Player Matchup

Neith
Neith
MemexMasterx420
Neith
Level 41
God Stats
11W - 9L
1,546 SR
Queue Stats
42W - 59L
1,451 Elo+
Solo
Guan Yu
Guan Yu
SpaceEmu4Life
Guan Yu
Level 109
God Stats
13W - 6L
1,701 SR
Queue Stats
223W - 222L
1,495 Elo+
Solo
Discordia
Discordia
alef74
Discordia
Level 124
God Stats
35W - 30L
1,554 SR
Queue Stats
103W - 146L
1,429 Elo+
Solo
Team Averages
Level 91
1,600 SR
1,458 Elo+

VS

Team Averages
Level 111
1,477 SR
1,438 Elo+
Chang'e
Chang'e
CailanLawless
Chang'e
Level 125
God Stats
1W - 4L
1,294 SR
Queue Stats
40W - 49L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Peekau
Danzaburou
Level 85
God Stats
9W - 4L
1,638 SR
Queue Stats
24W - 35L
1,361 Elo+
Party 1
Bellona
Bellona
Salazier
Bellona
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 43L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 2
10,341
575
7,508
14,327
5,396
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
14
1 / 8 / 1
10,365
576
9,767
18,758
15,500
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
alef74
Discordia
16
1 / 4 / 4
11,263
626
12,455
10,842
4,032
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
1 / 2 / 13
11,828
657
7,892
13,747
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Peekau
Danzaburou
19
9 / 2 / 9
13,907
773
16,626
14,176
6,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Salazier
Bellona
18
11 / 1 / 9
14,399
800
14,923
14,519
17,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
21
21
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
1
2
13
3.75
L
3
9
2
0.44
W
Danzaburou
Peekau
Danzaburou
9
2
9
6.75
W
Bellona
Salazier
Bellona
11
1
9
15.5
L
Guan Yu
1
8
1
0.19
L
Discordia
alef74
Discordia
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,730
Damage
39,441
43,927
Taken
42,442
24,928
Mitigated
28,070
2,957
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
7,892
484
2,917
4,799
13,747
4,712
510
4,190
9,557
37,625
0
L
7,508
3,595
0
706
14,327
5,396
0
1,016
13,311
0
16,911
W
Danzaburou
Peekau
Danzaburou
16,626
6,857
63
5,063
14,176
6,064
1,335
3,292
10,884
0
58,835
W
Bellona
Salazier
Bellona
14,923
2,464
545
2,186
14,519
17,294
388
5,914
8,605
0
43,266
L
Guan Yu
9,767
992
600
1,651
18,758
15,500
0
5,242
13,516
0
27,157
L
Discordia
alef74
Discordia
12,455
735
0
0
10,842
4,032
0
2,095
8,747
51,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
40,134
163
Minions Killed
213
5
Camps Cleared
11
791,745
Distance Traveled
988,331
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,828
657
66
4
7
311,005
10
L
Neith
10,341
575
29
2
0
217,566
1
W
Danzaburou
13,907
773
90
5
3
329,707
3
W
Bellona
14,399
800
57
3
1
347,619
2
L
Guan Yu
10,365
576
34
2
3
286,589
6
L
Discordia
11,263
626
100
6
2
287,590
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role