Player Matchup

Achilles
Achilles
Acekillwr
Achilles
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 168L
1,483 Elo+
Party 1
Agni
Agni
ItJustVibes
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,495 Elo+
Party 1
Charybdis
Charybdis
Kojofu
Charybdis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 151L
1,549 Elo+
Party 1
Ao Kuang
Ao Kuang
MMijumaru
Ao Kuang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 78L
1,567 Elo+
Party 1
Atlas
Atlas
Mafuuyu
Atlas
Level 160
God Stats
2W - 1L
1,666 SR
Queue Stats
96W - 82L
1,536 Elo+
Party 1
Team Averages
Level 140
1,533 SR
1,526 Elo+

VS

Team Averages
Level 105
1,586 SR
1,522 Elo+
Izanami
Izanami
Catatori
Izanami
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 101L
1,584 Elo+
Party 2
Hel
Hel
Dagger108
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 111L
1,489 Elo+
Party 2
Odin
Odin
Stealth4665
Odin
Level 122
God Stats
14W - 5L
1,719 SR
Queue Stats
276W - 195L
1,509 Elo+
Party 2
Athena
Athena
TheRealWheedle
Athena
Level 66
God Stats
9W - 7L
1,596 SR
Queue Stats
181W - 122L
1,497 Elo+
Party 2
Serqet
Serqet
brandonfbf
Serqet
Level 147
God Stats
5W - 3L
1,617 SR
Queue Stats
54W - 55L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Acekillwr
Achilles
16
2 / 5 / 3
9,712
647
12,803
19,754
22,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 5 / 4
9,537
636
11,192
11,033
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Kojofu
Charybdis
18
1 / 2 / 2
10,264
684
13,877
14,014
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
MMijumaru
Ao Kuang
18
3 / 5 / 1
10,380
692
7,523
16,294
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Mafuuyu
Atlas
16
1 / 4 / 5
10,211
681
12,315
19,378
17,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Catatori
Izanami
19
2 / 2 / 7
11,378
759
14,119
11,125
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 3 / 8
11,526
768
12,610
13,892
7,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 0 / 11
11,028
735
13,564
17,325
17,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 2 / 11
11,585
772
7,811
19,518
19,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
brandonfbf
Serqet
19
8 / 0 / 5
11,640
776
14,803
16,140
8,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
7
Kills
21
21
Deaths
7
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
Acekillwr
Achilles
2
5
3
0.7
W
Izanami
Catatori
Izanami
2
2
7
2.75
W
4
3
8
2.67
L
0
5
4
0.4
L
Charybdis
Kojofu
Charybdis
1
2
2
1
L
Ao Kuang
MMijumaru
Ao Kuang
3
5
1
0.7
L
Atlas
Mafuuyu
Atlas
1
4
5
0.88
W
3
0
11
8.5
W
4
2
11
4.75
W
Serqet
brandonfbf
Serqet
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,710
Damage
62,907
80,473
Taken
78,000
59,240
Mitigated
58,370
18,759
Healing
34,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Acekillwr
Achilles
12,803
2,790
0
1,130
19,754
22,597
0
4,554
14,515
0
31,580
W
Izanami
Catatori
Izanami
14,119
11,115
0
3,509
11,125
5,350
2,619
4,580
6,545
0
65,375
W
12,610
1,108
6,336
6,797
13,892
7,812
1,079
5,355
8,537
50,784
0
L
11,192
266
0
709
11,033
4,857
0
3,194
7,529
37,147
0
L
Charybdis
Kojofu
Charybdis
13,877
5,808
0
4,737
14,014
6,716
0
3,611
8,817
0
48,926
L
Ao Kuang
MMijumaru
Ao Kuang
7,523
2,811
0
5,559
16,294
7,390
0
4,110
11,624
34,837
0
L
Atlas
Mafuuyu
Atlas
12,315
5,147
2,560
4,064
19,378
17,680
0
4,366
13,713
27,450
0
W
13,564
2,994
0
4,968
17,325
17,561
258
5,265
12,060
272
47,525
W
7,811
1,795
0
7,927
19,518
19,332
172
9,035
10,483
21,041
0
W
Serqet
brandonfbf
Serqet
14,803
3,714
0
4,821
16,140
8,315
723
6,795
9,345
0
33,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,104
Gold Earned
57,157
278
Minions Killed
357
0
Camps Cleared
0
1,423,720
Distance Traveled
1,650,992
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,712
647
40
3
0
303,867
1
W
Izanami
11,378
759
115
8
0
305,452
1
W
Hel
11,526
768
97
6
0
306,065
5
L
Agni
9,537
636
68
5
0
262,725
3
L
Charybdis
10,264
684
91
6
0
281,751
3
L
Ao Kuang
10,380
692
48
3
0
301,516
1
L
Atlas
10,211
681
31
2
0
273,861
0
W
Odin
11,028
735
62
4
0
342,431
3
W
Athena
11,585
772
34
2
0
335,307
2
W
Serqet
11,640
776
49
3
0
361,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role