Player Matchup

Hachiman
Hachiman
Biffnug
Hachiman
Level 10
God Stats
1W - 2L
1,702 SR
Queue Stats
22W - 26L
1,473 Elo+
Party 2
Hercules
Hercules
MaarijF123
Hercules
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 77L
1,581 Elo+
Party 2
Ra
Ra
Tonzzuzz
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 46L
1,509 Elo+
Party 2
Team Averages
Level 60
1,567 SR
1,521 Elo+

VS

Team Averages
Level 56
1,633 SR
1,501 Elo+
Neith
Neith
MemexMasterx420
Neith
Level 41
God Stats
11W - 9L
1,507 SR
Queue Stats
42W - 59L
1,438 Elo+
Solo
Anubis
Anubis
Rorshkal
Anubis
Level 28
God Stats
2W - 1L
1,731 SR
Queue Stats
12W - 6L
1,535 Elo+
Party 1
Lancelot
Lancelot
oddsleepyrose
Lancelot
Level 100
God Stats
2W - 0L
1,661 SR
Queue Stats
48W - 40L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Biffnug
Hachiman
16
3 / 8 / 4
11,562
609
11,687
23,024
8,178
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
MaarijF123
Hercules
16
2 / 5 / 3
11,326
596
10,587
29,061
37,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 10 / 4
11,431
602
14,303
19,791
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 13
11,712
616
11,953
16,584
6,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Rorshkal
Anubis
20
15 / 0 / 7
15,273
804
31,448
16,830
10,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
oddsleepyrose
Lancelot
18
6 / 1 / 15
13,496
710
20,155
16,135
19,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
22
23
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Biffnug
Hachiman
3
8
4
0.63
L
Hercules
MaarijF123
Hercules
2
5
3
0.7
W
1
7
13
1.07
W
Anubis
Rorshkal
Anubis
15
0
7
18.5
L
3
10
4
0.5
W
Lancelot
oddsleepyrose
Lancelot
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,577
Damage
63,556
71,876
Taken
49,549
52,621
Mitigated
36,667
20,951
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Biffnug
Hachiman
11,687
9,889
0
4,021
23,024
8,178
804
11,076
11,948
0
35,268
L
Hercules
MaarijF123
Hercules
10,587
2,432
0
11,980
29,061
37,316
139
11,186
17,875
669
32,106
W
11,953
5,482
0
3,039
16,584
6,600
1,415
6,691
9,893
0
34,534
W
Anubis
Rorshkal
Anubis
31,448
2,201
0
10,345
16,830
10,263
1,396
4,855
11,975
80,011
0
L
14,303
2,433
2,710
2,240
19,791
7,127
374
9,443
10,348
46,552
0
W
Lancelot
oddsleepyrose
Lancelot
20,155
2,450
0
2,285
16,135
19,804
301
3,832
12,303
0
42,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,319
Gold Earned
40,481
175
Minions Killed
181
4
Camps Cleared
11
923,240
Distance Traveled
1,027,562
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,562
609
49
3
1
288,764
3
L
Hercules
11,326
596
36
2
3
345,798
8
W
Neith
11,712
616
21
1
4
269,306
4
W
Anubis
15,273
804
112
6
5
337,960
1
L
Ra
11,431
602
90
5
0
288,678
7
W
Lancelot
13,496
710
48
3
2
420,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role