Player Matchup

Baron Samedi
Baron Samedi
DJSHINJO
Baron Samedi
Level 83
God Stats
6W - 3L
1,486 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Bacchus
Bacchus
HeroNyx
Bacchus
Level 160
God Stats
13W - 7L
1,737 SR
Queue Stats
138W - 115L
1,542 Elo+
Party 1
Lancelot
Lancelot
ItsDrunkLuck
Lancelot
Level 42
God Stats
1W - 0L
1,809 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SP4RTANDeCeIT
Izanami
Level 86
God Stats
1W - 0L
1,456 SR
Queue Stats
6W - 10L
1,383 Elo+
Solo
Amaterasu
Amaterasu
ShrekFachero
Amaterasu
Level 159
God Stats
5W - 1L
1,867 SR
Queue Stats
152W - 121L
1,572 Elo+
Party 1
Team Averages
Level 106
1,671 SR
1,499 Elo+

VS

Team Averages
Level 118
1,550 SR
1,529 Elo+
Achilles
Achilles
AaronMetallica
Achilles
Level 160
God Stats
13W - 6L
1,655 SR
Queue Stats
114W - 88L
1,666 Elo+
Party 3
He Bo
He Bo
ElTioMoy
He Bo
Level 152
God Stats
0W - 2L
1,327 SR
Queue Stats
214W - 194L
1,578 Elo+
Party 3
Nemesis
Nemesis
IvantonioPC
Nemesis
Level 160
God Stats
0W - 1L
1,767 SR
Queue Stats
297W - 255L
1,620 Elo+
Party 3
Chang'e
Chang'e
PhosionColibre
Chang'e
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,318 Elo+
Party 2
Kukulkan
Kukulkan
Tooliee
Kukulkan
Level 110
God Stats
18W - 20L
1,502 SR
Queue Stats
65W - 73L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJSHINJO
Baron Samedi
18
8 / 3 / 13
12,440
1,131
18,964
16,837
10,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
HeroNyx
Bacchus
18
6 / 1 / 14
12,149
1,104
9,720
15,199
22,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
ItsDrunkLuck
Lancelot
17
4 / 4 / 11
11,105
1,010
20,200
14,884
7,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
17
5 / 3 / 11
11,817
1,074
16,489
14,760
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
ShrekFachero
Amaterasu
18
4 / 2 / 17
12,736
1,158
16,928
21,025
19,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

229

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 5 / 10
10,927
993
16,858
25,949
16,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
ElTioMoy
He Bo
17
6 / 7 / 7
12,308
1,119
19,748
19,911
7,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
IvantonioPC
Nemesis
16
1 / 5 / 8
10,333
939
13,617
16,658
7,237
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 9 / 7
9,837
894
6,543
18,829
7,297
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Tooliee
Kukulkan
16
4 / 1 / 5
11,547
1,050
16,596
6,064
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
27
Kills
13
13
Deaths
27
66
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
5
10
1.4
W
Baron Samedi
DJSHINJO
Baron Samedi
8
3
13
4.83
L
He Bo
ElTioMoy
He Bo
6
7
7
1.36
W
Bacchus
HeroNyx
Bacchus
6
1
14
13
W
Lancelot
ItsDrunkLuck
Lancelot
4
4
11
2.38
L
Nemesis
IvantonioPC
Nemesis
1
5
8
1
L
0
9
7
0.39
W
Izanami
5
3
11
3.5
W
Amaterasu
ShrekFachero
Amaterasu
4
2
17
6.25
L
Kukulkan
Tooliee
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,301
Damage
73,362
82,705
Taken
87,411
66,796
Mitigated
41,566
22,468
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
16,858
6,108
0
1,066
25,949
16,904
0
8,243
17,706
0
32,166
W
Baron Samedi
DJSHINJO
Baron Samedi
18,964
903
3,839
4,499
16,837
10,282
0
9,095
7,654
47,458
0
L
He Bo
ElTioMoy
He Bo
19,748
1,256
771
1,169
19,911
7,487
0
4,706
15,205
36,629
0
W
Bacchus
HeroNyx
Bacchus
9,720
714
0
240
15,199
22,204
0
6,162
6,180
17,223
0
W
Lancelot
ItsDrunkLuck
Lancelot
20,200
2,402
0
1,307
14,884
7,844
0
8,971
5,913
0
26,479
L
Nemesis
IvantonioPC
Nemesis
13,617
5,542
0
1,010
16,658
7,237
0
6,799
9,859
0
20,558
L
6,543
720
2,120
2,863
18,829
7,297
0
7,860
10,969
17,965
0
W
Izanami
16,489
14,214
0
3,042
14,760
6,981
0
9,436
5,324
0
51,927
W
Amaterasu
ShrekFachero
Amaterasu
16,928
7,614
2,138
7,403
21,025
19,485
0
9,162
11,492
0
34,472
L
Kukulkan
Tooliee
Kukulkan
16,596
1,062
0
0
6,064
2,641
0
1,076
4,988
54,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,247
Gold Earned
54,952
217
Minions Killed
189
11
Camps Cleared
7
1,084,832
Distance Traveled
1,023,781
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,927
993
33
3
2
232,948
0
W
Baron Samedi
12,440
1,131
71
6
5
204,738
0
L
He Bo
12,308
1,119
29
3
3
217,780
1
W
Bacchus
12,149
1,104
12
1
0
220,414
2
W
Lancelot
11,105
1,010
16
1
0
222,694
0
L
Nemesis
10,333
939
9
1
1
220,916
2
L
Chang'e
9,837
894
24
2
0
148,448
0
W
Izanami
11,817
1,074
92
8
0
175,138
1
W
Amaterasu
12,736
1,158
26
2
6
261,848
3
L
Kukulkan
11,547
1,050
94
9
1
203,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role