Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Go Easy On Her
Odin
Level 28
God Stats
1W - 3L
1,313 SR
Queue Stats
1W - 3L
1,132 Elo+
Party 1
Sobek
Sobek
KingMook23
Sobek
Level 142
God Stats
3W - 0L
1,737 SR
Queue Stats
76W - 59L
1,547 Elo+
Party 1
Team Averages
Level 105
1,517 SR
1,393 Elo+

VS

Team Averages
Level 53
1,482 SR
1,335 Elo+
Eset
Eset
BigWorm069
Eset
Level 38
God Stats
6W - 8L
1,436 SR
Queue Stats
49W - 57L
1,436 Elo+
Party 2
Neith
Neith
Raiiinboww
Neith
Level 35
God Stats
16W - 18L
1,509 SR
Queue Stats
46W - 48L
1,371 Elo+
Party 2
Odin
Odin
TillingBird9952
Odin
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
1,058W - 2,313L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 5
7,827
783
8,416
7,616
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 3 / 3
7,555
756
3,462
9,759
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
12
2 / 1 / 6
7,910
791
6,284
11,872
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,238
724
12,545
8,127
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
1 / 2 / 3
6,675
668
7,114
7,386
2,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 4 / 4
6,488
649
3,224
8,821
4,643
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
4
4
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
5
5.5
L
3
2
1
1.75
W
3
3
3
1.5
W
Sobek
2
1
6
5
L
Neith
1
2
3
1.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
22,883
29,247
Taken
24,334
21,729
Mitigated
11,057
7,841
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,416
1,125
2,222
3,147
7,616
3,101
0
4,008
3,270
35,617
0
L
12,545
1,030
768
1,252
8,127
3,458
126
5,370
2,666
31,274
0
W
3,462
917
0
242
9,759
6,354
130
4,901
4,446
0
12,178
W
Sobek
6,284
641
0
2,230
11,872
12,274
0
2,927
8,566
14,561
0
L
Neith
7,114
2,960
285
1,046
7,386
2,956
389
4,076
3,258
0
18,473
L
3,224
1,417
0
1,409
8,821
4,643
53
5,469
3,172
0
9,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,292
Gold Earned
20,401
109
Minions Killed
95
4
Camps Cleared
5
582,390
Distance Traveled
567,419
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,827
783
66
7
3
209,630
3
L
Eset
7,238
724
56
6
3
198,434
2
W
Odin
7,555
756
23
2
0
179,568
0
W
Sobek
7,910
791
20
2
1
193,192
2
L
Neith
6,675
668
30
3
1
168,599
0
L
Odin
6,488
649
9
1
1
200,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role