Player Matchup

Olorun
Olorun
Gold V
DeadSpade
Olorun
Gold V
Level 138
God Stats
2W - 2L
1,420 SR
Queue Stats
148W - 162L
1,191 MMR
Solo
Danzaburou
Danzaburou
Silver I
Papalloryo
Danzaburou
Silver I
Level 114
God Stats
66W - 66L
1,512 SR
Queue Stats
166W - 176L
1,202 MMR
Solo
Nox
Nox
Silver I
Skynopsis
Nox
Silver I
Level 158
God Stats
4W - 1L
1,671 SR
Queue Stats
191W - 196L
1,150 MMR
Party 1
Nemesis
Nemesis
Silver I
Tylerdarkblade
Nemesis
Silver I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 50L
1,243 MMR
Party 1
Ravana
Ravana
Gold V
WillDrak
Ravana
Gold V
Level 151
God Stats
13W - 7L
1,751 SR
Queue Stats
353W - 372L
1,201 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,571 SR
1,197 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,655 SR
1,321 MMR
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
Alvare123
Geb
Gold V
Level 156
God Stats
4W - 4L
1,842 SR
Queue Stats
292W - 303L
1,179 MMR
Solo
Yu Huang
Yu Huang
Silver IV
BeardedKakari
Yu Huang
Silver IV
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 47L
1,500 MMR
Solo
Ullr
Ullr
Silver II
BustedBake
Ullr
Silver II
Level 126
God Stats
0W - 3L
1,666 SR
Queue Stats
135W - 138L
1,035 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
Cystiik
Erlang Shen
Gold III
Level 160
God Stats
6W - 2L
1,765 SR
Queue Stats
118W - 119L
1,389 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DeadSpade
Olorun
13
0 / 0 / 5
7,305
522
4,741
6,707
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
Papalloryo
Danzaburou
13
1 / 1 / 1
7,499
536
5,776
8,456
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

11
2 / 0 / 5
6,895
493
3,962
6,166
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 3
8,069
576
10,069
12,479
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
WillDrak
Ravana
13
2 / 1 / 2
7,491
535
10,062
8,955
6,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
BakasuraCliodhnaArachneAh Muzen Cab

VS

Bans
MercuryThothBaba YagaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 2 / 1
7,156
511
6,405
14,188
11,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 1
5,585
399
2,387
10,832
7,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
BeardedKakari
Yu Huang
12
1 / 1 / 1
7,084
506
6,267
4,756
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 0
7,136
510
5,532
8,145
3,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Cystiik
Erlang Shen
11
0 / 3 / 2
6,345
453
6,963
11,626
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
L
1
3
1
0.5
L
Yu Huang
BeardedKakari
Yu Huang
1
1
1
1.5
L
1
1
0
1
L
Erlang Shen
Cystiik
Erlang Shen
0
3
2
0.33
W
Olorun
DeadSpade
Olorun
0
0
5
2.5
W
Danzaburou
Papalloryo
Danzaburou
1
1
1
1.5
W
2
0
5
4.5
W
5
1
3
6.5
W
Ravana
WillDrak
Ravana
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,610
Damage
27,554
42,763
Taken
49,547
23,049
Mitigated
29,864
14,694
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,405
2,360
0
4,168
14,188
11,042
0
584
13,580
0
53,013
L
2,387
523
156
1,318
10,832
7,096
0
3,664
7,042
10,811
0
L
Yu Huang
BeardedKakari
Yu Huang
6,267
626
0
1,244
4,756
1,955
0
1,446
3,226
52,706
0
L
5,532
2,384
0
1,439
8,145
3,005
0
1,137
6,974
0
54,540
L
Erlang Shen
Cystiik
Erlang Shen
6,963
3,132
0
4,672
11,626
6,766
0
1,568
10,022
0
49,212
W
Olorun
DeadSpade
Olorun
4,741
3,045
293
4,391
6,707
3,014
0
2,235
4,472
63,139
0
W
Danzaburou
Papalloryo
Danzaburou
5,776
1,898
0
2,212
8,456
3,468
270
793
7,663
0
65,088
W
3,962
1,346
0
1,700
6,166
4,218
0
2,260
3,906
20,856
0
W
10,069
6,025
0
1,368
12,479
5,365
0
2,425
10,054
0
74,229
W
Ravana
WillDrak
Ravana
10,062
5,137
0
4,730
8,955
6,984
0
941
8,014
0
53,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
33,306
487
Minions Killed
435
0
Camps Cleared
0
1,373,713
Distance Traveled
1,283,335
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,156
511
104
7
0
250,511
3
L
Geb
5,585
399
16
1
0
223,713
1
L
Yu Huang
7,084
506
110
8
0
273,405
4
L
Ullr
7,136
510
110
8
0
244,848
1
L
Erlang Shen
6,345
453
95
7
0
290,858
4
W
Olorun
7,305
522
129
9
0
267,466
6
W
Danzaburou
7,499
536
114
8
0
249,067
2
W
Nox
6,895
493
28
2
0
281,261
4
W
Nemesis
8,069
576
108
8
0
329,139
1
W
Ravana
7,491
535
108
8
0
246,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role