Player Matchup

Hou Yi
Hou Yi
Flatpup68176351
Hou Yi
Level 147
God Stats
4W - 1L
1,406 SR
Queue Stats
59W - 56L
1,555 Elo+
Party 2
Bacchus
Bacchus
PrynceGaymer
Bacchus
Level 126
God Stats
2W - 1L
1,092 SR
Queue Stats
71W - 104L
1,478 Elo+
Party 2
Eset
Eset
YaBoiDrizzt
Eset
Level 160
God Stats
4W - 1L
1,795 SR
Queue Stats
362W - 301L
1,603 Elo+
Party 2
Team Averages
Level 144
1,431 SR
1,545 Elo+

VS

Team Averages
Level 90
1,560 SR
1,413 Elo+
Hun Batz
Hun Batz
En Claireity
Hun Batz
Level 106
God Stats
2W - 1L
1,665 SR
Queue Stats
166W - 195L
1,431 Elo+
Party 1
Bacchus
Bacchus
MSander1982
Bacchus
Level 88
God Stats
1W - 7L
1,495 SR
Queue Stats
105W - 112L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
StandoffHail
Baron Samedi
Level 76
God Stats
6W - 5L
1,519 SR
Queue Stats
84W - 86L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
11,111
694
20,867
13,193
5,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
PrynceGaymer
Bacchus
15
1 / 3 / 5
11,234
702
5,963
17,534
23,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 4 / 5
10,912
682
12,421
13,430
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
En Claireity
Hun Batz
15
5 / 3 / 3
10,587
662
15,283
18,234
9,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
MSander1982
Bacchus
15
1 / 1 / 8
10,763
673
8,507
18,830
27,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
StandoffHail
Baron Samedi
15
2 / 4 / 5
9,771
611
7,083
11,738
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
8
10
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
En Claireity
Hun Batz
5
3
3
2.17
W
4
3
3
1.83
L
Bacchus
MSander1982
Bacchus
1
1
8
5
W
Bacchus
PrynceGaymer
Bacchus
1
3
5
1.17
L
Baron Samedi
StandoffHail
Baron Samedi
2
4
5
1.13
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,251
Damage
30,873
44,157
Taken
48,802
34,539
Mitigated
44,876
13,544
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
En Claireity
Hun Batz
15,283
1,767
803
4,834
18,234
9,451
0
5,989
12,245
0
53,191
W
20,867
10,527
0
2,267
13,193
5,458
1,612
4,196
8,997
0
58,613
L
Bacchus
MSander1982
Bacchus
8,507
1,149
0
3,974
18,830
27,728
0
7,447
11,383
33,588
0
W
Bacchus
PrynceGaymer
Bacchus
5,963
344
231
5,773
17,534
23,873
252
6,351
11,183
16,852
0
L
Baron Samedi
StandoffHail
Baron Samedi
7,083
543
873
2,222
11,738
7,697
0
5,410
6,328
21,585
0
W
12,421
672
1,730
3,543
13,430
5,208
665
5,512
7,918
46,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
31,121
172
Minions Killed
157
6
Camps Cleared
8
880,338
Distance Traveled
910,027
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,587
662
72
5
7
297,131
4
W
Hou Yi
11,111
694
86
5
3
271,322
1
L
Bacchus
10,763
673
41
3
1
338,147
2
W
Bacchus
11,234
702
17
1
1
305,047
0
L
Baron Samedi
9,771
611
44
3
0
274,749
4
W
Eset
10,912
682
69
4
2
303,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role