Player Matchup

Mercury
Mercury
BluXorcist
Mercury
Level 41
God Stats
4W - 2L
1,702 SR
Queue Stats
236W - 226L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
LargeStandy
Baron Samedi
Level 64
God Stats
0W - 1L
1,293 SR
Queue Stats
32W - 30L
1,484 Elo+
Solo
Xing Tian
Xing Tian
MrJoy101
Xing Tian
Level 15
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 2
Medusa
Medusa
Xerhnut
Medusa
Level 46
God Stats
5W - 6L
1,549 SR
Queue Stats
171W - 174L
1,458 Elo+
Solo
Yu Huang
Yu Huang
Znazl
Yu Huang
Level 99
God Stats
0W - 4L
1,744 SR
Queue Stats
6W - 14L
1,102 Elo+
Solo
Team Averages
Level 53
1,516 SR
1,375 Elo+

VS

Team Averages
Level 66
1,531 SR
1,395 Elo+
Horus
Horus
AreEx
Horus
Level 69
God Stats
1W - 2L
1,719 SR
Queue Stats
18W - 25L
1,498 Elo+
Party 1
Lancelot
Lancelot
Kisheen
Lancelot
Level 105
God Stats
1W - 4L
1,343 SR
Queue Stats
76W - 58L
1,490 Elo+
Party 1
Ullr
Ullr
Krucifries
Ullr
Level 103
God Stats
3W - 8L
1,500 SR
Queue Stats
70W - 67L
1,343 Elo+
Party 1
Atlas
Atlas
TheREALThingTwo
Atlas
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 14L
1,161 Elo+
Solo
Ra
Ra
XFIRE4897632
Ra
Level 7
God Stats
10W - 5L
1,590 SR
Queue Stats
29W - 30L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BluXorcist
Mercury
12
0 / 2 / 2
7,244
483
4,225
10,558
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
LargeStandy
Baron Samedi
11
1 / 4 / 0
7,424
495
4,531
12,003
7,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
MrJoy101
Xing Tian
9
0 / 4 / 0
5,491
366
1,717
11,708
9,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Xerhnut
Medusa
11
2 / 2 / 0
7,026
468
12,936
12,458
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Znazl
Yu Huang
13
1 / 3 / 1
7,874
525
4,333
7,133
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AreEx
Horus
13
2 / 0 / 3
7,670
511
6,587
10,432
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
Kisheen
Lancelot
15
7 / 0 / 2
8,686
579
10,378
10,300
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 3
7,098
473
6,522
13,173
4,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 6
7,906
527
8,350
11,362
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 1
7,586
506
3,465
6,745
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
AreEx
Horus
2
0
3
3.5
L
Mercury
BluXorcist
Mercury
0
2
2
0.5
W
Lancelot
Kisheen
Lancelot
7
0
2
8
W
1
1
3
2.5
L
Baron Samedi
LargeStandy
Baron Samedi
1
4
0
0.25
L
Xing Tian
MrJoy101
Xing Tian
0
4
0
0
W
1
1
6
4
W
3
2
1
1.75
L
Medusa
Xerhnut
Medusa
2
2
0
1
L
Yu Huang
Znazl
Yu Huang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,742
Damage
35,302
53,860
Taken
52,012
28,769
Mitigated
30,153
13,785
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AreEx
Horus
6,587
3,368
196
2,135
10,432
7,358
801
3,171
7,261
0
48,197
L
Mercury
BluXorcist
Mercury
4,225
1,154
0
5,392
10,558
3,833
0
733
9,794
0
48,778
W
Lancelot
Kisheen
Lancelot
10,378
2,267
0
500
10,300
5,021
969
1,845
8,455
0
79,025
W
6,522
3,744
0
3,292
13,173
4,506
246
594
12,579
0
61,259
L
Baron Samedi
LargeStandy
Baron Samedi
4,531
478
136
3,530
12,003
7,505
216
974
10,566
43,700
0
L
Xing Tian
MrJoy101
Xing Tian
1,717
454
0
0
11,708
9,156
22
3,795
7,875
7,855
0
W
8,350
3,514
0
2,715
11,362
10,362
0
1,329
10,033
22,586
0
W
3,465
674
242
1,766
6,745
2,906
192
3,642
3,103
43,907
0
L
Medusa
Xerhnut
Medusa
12,936
6,264
0
4,227
12,458
5,086
180
4,719
7,739
0
59,722
L
Yu Huang
Znazl
Yu Huang
4,333
745
0
500
7,133
3,189
0
1,594
5,503
59,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
38,946
372
Minions Killed
400
0
Camps Cleared
0
1,380,417
Distance Traveled
1,615,798
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,670
511
82
5
0
327,170
2
L
Mercury
7,244
483
89
6
0
337,233
5
W
Lancelot
8,686
579
114
8
0
423,835
1
W
Ullr
7,098
473
98
7
0
284,748
0
L
Baron Samedi
7,424
495
78
5
0
233,416
7
L
Xing Tian
5,491
366
13
1
0
281,641
10
W
Atlas
7,906
527
20
1
0
290,098
3
W
Ra
7,586
506
86
6
0
289,947
9
L
Medusa
7,026
468
90
6
0
267,527
3
L
Yu Huang
7,874
525
102
7
0
260,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role