Player Matchup

Nu Wa
Nu Wa
Azanes47
Nu Wa
Level 38
God Stats
2W - 1L
1,713 SR
Queue Stats
61W - 62L
1,434 Elo+
Party 1
Hercules
Hercules
Gweilo-ghost_man
Hercules
Level 28
God Stats
3W - 1L
1,773 SR
Queue Stats
77W - 65L
1,435 Elo+
Party 1
Thanatos
Thanatos
iMajesticNoobi
Thanatos
Level 102
God Stats
2W - 3L
1,234 SR
Queue Stats
72W - 66L
1,439 Elo+
Party 1
Team Averages
Level 56
1,573 SR
1,436 Elo+

VS

Team Averages
Level 79
1,656 SR
1,401 Elo+
Merlin
Merlin
France935
Merlin
Level 32
God Stats
1W - 1L
1,824 SR
Queue Stats
70W - 74L
1,444 Elo+
Party 2
Sol
Sol
HakaiMono-Kami
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,463 Elo+
Party 2
Fenrir
Fenrir
bigbluef434-_-
Fenrir
Level 85
God Stats
2W - 2L
1,645 SR
Queue Stats
30W - 43L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azanes47
Nu Wa
18
6 / 2 / 13
13,148
730
19,179
10,497
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 13
11,619
646
5,433
21,803
16,027
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
18
13 / 2 / 6
13,574
754
18,170
17,241
7,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
France935
Merlin
17
1 / 2 / 3
11,503
639
11,388
8,658
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 7 / 4
10,975
610
13,272
15,825
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 13 / 1
10,251
570
8,869
23,273
13,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
21
Kills
5
5
Deaths
22
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Azanes47
Nu Wa
6
2
13
6.25
L
Merlin
France935
Merlin
1
2
3
1.25
W
2
1
13
8.5
L
1
7
4
0.43
L
3
13
1
0.27
W
Thanatos
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,782
Damage
33,529
49,541
Taken
47,756
28,225
Mitigated
22,637
18,791
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Azanes47
Nu Wa
19,179
6,212
0
536
10,497
4,360
1,239
7,684
2,813
50,513
0
L
Merlin
France935
Merlin
11,388
382
0
1,166
8,658
3,254
180
3,344
5,314
74,524
0
W
5,433
1,319
236
7,556
21,803
16,027
719
10,171
11,632
0
21,738
L
13,272
3,654
0
2,423
15,825
5,619
585
6,275
9,550
61,968
4,099
L
8,869
2,923
0
629
23,273
13,764
221
9,724
13,549
0
15,595
W
Thanatos
18,170
5,250
0
10,463
17,241
7,838
1,358
7,459
9,782
0
57,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
32,729
158
Minions Killed
222
9
Camps Cleared
6
952,559
Distance Traveled
907,119
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,148
730
69
4
3
300,183
2
L
Merlin
11,503
639
105
6
1
331,622
4
W
Hercules
11,619
646
23
1
1
310,259
1
L
Sol
10,975
610
108
6
5
291,376
3
L
Fenrir
10,251
570
9
1
0
284,121
4
W
Thanatos
13,574
754
66
4
5
342,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role