Player Matchup

Baron Samedi
Baron Samedi
ItsTastyFish
Baron Samedi
Level 57
God Stats
13W - 6L
1,578 SR
Queue Stats
79W - 56L
1,603 Elo+
Party 1
Artemis
Artemis
MissingOwl
Artemis
Level 148
God Stats
7W - 9L
1,742 SR
Queue Stats
138W - 139L
1,529 Elo+
Party 1
Pele
Pele
Rezzisted
Pele
Level 160
God Stats
1W - 1L
1,286 SR
Queue Stats
199W - 179L
1,616 Elo+
Party 1
Sol
Sol
UmmItsImperium
Sol
Level 81
God Stats
3W - 0L
1,763 SR
Queue Stats
101W - 77L
1,569 Elo+
Party 1
Fenrir
Fenrir
XGameK1llerX
Fenrir
Level 17
God Stats
3W - 8L
1,396 SR
Queue Stats
9W - 13L
1,375 Elo+
Party 1
Team Averages
Level 93
1,553 SR
1,538 Elo+

VS

Team Averages
Level 84
1,502 SR
1,480 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Aztroh 7
Neith
Level 10
God Stats
1W - 5L
1,423 SR
Queue Stats
2W - 8L
1,381 Elo+
Party 2
Mercury
Mercury
Blazelwood209
Mercury
Level 122
God Stats
63W - 32L
1,786 SR
Queue Stats
553W - 545L
1,504 Elo+
Party 2
Chaac
Chaac
Geeber1
Chaac
Level 44
God Stats
1W - 2L
1,301 SR
Queue Stats
1W - 3L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsTastyFish
Baron Samedi
13
1 / 0 / 6
8,036
536
4,989
7,853
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
MissingOwl
Artemis
14
4 / 2 / 2
8,498
567
8,167
9,803
3,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
14
4 / 1 / 1
8,906
594
11,146
14,376
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 0 / 2
9,217
614
7,769
9,708
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
13
2 / 2 / 4
7,827
522
3,722
9,380
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 0 / 1
8,007
534
3,991
5,216
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
 
Sylvanus
10
1 / 2 / 1
6,196
413
3,867
10,616
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Aztroh 7
Neith
9
0 / 4 / 2
5,746
383
3,953
8,047
2,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
11
2 / 5 / 1
6,987
466
7,442
13,834
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Geeber1
Chaac
12
2 / 4 / 0
7,855
524
9,124
13,764
9,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
5
5
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
1
0.5
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Neith
Aztroh 7
Neith
0
4
2
0.25
L
Mercury
2
5
1
0.5
L
Chaac
Geeber1
Chaac
2
4
0
0.5
W
Baron Samedi
ItsTastyFish
Baron Samedi
1
0
6
4
W
Artemis
MissingOwl
Artemis
4
2
2
2.5
W
Pele
4
1
1
4.5
W
4
0
2
5
W
Fenrir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,793
Damage
28,377
51,120
Taken
51,477
31,281
Mitigated
25,962
22,877
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,991
723
0
2,554
5,216
2,386
0
2,195
3,021
59,928
5,858
L
Sylvanus
 
Sylvanus
3,867
1,363
300
2,628
10,616
6,432
0
4,355
6,261
25,987
9,805
L
Neith
Aztroh 7
Neith
3,953
1,576
0
1,878
8,047
2,320
0
816
7,231
0
22,604
L
Mercury
7,442
3,327
0
1,695
13,834
5,358
0
3,557
10,137
0
53,286
L
Chaac
Geeber1
Chaac
9,124
2,174
0
3,395
13,764
9,466
1,163
1,835
11,239
0
51,499
W
Baron Samedi
ItsTastyFish
Baron Samedi
4,989
1,352
956
3,155
7,853
7,010
104
1,494
6,359
28,967
0
W
Artemis
MissingOwl
Artemis
8,167
5,370
0
6,157
9,803
3,940
1,362
1,085
8,718
0
65,163
W
Pele
11,146
3,715
0
6,067
14,376
12,146
0
457
13,919
0
68,901
W
7,769
4,434
0
6,036
9,708
3,751
2,794
3,369
6,339
84,836
0
W
Fenrir
3,722
761
0
506
9,380
4,434
0
558
8,822
0
54,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,484
Gold Earned
34,791
527
Minions Killed
405
0
Camps Cleared
0
1,471,200
Distance Traveled
1,399,619
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,007
534
126
8
0
275,296
2
L
Sylvanus
6,196
413
56
4
0
238,579
2
L
Neith
5,746
383
37
2
0
267,801
2
L
Mercury
6,987
466
83
6
0
324,519
1
L
Chaac
7,855
524
103
7
0
293,424
3
W
Baron Samedi
8,036
536
42
3
0
286,578
4
W
Artemis
8,498
567
134
9
0
266,099
2
W
Pele
8,906
594
122
8
0
296,487
1
W
Sol
9,217
614
146
10
0
281,300
7
W
Fenrir
7,827
522
83
6
0
340,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role