Player Matchup

Vulcan
Vulcan
JimmyCrackCorn69
Vulcan
Level 121
God Stats
26W - 19L
1,543 SR
Queue Stats
123W - 127L
1,519 Elo+
Solo
Chronos
Chronos
LittleSanti
Chronos
Level 140
God Stats
3W - 6L
1,390 SR
Queue Stats
115W - 149L
1,487 Elo+
Party 1
King Arthur
King Arthur
SevargAuhsoj
King Arthur
Level 108
God Stats
4W - 13L
1,336 SR
Queue Stats
152W - 204L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
T3HM3CH4N1X
Danzaburou
Level 87
God Stats
45W - 42L
1,530 SR
Queue Stats
136W - 169L
1,482 Elo+
Party 1
Ares
Ares
Tieddemann
Ares
Level 124
God Stats
18W - 9L
1,518 SR
Queue Stats
71W - 70L
1,492 Elo+
Solo
Team Averages
Level 116
1,464 SR
1,484 Elo+

VS

Team Averages
Level 81
1,518 SR
1,608 Elo+
Lancelot
Lancelot
GrundleHole
Lancelot
Level 126
God Stats
38W - 24L
1,609 SR
Queue Stats
425W - 352L
1,661 Elo+
Party 2
Ares
Ares
McFrizzy13
Ares
Level 120
God Stats
8W - 9L
1,614 SR
Queue Stats
419W - 325L
1,587 Elo+
Party 2
Ganesha
Ganesha
Nerpp
Ganesha
Level 101
God Stats
66W - 42L
1,563 SR
Queue Stats
430W - 307L
1,594 Elo+
Party 2
Neith
Neith
Pooterslap
Neith
Level 25
God Stats
70W - 49L
1,604 SR
Queue Stats
94W - 67L
1,638 Elo+
Party 2
Olorun
Olorun
liquidslim
Olorun
Level 33
God Stats
14W - 9L
1,200 SR
Queue Stats
309W - 254L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
10,231
1,023
18,297
9,646
3,801
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
LittleSanti
Chronos
15
2 / 6 / 5
10,144
1,014
14,000
14,983
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SevargAuhsoj
King Arthur
15
1 / 8 / 5
9,772
977
12,037
21,374
20,144
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
T3HM3CH4N1X
Danzaburou
15
0 / 9 / 4
9,145
915
7,487
19,680
18,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 3 / 4
10,554
1,055
9,381
19,897
27,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

138

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GrundleHole
Lancelot
18
18 / 0 / 10
13,582
1,358
26,141
11,332
7,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 2 / 19
11,358
1,136
10,488
13,938
18,753
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Nerpp
Ganesha
17
0 / 1 / 25
11,579
1,158
18,669
15,424
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
17
2 / 2 / 19
10,577
1,058
14,959
11,984
6,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
liquidslim
Olorun
17
3 / 2 / 18
10,565
1,057
11,514
13,043
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
7
Kills
30
30
Deaths
7
22
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Lancelot
GrundleHole
Lancelot
18
0
10
23
L
2
4
4
1
L
Chronos
LittleSanti
Chronos
2
6
5
0.75
W
7
2
19
8.25
W
Ganesha
Nerpp
Ganesha
0
1
25
12.5
W
Neith
2
2
19
5.75
L
King Arthur
SevargAuhsoj
King Arthur
1
8
5
0.44
L
Danzaburou
T3HM3CH4N1X
Danzaburou
0
9
4
0.22
L
2
3
4
1.33
W
Olorun
liquidslim
Olorun
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,202
Damage
81,771
85,580
Taken
65,721
75,964
Mitigated
53,137
5,850
Healing
19,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
GrundleHole
Lancelot
26,141
2,655
0
6,112
11,332
7,885
0
5,829
5,503
0
46,896
L
18,297
4,730
0
0
9,646
3,801
0
5,163
4,483
49,164
0
L
Chronos
LittleSanti
Chronos
14,000
5,195
0
2,427
14,983
6,663
0
5,504
9,479
29,937
0
W
10,488
881
0
0
13,938
18,753
0
8,517
5,421
12,813
0
W
Ganesha
Nerpp
Ganesha
18,669
971
0
1,315
15,424
11,752
0
10,577
4,847
31,654
0
W
Neith
14,959
9,350
0
2,577
11,984
6,964
0
8,065
3,919
0
31,363
L
King Arthur
SevargAuhsoj
King Arthur
12,037
1,358
258
479
21,374
20,144
0
11,254
10,120
182
28,894
L
Danzaburou
T3HM3CH4N1X
Danzaburou
7,487
2,380
0
790
19,680
18,073
0
8,431
11,249
0
16,926
L
9,381
395
754
1,142
19,897
27,283
0
10,319
9,578
22,492
0
W
Olorun
liquidslim
Olorun
11,514
7,844
3,033
6,278
13,043
7,783
0
8,872
4,171
31,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,846
Gold Earned
57,661
193
Minions Killed
185
4
Camps Cleared
5
914,230
Distance Traveled
1,000,269
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,582
1,358
48
5
3
244,239
2
L
Vulcan
10,231
1,023
94
9
2
199,906
0
L
Chronos
10,144
1,014
35
4
1
180,776
0
W
Ares
11,358
1,136
15
2
0
199,814
0
W
Ganesha
11,579
1,158
1
0
0
204,918
0
W
Neith
10,577
1,058
61
6
2
173,858
0
L
King Arthur
9,772
977
42
4
0
164,579
0
L
Danzaburou
9,145
915
19
2
0
142,729
0
L
Ares
10,554
1,055
3
0
1
226,240
0
W
Olorun
10,565
1,057
60
6
0
177,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role