Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MikeVicksPits7
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 76L
1,441 Elo+
Party 1
Odin
Odin
UglierMocha9002
Odin
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,255 Elo+
Party 1
Horus
Horus
fluffy4269
Horus
Level 146
God Stats
3W - 0L
1,688 SR
Queue Stats
77W - 86L
1,419 Elo+
Party 1
Raijin
Raijin
thagoat69
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,522 Elo+
Party 1
Bakasura
Bakasura
wraith49
Bakasura
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 191L
1,450 Elo+
Party 1
Team Averages
Level 107
1,538 SR
1,418 Elo+

VS

Team Averages
Level 68
1,456 SR
1,449 Elo+
Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Chrismew
Chang'e
Level 81
God Stats
1W - 3L
1,092 SR
Queue Stats
204W - 210L
1,458 Elo+
Solo
Bellona
Bellona
GrungierZoo5328
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 26L
1,454 Elo+
Solo
Skadi
Skadi
UnpreparedLizard
Skadi
Level 121
God Stats
10W - 4L
1,690 SR
Queue Stats
309W - 307L
1,415 Elo+
Solo
Fenrir
Fenrir
Whysky6
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MikeVicksPits7
Ah Muzen Cab
20
7 / 1 / 10
11,560
826
15,538
12,269
6,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 2 / 12
9,700
693
3,943
21,839
17,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
18
4 / 2 / 13
10,277
734
7,235
20,344
22,396
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
thagoat69
Raijin
17
3 / 5 / 13
10,644
760
24,913
16,965
9,507
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
wraith49
Bakasura
17
3 / 3 / 12
10,965
783
7,466
15,787
12,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
1 / 5 / 8
10,435
745
11,621
18,445
24,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Chrismew
Chang'e
17
3 / 4 / 6
9,549
682
16,109
15,293
9,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
6,768
483
237
1,264
669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 3 / 7
10,750
768
22,773
12,342
6,644
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Whysky6
Fenrir
17
4 / 5 / 5
9,649
689
13,077
18,732
13,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
18
Kills
12
13
Deaths
18
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
8
1
L
Chang'e
Chrismew
Chang'e
3
4
6
1.5
L
0
1
0
0
W
Ah Muzen Cab
MikeVicksPits7
Ah Muzen Cab
7
1
10
12
W
1
2
12
3.5
L
4
3
7
2.5
L
Fenrir
Whysky6
Fenrir
4
5
5
1.3
W
Horus
4
2
13
5.25
W
Raijin
thagoat69
Raijin
3
5
13
1.9
W
Bakasura
wraith49
Bakasura
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,095
Damage
63,817
87,204
Taken
66,076
68,499
Mitigated
55,896
42,740
Healing
21,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,621
1,520
877
2,293
18,445
24,948
139
7,311
10,731
23,437
0
L
Chang'e
Chrismew
Chang'e
16,109
958
6,069
3,937
15,293
9,695
282
6,450
8,471
33,434
0
L
237
27
0
3
1,264
669
0
474
790
0
238
W
Ah Muzen Cab
MikeVicksPits7
Ah Muzen Cab
15,538
3,108
3,804
2,761
12,269
6,997
2,074
3,803
8,423
0
44,058
W
3,943
1,039
1,978
6,603
21,839
17,161
506
6,402
15,198
0
7,370
L
22,773
9,454
1,164
379
12,342
6,644
1,136
4,060
8,122
0
52,147
L
Fenrir
Whysky6
Fenrir
13,077
1,684
1,805
4,588
18,732
13,940
318
8,493
10,229
0
18,536
W
Horus
7,235
2,325
5,449
6,082
20,344
22,396
600
4,918
15,200
3,242
6,851
W
Raijin
thagoat69
Raijin
24,913
3,636
4,156
4,192
16,965
9,507
1,042
6,221
10,650
46,179
0
W
Bakasura
wraith49
Bakasura
7,466
5,646
3,949
3,766
15,787
12,438
2,719
6,386
9,266
0
9,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,146
Gold Earned
47,151
140
Minions Killed
167
0
Camps Cleared
0
1,319,066
Distance Traveled
1,033,282
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,435
745
27
2
0
232,155
0
L
Chang'e
9,549
682
41
3
0
246,968
0
L
Bellona
6,768
483
1
0
0
24,906
0
W
Ah Muzen Cab
11,560
826
50
4
0
278,943
0
W
Odin
9,700
693
10
1
0
267,394
0
L
Skadi
10,750
768
74
5
0
242,569
0
L
Fenrir
9,649
689
24
2
0
286,684
2
W
Horus
10,277
734
3
0
0
264,098
0
W
Raijin
10,644
760
51
4
0
246,743
1
W
Bakasura
10,965
783
26
2
0
261,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role