Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DankMustara
Thanatos
Level 49
God Stats
0W - 2L
1,512 SR
Queue Stats
10W - 7L
1,525 Elo+
Party 2
Skadi
Skadi
DankRandy
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,485 Elo+
Party 2
Athena
Athena
Gravypp69
Athena
Level 15
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 2
Anubis
Anubis
kisamee0
Anubis
Level 109
God Stats
0W - 1L
1,707 SR
Queue Stats
19W - 11L
1,485 Elo+
Party 2
Team Averages
Level 58
1,503 SR
1,438 Elo+

VS

Team Averages
Level 54
1,434 SR
1,448 Elo+
Bastet
Bastet
EliteSpades
Bastet
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 70L
1,486 Elo+
Party 1
Anhur
Anhur
FaillKing
Anhur
Level 18
God Stats
2W - 3L
1,300 SR
Queue Stats
8W - 13L
1,417 Elo+
Party 1
Chang'e
Chang'e
Marmek1
Chang'e
Level 103
God Stats
43W - 34L
1,586 SR
Queue Stats
60W - 52L
1,756 Elo+
Solo
Ares
Ares
Minotaur255
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,340 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Proakugawa
Cu Chulainn
Level 5
God Stats
2W - 3L
1,285 SR
Queue Stats
2W - 9L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 4 / 0
8,719
436
7,164
16,756
15,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
DankMustara
Thanatos
14
0 / 4 / 3
8,286
414
3,275
20,555
9,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
DankRandy
Skadi
15
5 / 6 / 1
9,298
465
18,734
19,436
8,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Athena
Gravypp69
Athena
13
2 / 6 / 4
8,504
425
8,004
20,700
27,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
kisamee0
Anubis
14
0 / 7 / 1
8,292
415
10,852
17,444
9,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
12 / 0 / 7
11,922
596
21,925
19,359
8,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
FaillKing
Anhur
14
2 / 5 / 4
9,142
457
10,331
17,228
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Marmek1
Chang'e
18
6 / 0 / 3
11,692
585
13,048
13,707
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 10
9,426
471
8,327
14,632
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Proakugawa
Cu Chulainn
15
4 / 2 / 2
9,432
472
7,220
10,787
7,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
26
27
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
0
0.5
L
Thanatos
DankMustara
Thanatos
0
4
3
0.38
L
Skadi
DankRandy
Skadi
5
6
1
0.92
W
Bastet
12
0
7
15.5
W
Anhur
FaillKing
Anhur
2
5
4
0.8
L
Athena
Gravypp69
Athena
2
6
4
0.67
W
Chang'e
Marmek1
Chang'e
6
0
3
7.5
W
2
2
10
3.5
W
Cu Chulainn
Proakugawa
Cu Chulainn
4
2
2
2.5
L
Anubis
kisamee0
Anubis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,029
Damage
60,851
94,891
Taken
75,713
70,964
Mitigated
40,190
30,522
Healing
33,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,164
835
82
375
16,756
15,812
1,036
1,277
15,479
47,613
0
L
Thanatos
DankMustara
Thanatos
3,275
1,354
0
16,348
20,555
9,689
0
1,821
18,734
0
70,636
L
Skadi
DankRandy
Skadi
18,734
11,677
0
6,214
19,436
8,476
0
5,039
14,397
0
79,964
W
Bastet
21,925
8,993
0
13,930
19,359
8,422
0
7,191
12,001
0
107,396
W
Anhur
FaillKing
Anhur
10,331
3,605
0
5,020
17,228
7,246
693
1,568
15,630
0
59,215
L
Athena
Gravypp69
Athena
8,004
2,655
0
1,120
20,700
27,638
0
8,045
12,655
27,057
0
W
Chang'e
Marmek1
Chang'e
13,048
1,752
898
10,675
13,707
5,721
3,433
5,863
7,464
97,635
0
W
8,327
1,110
0
2,501
14,632
11,114
1,000
5,910
8,688
23,059
0
W
Cu Chulainn
Proakugawa
Cu Chulainn
7,220
1,530
0
97
10,787
7,687
1,927
4,833
5,910
3,321
41,887
L
Anubis
kisamee0
Anubis
10,852
595
0
6,383
17,444
9,349
0
5,734
11,710
67,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
51,614
460
Minions Killed
516
0
Camps Cleared
0
1,743,886
Distance Traveled
1,879,432
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,719
436
86
4
0
341,518
3
L
Thanatos
8,286
414
98
5
0
380,671
0
L
Skadi
9,298
465
127
6
0
318,956
4
W
Bastet
11,922
596
143
7
0
430,834
0
W
Anhur
9,142
457
96
5
0
315,490
1
L
Athena
8,504
425
29
1
0
373,380
5
W
Chang'e
11,692
585
166
8
0
388,326
5
W
Ares
9,426
471
33
2
0
406,625
1
W
Cu Chulainn
9,432
472
78
4
0
338,157
0
L
Anubis
8,292
415
120
6
0
329,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role