Player Matchup

Tyr
Tyr
J_JG99
Tyr
Level 153
God Stats
1W - 0L
1,753 SR
Queue Stats
161W - 87L
1,667 Elo+
Party 2
Anhur
Anhur
SkullRunna23330
Anhur
Level 27
God Stats
6W - 1L
1,679 SR
Queue Stats
41W - 9L
1,744 Elo+
Party 2
Ra
Ra
ToxicNightmoney5
Ra
Level 69
God Stats
21W - 7L
1,769 SR
Queue Stats
125W - 66L
1,635 Elo+
Party 2
Team Averages
Level 83
1,734 SR
1,682 Elo+

VS

Team Averages
Level 44
1,566 SR
1,330 Elo+
Ganesha
Ganesha
DolphinCoffins
Ganesha
Level 89
God Stats
3W - 2L
1,698 SR
Queue Stats
96W - 70L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
Sben7384
Kukulkan
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 89L
1,229 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TickleMeLobster
Ah Muzen Cab
Level 18
God Stats
1W - 3L
1,499 SR
Queue Stats
119W - 124L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
J_JG99
Tyr
19
5 / 2 / 10
13,046
725
19,928
24,630
26,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
11 / 4 / 7
13,625
757
24,012
18,125
8,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 2 / 9
12,179
677
7,009
11,592
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 6
12,732
707
8,509
21,217
28,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Sben7384
Kukulkan
17
5 / 5 / 2
12,906
717
16,437
13,426
6,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TickleMeLobster
Ah Muzen Cab
15
2 / 11 / 4
11,007
612
10,449
21,898
8,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
8
8
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
W
Tyr
J_JG99
Tyr
5
2
10
5
L
Kukulkan
Sben7384
Kukulkan
5
5
2
1.2
W
11
4
7
3.63
L
Ah Muzen Cab
TickleMeLobster
Ah Muzen Cab
2
11
4
0.36
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,949
Damage
35,395
54,347
Taken
56,541
40,672
Mitigated
42,702
19,632
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,509
604
849
2,145
21,217
28,298
140
4,200
16,579
28,975
0
W
Tyr
J_JG99
Tyr
19,928
3,398
0
8,717
24,630
26,570
466
8,750
15,880
0
56,228
L
Kukulkan
Sben7384
Kukulkan
16,437
1,473
98
626
13,426
6,253
318
1,195
12,095
55,182
0
W
24,012
11,216
0
1,461
18,125
8,154
1,403
9,110
9,015
0
50,878
L
Ah Muzen Cab
TickleMeLobster
Ah Muzen Cab
10,449
6,140
553
3,027
21,898
8,151
0
1,535
20,179
0
25,082
W
7,009
610
5,919
3,535
11,592
5,948
507
7,695
3,897
53,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
36,645
252
Minions Killed
173
12
Camps Cleared
3
921,397
Distance Traveled
894,237
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,732
707
8
0
0
340,917
9
W
Tyr
13,046
725
76
4
2
369,785
4
L
Kukulkan
12,906
717
120
7
3
283,661
1
W
Anhur
13,625
757
58
3
3
272,155
1
L
Ah Muzen Cab
11,007
612
45
3
0
269,659
4
W
Ra
12,179
677
118
7
7
279,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role