Player Matchup

Baron Samedi
Baron Samedi
DaLionSinOfPride
Baron Samedi
Level 127
God Stats
4W - 1L
1,823 SR
Queue Stats
106W - 92L
1,451 Elo+
Party 2
Lancelot
Lancelot
HandsomeMagee77
Lancelot
Level 86
God Stats
7W - 5L
1,570 SR
Queue Stats
23W - 20L
1,406 Elo+
Party 2
Thanatos
Thanatos
IM_STUCKID
Thanatos
Level 102
God Stats
56W - 37L
1,588 SR
Queue Stats
631W - 641L
1,462 Elo+
Solo
Hou Yi
Hou Yi
NiceTryEdBoy
Hou Yi
Level 124
God Stats
2W - 2L
1,594 SR
Queue Stats
115W - 88L
1,494 Elo+
Party 2
Atlas
Atlas
djDEVILISHrd
Atlas
Level 147
God Stats
9W - 6L
1,584 SR
Queue Stats
164W - 178L
1,452 Elo+
Solo
Team Averages
Level 117
1,632 SR
1,453 Elo+

VS

Team Averages
Level 106
1,513 SR
1,454 Elo+
Cernunnos
Cernunnos
MrFrybread
Cernunnos
Level 113
God Stats
22W - 23L
1,500 SR
Queue Stats
224W - 249L
1,447 Elo+
Party 1
Ravana
Ravana
ParisDrakeDoee
Ravana
Level 115
God Stats
17W - 10L
1,866 SR
Queue Stats
387W - 402L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Raininpaine
Sylvanus
Level 107
God Stats
2W - 4L
1,365 SR
Queue Stats
141W - 156L
1,427 Elo+
Party 1
Janus
Janus
SkyAgent13
Janus
Level 127
God Stats
0W - 3L
1,335 SR
Queue Stats
513W - 540L
1,462 Elo+
Party 1
Susano
Susano
TheLeeb
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaLionSinOfPride
Baron Samedi
13
2 / 1 / 5
7,817
558
7,758
8,057
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
14
1 / 0 / 1
8,155
583
8,827
14,169
9,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
IM_STUCKID
Thanatos
14
8 / 1 / 3
8,534
610
6,436
13,329
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
11
1 / 4 / 4
6,406
458
4,625
10,694
3,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 3 / 4
6,247
446
6,154
12,880
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrFrybread
Cernunnos
12
3 / 1 / 3
6,828
488
6,265
7,952
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 0
7,393
528
7,781
11,131
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Raininpaine
Sylvanus
11
1 / 2 / 6
6,656
475
8,158
12,994
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
13
4 / 3 / 1
7,748
553
8,030
7,336
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
TheLeeb
Susano
10
1 / 4 / 1
6,148
439
3,613
11,992
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
9
9
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaLionSinOfPride
Baron Samedi
2
1
5
4.5
W
Lancelot
1
0
1
1.5
W
Thanatos
IM_STUCKID
Thanatos
8
1
3
9.5
L
Cernunnos
MrFrybread
Cernunnos
3
1
3
4.5
W
Hou Yi
1
4
4
0.75
L
0
2
0
0
L
Sylvanus
Raininpaine
Sylvanus
1
2
6
2
L
Janus
4
3
1
1.5
L
Susano
TheLeeb
Susano
1
4
1
0.38
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,800
Damage
33,847
59,129
Taken
51,405
31,971
Mitigated
24,202
26,863
Healing
20,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaLionSinOfPride
Baron Samedi
7,758
656
1,273
3,902
8,057
4,156
0
3,016
4,859
48,344
0
W
Lancelot
8,827
1,386
0
4,983
14,169
9,763
1,082
991
12,286
0
67,948
W
Thanatos
IM_STUCKID
Thanatos
6,436
1,882
0
12,131
13,329
5,103
352
2,310
10,887
0
45,882
L
Cernunnos
MrFrybread
Cernunnos
6,265
2,298
445
1,908
7,952
3,584
0
2,552
5,330
0
48,538
W
Hou Yi
4,625
2,494
0
2,556
10,694
3,682
0
3,832
6,784
0
36,104
L
7,781
2,244
0
6,522
11,131
7,184
0
0
11,131
0
59,127
L
Sylvanus
Raininpaine
Sylvanus
8,158
2,812
1,781
5,434
12,994
6,545
270
6,328
6,402
28,210
8,403
L
Janus
8,030
523
97
935
7,336
2,627
0
2,677
4,461
57,010
0
L
Susano
TheLeeb
Susano
3,613
398
0
3,133
11,992
4,262
0
1,729
10,169
0
40,281
W
6,154
2,311
0
2,018
12,880
9,267
0
4,824
7,944
28,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
34,773
405
Minions Killed
431
0
Camps Cleared
0
1,379,293
Distance Traveled
1,308,267
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,817
558
104
7
0
277,762
8
W
Lancelot
8,155
583
125
9
0
283,512
3
W
Thanatos
8,534
610
85
6
0
323,390
4
L
Cernunnos
6,828
488
78
6
0
263,218
6
W
Hou Yi
6,406
458
61
4
0
245,574
3
L
Ravana
7,393
528
110
8
0
234,387
3
L
Sylvanus
6,656
475
59
4
0
255,951
3
L
Janus
7,748
553
111
8
0
271,450
2
L
Susano
6,148
439
73
5
0
283,261
1
W
Atlas
6,247
446
30
2
0
249,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role