Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
JKito
Ne Zha
Level 31
God Stats
4W - 11L
1,155 SR
Queue Stats
154W - 144L
1,449 Elo+
Party 4
Baron Samedi
Baron Samedi
destrux20
Baron Samedi
Level 147
God Stats
1W - 0L
1,320 SR
Queue Stats
236W - 193L
1,569 Elo+
Party 3
Sol
Sol
zako09
Sol
Level 119
God Stats
3W - 2L
1,582 SR
Queue Stats
170W - 151L
1,458 Elo+
Party 4
Team Averages
Level 111
1,412 SR
1,495 Elo+

VS

Team Averages
Level 45
1,480 SR
1,491 Elo+
Fafnir
Fafnir
Kafizx
Fafnir
Level 33
God Stats
0W - 2L
1,263 SR
Queue Stats
26W - 43L
1,365 Elo+
Party 1
Atlas
Atlas
QuazarPL
Atlas
Level 37
God Stats
1W - 2L
1,589 SR
Queue Stats
2W - 4L
1,571 Elo+
Party 2
Heimdallr
Heimdallr
Saixoer
Heimdallr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 98L
1,365 Elo+
Party 1
Da Ji
Da Ji
giganob
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,571 Elo+
Party 2
Pele
Pele
kre000
Pele
Level 103
God Stats
1W - 3L
1,548 SR
Queue Stats
5W - 7L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
11 / 1 / 4
9,274
713
13,260
9,596
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
 
Thoth
12
4 / 1 / 8
7,988
614
5,484
5,166
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
JKito
Ne Zha
12
6 / 2 / 7
7,803
600
8,244
9,944
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
destrux20
Baron Samedi
10
0 / 2 / 11
6,954
535
3,299
9,198
6,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sol
zako09
Sol
13
7 / 2 / 3
8,730
672
14,600
11,599
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kafizx
Fafnir
9
0 / 4 / 1
6,002
462
2,106
12,601
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
QuazarPL
Atlas
9
2 / 3 / 1
6,107
470
6,153
9,935
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heimdallr
Saixoer
Heimdallr
10
0 / 5 / 0
5,743
442
4,512
10,366
3,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
giganob
Da Ji
10
4 / 8 / 3
6,746
519
7,050
13,562
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Pele
kre000
Pele
10
1 / 8 / 3
6,360
489
6,763
14,653
8,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
28
Kills
7
8
Deaths
28
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
11
1
4
13
W
Thoth
 
Thoth
4
1
8
8
W
Ne Zha
JKito
Ne Zha
6
2
7
4.75
L
Fafnir
Kafizx
Fafnir
0
4
1
0.13
L
Atlas
QuazarPL
Atlas
2
3
1
0.83
L
Heimdallr
Saixoer
Heimdallr
0
5
0
0
W
Baron Samedi
destrux20
Baron Samedi
0
2
11
2.75
L
Da Ji
giganob
Da Ji
4
8
3
0.69
L
Pele
kre000
Pele
1
8
3
0.31
W
Sol
zako09
Sol
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,887
Damage
26,584
45,503
Taken
61,117
22,000
Mitigated
33,367
20,904
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,260
8,934
0
4,080
9,596
4,106
1,781
1,172
8,370
0
87,317
W
Thoth
 
Thoth
5,484
379
0
500
5,166
2,042
0
1,550
3,290
43,071
0
W
Ne Zha
JKito
Ne Zha
8,244
2,004
0
4,268
9,944
3,883
0
519
9,305
0
43,310
L
Fafnir
Kafizx
Fafnir
2,106
321
0
2,318
12,601
11,735
0
4,336
8,191
14,125
0
L
Atlas
QuazarPL
Atlas
6,153
1,323
0
810
9,935
4,410
0
5,840
3,788
23,321
0
L
Heimdallr
Saixoer
Heimdallr
4,512
2,582
0
1,683
10,366
3,752
0
1,404
8,962
0
46,974
W
Baron Samedi
destrux20
Baron Samedi
3,299
754
2,376
2,539
9,198
6,817
75
1,905
7,151
19,036
0
L
Da Ji
giganob
Da Ji
7,050
2,002
0
2,178
13,562
4,969
0
2,926
10,534
0
28,447
L
Pele
kre000
Pele
6,763
1,566
0
4,007
14,653
8,501
0
6,589
7,956
0
39,278
W
Sol
zako09
Sol
14,600
6,090
0
7,141
11,599
5,152
1,554
2,339
9,128
54,365
7,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,749
Gold Earned
30,958
418
Minions Killed
245
0
Camps Cleared
0
1,309,608
Distance Traveled
1,266,742
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,274
713
132
10
0
255,238
3
W
Thoth
7,988
614
91
7
0
265,151
1
W
Ne Zha
7,803
600
74
6
0
312,125
1
L
Fafnir
6,002
462
31
2
0
270,335
0
L
Atlas
6,107
470
23
2
0
246,183
2
L
Heimdallr
5,743
442
88
7
0
239,057
1
W
Baron Samedi
6,954
535
28
2
0
231,585
5
L
Da Ji
6,746
519
40
3
0
238,583
0
L
Pele
6,360
489
63
5
0
272,584
4
W
Sol
8,730
672
93
7
0
245,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role