Player Matchup

Neith
Neith
Ambsh
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,511 Elo+
Party 2
Terra
Terra
Lelorizor
Terra
Level 156
God Stats
3W - 2L
1,601 SR
Queue Stats
35W - 29L
1,555 Elo+
Party 2
Lancelot
Lancelot
NaSTYNa5H
Lancelot
Level 160
God Stats
4W - 9L
1,632 SR
Queue Stats
682W - 540L
1,591 Elo+
Party 3
Rama
Rama
Pandakraut23
Rama
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 147L
1,556 Elo+
Party 3
Zhong Kui
Zhong Kui
TaBune
Zhong Kui
Level 125
God Stats
3W - 3L
1,550 SR
Queue Stats
181W - 136L
1,549 Elo+
Party 3
Team Averages
Level 144
1,557 SR
1,552 Elo+

VS

Team Averages
Level 105
1,457 SR
1,468 Elo+
Ne Zha
Ne Zha
Hybrid5vas
Ne Zha
Level 140
God Stats
5W - 8L
1,552 SR
Queue Stats
365W - 370L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
OTF-NuNu--
Sylvanus
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 17L
1,497 Elo+
Party 1
Agni
Agni
Wess3705
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,466 Elo+
Solo
Cthulhu
Cthulhu
solly8517
Cthulhu
Level 148
God Stats
4W - 3L
1,448 SR
Queue Stats
800W - 849L
1,449 Elo+
Solo
Scylla
Scylla
zachboltz
Scylla
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ambsh
Neith
19
5 / 4 / 10
11,005
647
16,201
17,405
7,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Lelorizor
Terra
16
2 / 5 / 10
10,044
591
10,039
22,231
24,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
NaSTYNa5H
Lancelot
18
5 / 5 / 11
10,965
645
24,192
28,177
22,074
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 7 / 5
12,117
713
13,970
19,953
7,685
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
TaBune
Zhong Kui
19
4 / 7 / 8
11,312
665
14,166
20,817
14,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hybrid5vas
Ne Zha
18
3 / 6 / 15
11,480
675
19,433
19,465
10,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
OTF-NuNu--
Sylvanus
20
2 / 1 / 20
11,550
679
11,351
31,492
34,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
20
6 / 4 / 16
12,588
740
23,300
12,257
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
solly8517
Cthulhu
19
4 / 6 / 14
12,471
734
16,349
23,984
23,785
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
zachboltz
Scylla
20
13 / 3 / 11
13,624
801
28,023
10,816
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
104
19
Kills
28
28
Deaths
20
44
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Neith
Ambsh
Neith
5
4
10
2.5
W
Ne Zha
Hybrid5vas
Ne Zha
3
6
15
1.75
L
Terra
Lelorizor
Terra
2
5
10
1.4
L
Lancelot
NaSTYNa5H
Lancelot
5
5
11
2.1
W
Sylvanus
OTF-NuNu--
Sylvanus
2
1
20
12
L
3
7
5
0.79
L
Zhong Kui
TaBune
Zhong Kui
4
7
8
1.14
W
Agni
6
4
16
3.5
W
Cthulhu
solly8517
Cthulhu
4
6
14
1.83
W
Scylla
zachboltz
Scylla
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,568
Damage
98,456
108,583
Taken
98,014
76,215
Mitigated
80,086
40,236
Healing
45,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ambsh
Neith
16,201
7,790
800
3,400
17,405
7,918
120
13,555
3,850
0
34,722
W
Ne Zha
Hybrid5vas
Ne Zha
19,433
3,564
1,965
5,716
19,465
10,296
4,300
4,979
14,486
0
35,900
L
Terra
Lelorizor
Terra
10,039
634
7,783
7,416
22,231
24,424
12
16,664
5,567
17,093
0
L
Lancelot
NaSTYNa5H
Lancelot
24,192
3,112
2,296
9,039
28,177
22,074
0
17,482
10,695
0
33,526
W
Sylvanus
OTF-NuNu--
Sylvanus
11,351
1,902
8,396
17,199
31,492
34,168
1,304
8,569
22,923
20,502
0
L
13,970
10,875
1,248
3,021
19,953
7,685
228
15,045
4,908
612
38,445
L
Zhong Kui
TaBune
Zhong Kui
14,166
1,695
1,263
3,970
20,817
14,114
190
16,277
4,540
30,947
0
W
Agni
23,300
578
255
668
12,257
6,222
1,008
2,263
9,994
46,213
0
W
Cthulhu
solly8517
Cthulhu
16,349
508
4,062
5,357
23,984
23,785
278
5,149
18,835
26,748
0
W
Scylla
zachboltz
Scylla
28,023
4,507
1,084
636
10,816
5,615
621
3,289
7,527
55,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,443
Gold Earned
61,713
196
Minions Killed
197
0
Camps Cleared
0
1,425,481
Distance Traveled
1,440,970
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,005
647
29
2
0
278,762
0
W
Ne Zha
11,480
675
36
2
0
299,626
0
L
Terra
10,044
591
21
1
0
298,556
0
L
Lancelot
10,965
645
15
1
0
333,260
0
W
Sylvanus
11,550
679
18
1
0
261,426
0
L
Rama
12,117
713
69
4
0
245,183
0
L
Zhong Kui
11,312
665
62
4
0
269,720
1
W
Agni
12,588
740
57
3
0
276,712
0
W
Cthulhu
12,471
734
33
2
0
328,097
3
W
Scylla
13,624
801
53
3
0
275,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role