344
8,367
21,477
11,381
0
13,161
8,316
0
25,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
27,198
140
Minions Killed
136
8
Camps Cleared
2
803,353
Distance Traveled
728,342
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,771
698
60
4
2
226,318
0
L
Tsukuyomi
10,971
784
44
3
5
273,032
1
L
Cthulhu
10,913
780
57
4
1
259,501
2
L
Yu Huang
10,293
735
39
3
2
270,820
5
W
Medusa
8,108
579
36
3
0
240,290
2
W
Apollo
9,319
666
40
3
0
261,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role