Player Matchup

Aphrodite
Aphrodite
Awilix4Mayor
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,318 Elo+
Party 2
Sun Wukong
Sun Wukong
Bowx
Sun Wukong
Level 120
God Stats
0W - 1L
1,441 SR
Queue Stats
18W - 17L
1,453 Elo+
Solo
Thor
Thor
FTG Jax
Thor
Level 29
God Stats
3W - 4L
1,273 SR
Queue Stats
79W - 113L
1,308 Elo+
Party 2
Xbalanque
Xbalanque
FTG Ryodaa
Xbalanque
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,336 Elo+
Party 2
Sol
Sol
Heras Ex
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,430 Elo+
Party 2
Team Averages
Level 49
1,443 SR
1,369 Elo+

VS

Team Averages
Level 72
1,615 SR
1,609 Elo+
Nemesis
Nemesis
ComeDominateMe
Nemesis
Level 124
God Stats
8W - 8L
1,468 SR
Queue Stats
49W - 48L
1,594 Elo+
Party 1
Lancelot
Lancelot
CrimsonAesir
Lancelot
Level 40
God Stats
3W - 2L
1,773 SR
Queue Stats
29W - 44L
1,380 Elo+
Solo
Sol
Sol
McBulkyThighs
Sol
Level 17
God Stats
2W - 0L
1,697 SR
Queue Stats
46W - 11L
1,747 Elo+
Party 3
Aphrodite
Aphrodite
asunime
Aphrodite
Level 18
God Stats
2W - 1L
1,635 SR
Queue Stats
3W - 2L
1,721 Elo+
Party 1
Chiron
Chiron
onefluffypanda3
Chiron
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 37L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Awilix4Mayor
Aphrodite
8
2 / 1 / 3
5,261
526
3,837
8,714
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Bowx
Sun Wukong
9
1 / 0 / 0
5,150
515
3,381
7,574
3,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
FTG Jax
Thor
8
1 / 3 / 4
5,129
513
2,398
7,883
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
FTG Ryodaa
Xbalanque
9
2 / 1 / 2
5,229
523
6,440
6,209
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 1
5,507
551
2,129
6,238
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,804
580
5,823
7,282
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
CrimsonAesir
Lancelot
9
2 / 1 / 2
5,523
552
4,957
7,523
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 1 / 1
5,967
597
5,118
8,102
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
asunime
Aphrodite
9
0 / 2 / 2
4,983
498
2,130
5,438
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 1
6,311
631
8,023
6,188
2,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
6
Kills
7
7
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Awilix4Mayor
Aphrodite
2
1
3
3.5
L
Sun Wukong
Bowx
Sun Wukong
1
0
0
1
W
1
2
1
0.75
W
Lancelot
CrimsonAesir
Lancelot
2
1
2
3
L
Thor
FTG Jax
Thor
1
3
4
1
L
Xbalanque
FTG Ryodaa
Xbalanque
2
1
2
3
L
0
2
1
0.25
W
1
1
1
1.5
W
Aphrodite
asunime
Aphrodite
0
2
2
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,185
Damage
26,051
36,618
Taken
34,533
15,886
Mitigated
12,773
15,423
Healing
19,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Awilix4Mayor
Aphrodite
3,837
562
2,398
5,559
8,714
4,527
0
2,755
5,959
19,752
0
L
Sun Wukong
Bowx
Sun Wukong
3,381
1,079
0
1,996
7,574
3,664
0
0
7,574
0
31,601
W
5,823
2,743
0
2,814
7,282
3,458
0
0
7,282
0
37,923
W
Lancelot
CrimsonAesir
Lancelot
4,957
1,103
0
2,994
7,523
2,775
0
910
6,613
0
32,057
L
Thor
FTG Jax
Thor
2,398
1,006
0
1,992
7,883
2,856
0
1,057
6,826
0
19,900
L
Xbalanque
FTG Ryodaa
Xbalanque
6,440
3,471
0
1,293
6,209
2,123
0
2,712
3,497
0
32,694
L
2,129
442
0
2,185
6,238
2,716
0
724
5,514
32,945
4,675
W
5,118
2,913
0
4,914
8,102
2,217
1,080
1,548
6,554
45,055
0
W
Aphrodite
asunime
Aphrodite
2,130
221
3,204
2,812
5,438
1,856
397
731
4,707
22,634
0
W
8,023
1,354
89
2,315
6,188
2,467
389
2,645
3,543
0
52,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
28,588
258
Minions Killed
337
0
Camps Cleared
0
988,565
Distance Traveled
1,008,584
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,261
526
33
3
0
200,535
2
L
Sun Wukong
5,150
515
55
6
0
197,304
1
W
Nemesis
5,804
580
64
6
0
220,187
1
W
Lancelot
5,523
552
62
6
0
217,867
0
L
Thor
5,129
513
51
5
0
213,278
2
L
Xbalanque
5,229
523
47
5
0
199,619
1
L
Sol
5,507
551
72
7
0
177,829
2
W
Sol
5,967
597
88
9
0
189,251
0
W
Aphrodite
4,983
498
30
3
0
194,484
0
W
Chiron
6,311
631
93
9
0
186,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role