Player Matchup

Anhur
Anhur
 
Anhur
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CFBreathe
Scylla
Level 132
God Stats
5W - 2L
1,715 SR
Queue Stats
196W - 149L
1,524 Elo+
Party 1
Chang'e
Chang'e
Kaliiban
Chang'e
Level 155
God Stats
3W - 0L
1,823 SR
Queue Stats
113W - 107L
1,512 Elo+
Solo
Persephone
Persephone
ShetheKing
Persephone
Level 136
God Stats
6W - 10L
1,548 SR
Queue Stats
158W - 146L
1,531 Elo+
Solo
Bastet
Bastet
Skaterlife1204
Bastet
Level 120
God Stats
2W - 0L
1,555 SR
Queue Stats
24W - 26L
1,289 Elo+
Solo
Team Averages
Level 117
1,628 SR
1,471 Elo+

VS

Team Averages
Level 91
1,519 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
Grindylow209
Tsukuyomi
Level 62
God Stats
9W - 3L
1,812 SR
Queue Stats
264W - 276L
1,470 Elo+
Solo
Medusa
Medusa
John-connor1230
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,411 Elo+
Party 2
Izanami
Izanami
Marinela012891
Izanami
Level 89
God Stats
1W - 1L
1,705 SR
Queue Stats
63W - 59L
1,372 Elo+
Party 2
Terra
Terra
PrJr25
Terra
Level 150
God Stats
11W - 12L
1,343 SR
Queue Stats
955W - 984L
1,494 Elo+
Solo
Thanatos
Thanatos
gantik_kill_em
Thanatos
Level 128
God Stats
0W - 2L
1,234 SR
Queue Stats
241W - 267L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 5 / 18
11,355
710
12,642
16,388
7,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
CFBreathe
Scylla
20
10 / 5 / 12
12,353
772
22,575
14,138
5,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Kaliiban
Chang'e
20
5 / 3 / 20
12,062
754
13,406
18,224
8,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
ShetheKing
Persephone
20
6 / 2 / 24
13,357
835
26,940
10,993
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 18
12,709
794
21,474
25,401
28,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Grindylow209
Tsukuyomi
20
5 / 7 / 8
12,101
756
23,094
25,908
13,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 3 / 6
11,191
699
18,140
27,904
14,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 9 / 11
10,934
683
14,462
20,974
10,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
PrJr25
Terra
18
3 / 6 / 11
11,265
704
10,040
22,834
24,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
14
2 / 8 / 5
9,069
567
6,631
13,045
6,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
60
33
Kills
19
19
Deaths
33
92
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
5
18
2.6
W
Scylla
CFBreathe
Scylla
10
5
12
3.2
L
Tsukuyomi
Grindylow209
Tsukuyomi
5
7
8
1.29
L
5
3
6
2.67
W
Chang'e
Kaliiban
Chang'e
5
3
20
5
L
4
9
11
1.06
L
Terra
PrJr25
Terra
3
6
11
1.42
W
Persephone
ShetheKing
Persephone
6
2
24
9
W
8
4
18
4.25
L
Thanatos
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,037
Damage
72,367
85,144
Taken
110,665
55,434
Mitigated
70,209
39,872
Healing
43,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,642
6,665
0
1,881
16,388
7,629
1,759
1,793
14,595
0
28,059
W
Scylla
CFBreathe
Scylla
22,575
971
1,905
1,459
14,138
5,602
2,163
1,134
13,004
45,503
0
L
Tsukuyomi
Grindylow209
Tsukuyomi
23,094
6,389
2,514
7,842
25,908
13,363
0
12,553
13,355
0
46,786
L
18,140
6,754
262
12,181
27,904
14,962
28
16,125
11,779
0
37,969
W
Chang'e
Kaliiban
Chang'e
13,406
1,051
13,684
8,863
18,224
8,767
1,754
2,571
15,653
29,700
0
L
14,462
9,034
876
2,467
20,974
10,915
0
12,490
8,484
0
29,775
L
Terra
PrJr25
Terra
10,040
1,365
7,614
6,537
22,834
24,340
0
13,873
8,961
19,193
0
W
Persephone
ShetheKing
Persephone
26,940
647
1,850
1,789
10,993
5,282
2,086
1,512
9,479
55,574
0
W
21,474
4,810
2,285
6,156
25,401
28,154
462
3,030
22,371
0
32,714
L
Thanatos
6,631
941
0
3,162
13,045
6,629
0
7,880
5,165
0
13,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,836
Gold Earned
54,560
179
Minions Killed
192
0
Camps Cleared
0
1,556,561
Distance Traveled
1,340,116
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,355
710
32
2
0
268,172
0
W
Scylla
12,353
772
35
2
0
294,669
1
L
Tsukuyomi
12,101
756
52
3
0
311,119
5
L
Medusa
11,191
699
57
4
0
283,435
2
W
Chang'e
12,062
754
38
2
0
318,150
4
L
Izanami
10,934
683
47
3
0
252,948
2
L
Terra
11,265
704
19
1
0
271,757
0
W
Persephone
13,357
835
61
4
0
319,267
0
W
Bastet
12,709
794
13
1
0
356,303
0
L
Thanatos
9,069
567
17
1
0
220,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role