Player Matchup

Hercules
Hercules
Apothecary13351
Hercules
Level 54
God Stats
1W - 1L
1,750 SR
Queue Stats
53W - 51L
1,499 Elo+
Party 1
Raijin
Raijin
GhxstRiver
Raijin
Level 29
God Stats
1W - 2L
1,744 SR
Queue Stats
105W - 127L
1,562 Elo+
Solo
Bacchus
Bacchus
Javan32
Bacchus
Level 121
God Stats
0W - 1L
1,468 SR
Queue Stats
6W - 3L
1,579 Elo+
Solo
Hachiman
Hachiman
PsiPulpo
Hachiman
Level 136
God Stats
10W - 13L
1,463 SR
Queue Stats
473W - 466L
1,540 Elo+
Party 1
Mulan
Mulan
TheUntouchableV
Mulan
Level 89
God Stats
11W - 10L
1,603 SR
Queue Stats
92W - 70L
1,578 Elo+
Party 1
Team Averages
Level 86
1,605 SR
1,552 Elo+

VS

Team Averages
Level 99
1,519 SR
1,526 Elo+
Izanami
Izanami
Catatori
Izanami
Level 69
God Stats
2W - 2L
1,732 SR
Queue Stats
172W - 101L
1,597 Elo+
Party 2
Aphrodite
Aphrodite
Dagger108
Aphrodite
Level 119
God Stats
3W - 1L
1,298 SR
Queue Stats
171W - 111L
1,506 Elo+
Party 2
Achilles
Achilles
Stealth4665
Achilles
Level 122
God Stats
22W - 10L
1,533 SR
Queue Stats
276W - 195L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
TheRealWheedle
Cthulhu
Level 66
God Stats
29W - 16L
1,283 SR
Queue Stats
181W - 122L
1,511 Elo+
Party 2
Poseidon
Poseidon
xxxshisui
Poseidon
Level 119
God Stats
3W - 1L
1,752 SR
Queue Stats
145W - 139L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
4 / 2 / 1
11,043
690
10,745
24,433
26,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
GhxstRiver
Raijin
15
0 / 7 / 4
9,404
588
15,306
14,923
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Javan32
Bacchus
17
0 / 2 / 4
9,735
608
12,764
18,280
30,303
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
PsiPulpo
Hachiman
17
1 / 5 / 5
10,244
640
13,922
19,998
8,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 7 / 5
10,645
665
18,862
26,407
26,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Catatori
Izanami
19
6 / 1 / 10
11,774
736
25,005
19,095
11,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Dagger108
Aphrodite
19
4 / 2 / 14
11,749
734
13,745
18,973
14,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Stealth4665
Achilles
18
4 / 0 / 13
11,218
701
15,384
20,182
32,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 2 / 14
11,859
741
16,727
24,765
33,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
xxxshisui
Poseidon
19
5 / 1 / 9
11,416
714
18,663
12,058
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
6
Kills
23
23
Deaths
6
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
2
1
2.25
W
Izanami
Catatori
Izanami
6
1
10
11
W
Aphrodite
Dagger108
Aphrodite
4
2
14
5.5
L
Raijin
GhxstRiver
Raijin
0
7
4
0.29
L
Bacchus
Javan32
Bacchus
0
2
4
1
L
Hachiman
PsiPulpo
Hachiman
1
5
5
0.7
W
Achilles
Stealth4665
Achilles
4
0
13
10.5
W
4
2
14
5.5
L
1
7
5
0.5
W
Poseidon
xxxshisui
Poseidon
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,599
Damage
89,524
104,041
Taken
95,073
99,043
Mitigated
99,352
16,978
Healing
41,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,745
1,456
0
7,039
24,433
26,246
0
13,789
9,913
0
22,028
W
Izanami
Catatori
Izanami
25,005
19,042
0
6,347
19,095
11,564
4,244
6,210
12,885
0
70,192
W
Aphrodite
Dagger108
Aphrodite
13,745
2,163
7,076
10,715
18,973
14,796
577
6,497
12,476
40,085
0
L
Raijin
GhxstRiver
Raijin
15,306
1,436
0
1,140
14,923
6,990
0
8,864
5,828
29,335
0
L
Bacchus
Javan32
Bacchus
12,764
364
0
0
18,280
30,303
0
6,336
11,451
35,091
0
L
Hachiman
PsiPulpo
Hachiman
13,922
9,141
0
1,943
19,998
8,529
0
9,404
10,338
0
43,522
W
Achilles
Stealth4665
Achilles
15,384
3,131
87
4,445
20,182
32,923
308
3,971
16,211
0
32,369
W
16,727
777
574
8,903
24,765
33,489
0
7,166
17,599
32,706
0
L
18,862
2,501
0
6,856
26,407
26,975
564
9,257
16,776
0
55,367
W
Poseidon
xxxshisui
Poseidon
18,663
2,354
0
3,011
12,058
6,580
1,621
4,226
7,832
57,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,071
Gold Earned
58,016
237
Minions Killed
286
0
Camps Cleared
0
1,424,578
Distance Traveled
1,628,236
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,043
690
26
2
0
320,163
0
W
Izanami
11,774
736
85
5
0
312,295
1
W
Aphrodite
11,749
734
77
5
0
305,706
3
L
Raijin
9,404
588
35
2
0
258,903
0
L
Bacchus
9,735
608
40
3
0
306,501
1
L
Hachiman
10,244
640
63
4
0
268,249
3
W
Achilles
11,218
701
32
2
0
362,333
6
W
Cthulhu
11,859
741
28
2
0
343,981
3
L
Mulan
10,645
665
73
5
0
270,762
1
W
Poseidon
11,416
714
64
4
0
303,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role