Player Matchup

Medusa
Medusa
Darkrabbit97
Medusa
Level 123
God Stats
6W - 6L
1,577 SR
Queue Stats
20W - 17L
1,795 Elo+
Party 1
Eset
Eset
JarlAdalbert
Eset
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 50L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Speedster311
Sun Wukong
Level 122
God Stats
0W - 1L
1,587 SR
Queue Stats
29W - 23L
1,525 Elo+
Party 1
Loki
Loki
Tsukuchromie
Loki
Level 89
God Stats
4W - 2L
1,726 SR
Queue Stats
29W - 30L
1,516 Elo+
Party 2
Atlas
Atlas
papagotnewbag
Atlas
Level 90
God Stats
1W - 1L
1,743 SR
Queue Stats
24W - 24L
1,494 Elo+
Party 2
Team Averages
Level 102
1,627 SR
1,571 Elo+

VS

Team Averages
Level 128
1,552 SR
1,454 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LIFELE55
Ymir
Level 129
God Stats
1W - 0L
1,816 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Two_Gud_Fa_Yah
Neith
Level 144
God Stats
33W - 25L
1,529 SR
Queue Stats
309W - 312L
1,449 Elo+
Solo
Scylla
Scylla
jake97
Scylla
Level 83
God Stats
3W - 0L
1,377 SR
Queue Stats
7W - 9L
1,358 Elo+
Solo
Osiris
Osiris
nspusmc
Osiris
Level 127
God Stats
8W - 6L
1,536 SR
Queue Stats
209W - 190L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 2 / 2
7,684
452
7,710
10,585
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 7 / 2
8,419
495
12,857
12,185
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Speedster311
Sun Wukong
14
0 / 3 / 1
8,308
489
6,481
13,247
12,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 8 / 1
8,832
520
6,430
16,828
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 1
7,444
438
4,901
13,011
10,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 5 / 6
8,583
505
10,660
16,669
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
3 / 1 / 2
8,506
500
4,374
12,241
12,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 0 / 10
9,287
546
8,683
14,855
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
jake97
Scylla
13
2 / 1 / 6
8,075
475
9,674
7,698
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
nspusmc
Osiris
17
8 / 1 / 4
10,767
633
11,371
15,956
13,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
23
23
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
5
6
1.6
L
Medusa
1
2
2
1
L
3
7
2
0.57
W
Ymir
3
1
2
4
L
Sun Wukong
Speedster311
Sun Wukong
0
3
1
0.17
L
3
8
1
0.44
W
5
0
10
10
W
Scylla
jake97
Scylla
2
1
6
5
W
Osiris
nspusmc
Osiris
8
1
4
10
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,379
Damage
44,762
65,856
Taken
67,419
38,447
Mitigated
43,046
13,265
Healing
27,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,660
332
2,427
5,067
16,669
7,782
750
7,994
8,007
48,550
0
L
Medusa
7,710
2,958
0
2,078
10,585
4,577
1,032
3,924
6,389
0
63,330
L
12,857
1,258
1,057
1,328
12,185
5,403
66
5,955
6,230
56,145
0
W
Ymir
4,374
992
0
2,487
12,241
12,805
174
3,481
8,646
24,993
0
L
Sun Wukong
Speedster311
Sun Wukong
6,481
1,175
0
1,474
13,247
12,082
852
1,945
11,286
0
64,262
L
6,430
1,719
0
5,088
16,828
6,054
0
4,594
12,154
0
62,705
W
8,683
3,251
0
7,032
14,855
6,629
1,494
3,102
11,502
0
62,712
W
Scylla
jake97
Scylla
9,674
2,346
0
2,199
7,698
2,615
991
1,595
6,103
45,903
0
W
Osiris
nspusmc
Osiris
11,371
5,224
215
7,710
15,956
13,215
1,240
663
14,828
0
78,323
L
4,901
1,768
385
1,855
13,011
10,331
231
7,506
5,089
24,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,687
Gold Earned
45,218
433
Minions Killed
422
0
Camps Cleared
0
1,507,021
Distance Traveled
1,592,266
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,583
505
86
5
0
322,289
2
L
Medusa
7,684
452
98
6
0
314,130
7
L
Eset
8,419
495
83
5
0
287,938
1
W
Ymir
8,506
500
35
2
0
336,378
5
L
Sun Wukong
8,308
489
120
7
0
288,057
3
L
Loki
8,832
520
103
6
0
326,037
5
W
Neith
9,287
546
90
5
0
303,711
8
W
Scylla
8,075
475
79
5
0
314,948
1
W
Osiris
10,767
633
132
8
0
314,940
2
L
Atlas
7,444
438
29
2
0
290,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role