Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Soulwind-417
Artemis
Level 153
God Stats
2W - 1L
1,411 SR
Queue Stats
125W - 103L
1,537 Elo+
Party 4
Janus
Janus
Th3SuspectAU
Janus
Level 84
God Stats
41W - 45L
1,548 SR
Queue Stats
802W - 888L
1,360 Elo+
Party 4
Hades
Hades
gus23
Hades
Level 20
God Stats
6W - 5L
1,500 SR
Queue Stats
165W - 125L
1,722 Elo+
Party 3
Ne Zha
Ne Zha
xXCharaXx
Ne Zha
Level 7
God Stats
2W - 5L
1,140 SR
Queue Stats
33W - 34L
1,373 Elo+
Party 4
Team Averages
Level 77
1,420 SR
1,499 Elo+

VS

Team Averages
Level 66
1,599 SR
1,655 Elo+
Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Chavi
Sylvanus
Level 47
God Stats
0W - 1L
1,474 SR
Queue Stats
245W - 279L
1,452 Elo+
Party 2
Anubis
Anubis
Gastinho
Anubis
Level 18
God Stats
17W - 11L
1,625 SR
Queue Stats
164W - 61L
1,698 Elo+
Party 1
Chaac
Chaac
GermihNow
Chaac
Level 94
God Stats
2W - 2L
1,630 SR
Queue Stats
39W - 13L
1,868 Elo+
Party 1
Nemesis
Nemesis
Rxgn
Nemesis
Level 18
God Stats
66W - 22L
1,765 SR
Queue Stats
69W - 25L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
6 / 1 / 6
9,741
573
14,432
19,467
8,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Soulwind-417
Artemis
16
1 / 0 / 3
8,805
518
8,937
8,093
3,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 0 / 2
9,172
540
5,599
7,336
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
gus23
Hades
17
4 / 1 / 3
10,397
612
12,373
16,034
9,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
xXCharaXx
Ne Zha
12
1 / 1 / 5
7,311
430
5,566
13,235
10,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 3 / 0
6,951
409
8,312
11,606
4,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Chavi
Sylvanus
12
0 / 3 / 1
7,007
412
5,672
12,933
13,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Gastinho
Anubis
16
1 / 1 / 0
9,203
541
7,141
11,592
6,339
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
GermihNow
Chaac
14
0 / 4 / 0
8,140
479
8,891
17,623
12,250
Nemesis
Rxgn
Nemesis
10
1 / 2 / 2
7,010
412
4,491
10,948
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
3
3
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
6
9
L
Chiron
 
Chiron
1
3
0
0.33
L
Sylvanus
Chavi
Sylvanus
0
3
1
0.17
L
Anubis
Gastinho
Anubis
1
1
0
1
L
Chaac
GermihNow
Chaac
0
4
0
0
L
Nemesis
Rxgn
Nemesis
1
2
2
1
W
Artemis
Soulwind-417
Artemis
1
0
3
2.5
W
1
0
2
2
W
Hades
gus23
Hades
4
1
3
5.5
W
Ne Zha
xXCharaXx
Ne Zha
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,907
Damage
34,507
64,165
Taken
64,702
34,952
Mitigated
40,214
20,848
Healing
20,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,432
7,801
0
2,931
19,467
8,761
0
2,210
17,257
0
97,135
L
Chiron
 
Chiron
8,312
2,239
431
3,276
11,606
4,294
0
600
10,932
0
50,392
L
Sylvanus
Chavi
Sylvanus
5,672
1,974
993
2,688
12,933
13,256
152
2,868
9,983
32,612
9,998
L
Anubis
Gastinho
Anubis
7,141
619
207
7,222
11,592
6,339
98
3,969
7,349
91,346
0
L
Chaac
GermihNow
Chaac
8,891
3,160
0
4,647
17,623
12,250
0
7,603
10,020
0
69,888
L
Nemesis
Rxgn
Nemesis
4,491
2,401
0
998
10,948
4,075
0
2,438
8,402
0
42,631
W
Artemis
Soulwind-417
Artemis
8,937
3,615
0
3,455
8,093
3,534
1,320
1,756
6,337
0
78,059
W
5,599
356
0
460
7,336
2,683
0
3,450
3,886
73,435
0
W
Hades
gus23
Hades
12,373
2,400
373
10,684
16,034
9,294
672
1,525
14,509
91,995
0
W
Ne Zha
xXCharaXx
Ne Zha
5,566
861
291
2,654
13,235
10,680
0
3,087
10,148
0
28,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
38,311
641
Minions Killed
481
0
Camps Cleared
0
1,773,056
Distance Traveled
1,516,307
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,741
573
140
8
0
410,430
6
L
Chiron
6,951
409
68
4
0
332,894
7
L
Sylvanus
7,007
412
81
5
0
285,321
1
L
Anubis
9,203
541
157
9
0
292,201
4
L
Chaac
8,140
479
109
6
0
339,537
1
L
Nemesis
7,010
412
66
4
0
266,354
2
W
Artemis
8,805
518
141
8
0
310,052
0
W
Janus
9,172
540
165
10
0
364,305
4
W
Hades
10,397
612
169
10
0
312,851
7
W
Ne Zha
7,311
430
26
2
0
375,418
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role