Player Matchup

Kuzenbo
Kuzenbo
Atheze0518
Kuzenbo
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
307W - 303L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
Monkey_boy2014
Hou Yi
Level 152
God Stats
1W - 0L
1,644 SR
Queue Stats
24W - 27L
1,444 Elo+
Party 1
Artemis
Artemis
SlipperyDingo
Artemis
Level 140
God Stats
2W - 0L
1,538 SR
Queue Stats
104W - 104L
1,519 Elo+
Solo
Chiron
Chiron
lucafer12
Chiron
Level 160
God Stats
2W - 1L
1,471 SR
Queue Stats
147W - 169L
1,460 Elo+
Party 1
Chaac
Chaac
smifh
Chaac
Level 88
God Stats
2W - 1L
1,475 SR
Queue Stats
87W - 82L
1,529 Elo+
Party 2
Team Averages
Level 133
1,526 SR
1,492 Elo+

VS

Team Averages
Level 103
1,468 SR
1,553 Elo+
Vulcan
Vulcan
DeluxeArt828833
Vulcan
Level 129
God Stats
2W - 2L
1,631 SR
Queue Stats
63W - 57L
1,492 Elo+
Solo
Raijin
Raijin
DirtyDemonn
Raijin
Level 112
God Stats
10W - 9L
1,696 SR
Queue Stats
138W - 125L
1,656 Elo+
Party 3
Pele
Pele
Domokrazy
Pele
Level 69
God Stats
5W - 7L
1,403 SR
Queue Stats
270W - 246L
1,544 Elo+
Party 3
Achilles
Achilles
Kevin Willams
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,514 Elo+
Party 3
Hou Yi
Hou Yi
Lil Pro Raptor
Hou Yi
Level 115
God Stats
0W - 5L
1,110 SR
Queue Stats
326W - 311L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Atheze0518
Kuzenbo
20
5 / 5 / 25
13,900
695
13,111
32,646
59,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 3 / 16
15,434
772
20,811
23,123
12,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
20
6 / 7 / 23
14,035
702
29,487
25,382
14,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
lucafer12
Chiron
20
9 / 8 / 22
14,435
722
30,032
30,015
17,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
smifh
Chaac
20
13 / 4 / 16
15,134
757
14,708
39,116
39,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 10
14,925
746
31,043
16,501
7,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
20
7 / 8 / 12
14,534
727
30,270
23,089
10,999
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
20
10 / 10 / 6
14,235
712
21,116
28,495
12,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Kevin Willams
Achilles
18
2 / 8 / 10
12,798
640
14,244
29,003
36,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 10 / 7
11,498
575
21,418
20,924
8,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
72
42
Kills
27
27
Deaths
42
102
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Atheze0518
Kuzenbo
5
5
25
3.5
L
6
6
10
1.83
L
Raijin
7
8
12
1.63
L
Pele
10
10
6
1.3
L
Achilles
Kevin Willams
Achilles
2
8
10
0.88
L
2
10
7
0.55
W
9
3
16
5.67
W
Artemis
6
7
23
2.5
W
Chiron
lucafer12
Chiron
9
8
22
2.5
W
Chaac
smifh
Chaac
13
4
16
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,149
Damage
118,091
150,282
Taken
118,012
143,905
Mitigated
76,867
49,688
Healing
29,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Atheze0518
Kuzenbo
13,111
3,534
5,946
3,265
32,646
59,747
170
12,517
20,129
25,191
0
L
31,043
11,072
3,324
3,873
16,501
7,794
945
1,830
14,671
69,796
0
L
Raijin
30,270
2,593
2,493
5,630
23,089
10,999
952
1,916
21,173
51,323
0
L
Pele
21,116
2,437
2,074
4,666
28,495
12,768
396
1,809
26,686
0
43,145
L
Achilles
Kevin Willams
Achilles
14,244
5,094
1,052
3,154
29,003
36,719
175
5,062
23,941
0
24,323
L
21,418
8,623
1,834
1,300
20,924
8,587
2,150
2,494
18,430
0
35,574
W
20,811
9,517
3,078
7,399
23,123
12,907
3,853
13,053
10,070
0
71,748
W
Artemis
29,487
10,147
3,050
4,714
25,382
14,529
2,068
9,069
16,313
0
49,025
W
Chiron
lucafer12
Chiron
30,032
8,511
4,789
5,384
30,015
17,436
2,388
10,807
19,201
0
55,221
W
Chaac
smifh
Chaac
14,708
1,816
1,492
10,571
39,116
39,286
465
15,860
23,256
0
35,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,938
Gold Earned
67,990
233
Minions Killed
233
0
Camps Cleared
0
1,787,444
Distance Traveled
1,658,811
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,900
695
18
1
0
379,242
0
L
Vulcan
14,925
746
84
4
0
388,080
1
L
Raijin
14,534
727
58
3
0
302,102
0
L
Pele
14,235
712
47
2
0
338,169
0
L
Achilles
12,798
640
14
1
0
332,188
3
L
Hou Yi
11,498
575
30
2
0
298,272
0
W
Hou Yi
15,434
772
118
6
0
340,849
2
W
Artemis
14,035
702
33
2
0
313,088
0
W
Chiron
14,435
722
34
2
0
345,160
4
W
Chaac
15,134
757
30
2
0
409,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role