Player Matchup

Ravana
Ravana
IndianMailman
Ravana
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 80L
1,544 Elo+
Party 1
Medusa
Medusa
Raijin XVII
Medusa
Level 31
God Stats
4W - 1L
1,608 SR
Queue Stats
23W - 29L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
T1H199
Cthulhu
Level 56
God Stats
19W - 11L
1,580 SR
Queue Stats
222W - 206L
1,536 Elo+
Party 1
Thoth
Thoth
Thirteen37Strats
Thoth
Level 29
God Stats
14W - 8L
1,648 SR
Queue Stats
99W - 68L
1,590 Elo+
Party 1
Horus
Horus
Tirinda
Horus
Level 108
God Stats
2W - 1L
1,407 SR
Queue Stats
28W - 28L
1,452 Elo+
Party 2
Team Averages
Level 74
1,549 SR
1,506 Elo+

VS

Team Averages
Level 44
1,495 SR
1,458 Elo+
Chernobog
Chernobog
 
Chernobog
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Boswell
Anubis
Level 15
God Stats
1W - 2L
1,396 SR
Queue Stats
9W - 11L
1,420 Elo+
Party 3
Chaac
Chaac
MinuteMilitia
Chaac
Level 26
God Stats
1W - 4L
1,365 SR
Queue Stats
14W - 14L
1,466 Elo+
Party 3
Discordia
Discordia
Yugdi
Discordia
Level 100
God Stats
0W - 2L
1,715 SR
Queue Stats
52W - 55L
1,465 Elo+
Solo
Nox
Nox
ZFizell655
Nox
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,402
640
4,177
3,089
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
9
3 / 0 / 1
5,659
566
6,240
4,835
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
T1H199
Cthulhu
11
1 / 0 / 1
6,107
611
6,056
5,703
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 3 / 0
6,033
603
6,770
4,971
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Tirinda
Horus
9
2 / 0 / 4
5,948
595
4,437
9,157
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 2 / 0
4,645
465
4,821
5,792
1,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Boswell
Anubis
9
2 / 3 / 1
5,218
522
2,167
9,708
4,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 0
5,424
542
3,234
9,391
5,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Yugdi
Discordia
9
0 / 3 / 1
5,043
504
1,260
6,822
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 0
4,543
454
2,233
7,190
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
13
Kills
2
3
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
0
0
L
Anubis
Boswell
Anubis
2
3
1
0.83
W
4
0
1
4.5
L
0
2
0
0
W
Medusa
3
0
1
3.5
W
Cthulhu
T1H199
Cthulhu
1
0
1
1.5
W
3
3
0
1
W
Horus
Tirinda
Horus
2
0
4
4
L
Discordia
Yugdi
Discordia
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,680
Damage
13,715
27,755
Taken
38,903
14,416
Mitigated
16,121
10,284
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,821
2,848
0
1,329
5,792
1,395
30
0
5,792
0
32,807
L
Anubis
Boswell
Anubis
2,167
273
0
3,290
9,708
4,742
0
5,461
4,247
27,849
0
W
4,177
1,400
0
1,398
3,089
1,143
38
394
2,695
0
44,370
L
3,234
890
0
3,496
9,391
5,237
0
5,430
3,335
0
36,444
W
Medusa
6,240
3,334
0
750
4,835
1,517
0
643
4,192
0
36,570
W
Cthulhu
T1H199
Cthulhu
6,056
1,100
0
1,720
5,703
5,394
0
447
5,256
37,777
0
W
6,770
809
0
1,065
4,971
1,503
1,352
2,738
2,233
42,236
0
W
Horus
Tirinda
Horus
4,437
2,648
1,504
3,847
9,157
4,859
0
1,438
7,719
0
18,835
L
Discordia
Yugdi
Discordia
1,260
138
110
1,168
6,822
2,023
0
1,309
5,513
30,637
0
L
2,233
785
0
1,479
7,190
2,724
0
0
7,190
8,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
24,873
319
Minions Killed
249
0
Camps Cleared
0
1,058,345
Distance Traveled
894,273
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,645
465
56
6
0
194,105
2
L
Anubis
5,218
522
44
4
0
159,204
0
W
Ravana
6,402
640
92
9
0
236,343
2
L
Chaac
5,424
542
69
7
0
190,603
0
W
Medusa
5,659
566
63
6
0
187,919
0
W
Cthulhu
6,107
611
76
8
0
213,044
3
W
Thoth
6,033
603
59
6
0
207,309
2
W
Horus
5,948
595
29
3
0
213,730
1
L
Discordia
5,043
504
63
6
0
178,566
2
L
Nox
4,543
454
17
2
0
171,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role