Player Matchup

Sun Wukong
Sun Wukong
AdventEchoess
Sun Wukong
Level 128
God Stats
7W - 2L
1,988 SR
Queue Stats
429W - 352L
1,602 Elo+
Party 1
Ares
Ares
Gonzo79
Ares
Level 160
God Stats
1W - 2L
1,477 SR
Queue Stats
199W - 208L
1,504 Elo+
Solo
Artio
Artio
NashVegas77
Artio
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 149L
1,468 Elo+
Solo
Shiva
Shiva
dr4g3n
Shiva
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,559 Elo+
Party 1
Persephone
Persephone
rod04
Persephone
Level 129
God Stats
3W - 3L
1,411 SR
Queue Stats
335W - 331L
1,512 Elo+
Solo
Team Averages
Level 126
1,575 SR
1,529 Elo+

VS

Team Averages
Level 107
1,534 SR
1,492 Elo+
Eset
Eset
BigKnife002
Eset
Level 109
God Stats
0W - 1L
1,300 SR
Queue Stats
24W - 25L
1,535 Elo+
Party 2
Scylla
Scylla
HYppeRaCtiVe
Scylla
Level 128
God Stats
1W - 4L
1,654 SR
Queue Stats
179W - 168L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
MrOpossum99
Baron Samedi
Level 105
God Stats
0W - 2L
1,714 SR
Queue Stats
15W - 14L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
THUGSLAYER
Ne Zha
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 59L
1,459 Elo+
Solo
Agni
Agni
damianbsl
Agni
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdventEchoess
Sun Wukong
20
9 / 3 / 16
14,218
711
33,608
26,156
35,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Gonzo79
Ares
20
4 / 7 / 20
12,802
640
14,799
32,202
34,669
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 6 / 19
12,778
639
8,434
32,249
37,114
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shiva
dr4g3n
Shiva
19
3 / 8 / 12
12,345
617
7,062
25,192
29,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
rod04
Persephone
20
10 / 6 / 11
15,722
786
33,494
20,596
9,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 16
12,532
627
16,605
20,193
10,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
20
10 / 4 / 8
13,741
687
17,159
17,751
9,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
MrOpossum99
Baron Samedi
18
4 / 4 / 12
12,206
610
12,868
17,366
19,535
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
THUGSLAYER
Ne Zha
20
8 / 5 / 12
13,556
678
31,766
26,114
13,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
20
4 / 10 / 17
13,226
661
18,925
24,764
11,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
93
29
Kills
28
30
Deaths
29
78
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AdventEchoess
Sun Wukong
9
3
16
5.67
L
2
6
16
1.67
W
Ares
Gonzo79
Ares
4
7
20
2
L
Scylla
10
4
8
3.5
L
Baron Samedi
MrOpossum99
Baron Samedi
4
4
12
2.5
W
3
6
19
2.08
L
Ne Zha
THUGSLAYER
Ne Zha
8
5
12
2.8
L
Agni
4
10
17
1.25
W
Shiva
dr4g3n
Shiva
3
8
12
1.13
W
Persephone
rod04
Persephone
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,397
Damage
97,323
136,395
Taken
106,188
145,320
Mitigated
63,877
36,948
Healing
35,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AdventEchoess
Sun Wukong
33,608
3,522
5,612
5,581
26,156
35,009
2,732
15,866
10,290
0
56,412
L
16,605
1,242
5,471
4,359
20,193
10,157
1,327
11,693
8,500
35,683
0
W
Ares
Gonzo79
Ares
14,799
449
1,574
1,809
32,202
34,669
873
15,702
16,500
23,233
0
L
Scylla
17,159
1,186
1,787
1,994
17,751
9,362
1,642
6,417
11,334
26,682
0
L
Baron Samedi
MrOpossum99
Baron Samedi
12,868
834
6,143
4,604
17,366
19,535
378
6,876
10,490
30,822
0
W
8,434
424
2,142
4,824
32,249
37,114
441
9,566
22,683
19,158
0
L
Ne Zha
THUGSLAYER
Ne Zha
31,766
4,118
941
6,914
26,114
13,410
2,571
15,722
10,392
0
59,458
L
Agni
18,925
1,545
1,131
2,551
24,764
11,413
1,791
16,118
8,646
31,609
0
W
Shiva
dr4g3n
Shiva
7,062
727
6,471
3,409
25,192
29,518
1,103
14,460
10,732
211
21,981
W
Persephone
rod04
Persephone
33,494
1,915
1,880
3,646
20,596
9,010
3,467
9,957
10,633
74,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,865
Gold Earned
65,261
164
Minions Killed
175
0
Camps Cleared
0
1,808,640
Distance Traveled
1,708,172
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,218
711
21
1
0
375,951
3
L
Eset
12,532
627
36
2
0
349,235
0
W
Ares
12,802
640
12
1
0
352,507
0
L
Scylla
13,741
687
28
1
0
318,876
0
L
Baron Samedi
12,206
610
37
2
0
362,726
0
W
Artio
12,778
639
22
1
0
358,881
0
L
Ne Zha
13,556
678
46
2
0
376,281
0
L
Agni
13,226
661
28
1
0
301,054
0
W
Shiva
12,345
617
17
1
0
366,927
0
W
Persephone
15,722
786
92
5
0
354,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role