Player Matchup

Bellona
Bellona
EmJem
Bellona
Level 48
God Stats
2W - 1L
1,493 SR
Queue Stats
14W - 13L
1,372 Elo+
Solo
Ares
Ares
Slim Rick4015
Ares
Level 85
God Stats
17W - 13L
1,579 SR
Queue Stats
360W - 447L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
WhoIsMudbone
Zhong Kui
Level 104
God Stats
2W - 0L
1,558 SR
Queue Stats
102W - 67L
1,561 Elo+
Party 2
Team Averages
Level 79
1,544 SR
1,464 Elo+

VS

Team Averages
Level 91
1,415 SR
1,399 Elo+
Achilles
Achilles
KoolRob
Achilles
Level 129
God Stats
16W - 30L
1,409 SR
Queue Stats
309W - 368L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
MostKinkajou915
Kukulkan
Level 24
God Stats
0W - 1L
1,533 SR
Queue Stats
3W - 6L
1,349 Elo+
Party 1
Lancelot
Lancelot
Somberz
Lancelot
Level 120
God Stats
2W - 7L
1,303 SR
Queue Stats
187W - 200L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmJem
Bellona
20
5 / 3 / 10
14,495
690
9,796
25,426
25,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 7 / 7
14,697
700
15,373
30,537
42,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zhong Kui
WhoIsMudbone
Zhong Kui
20
7 / 6 / 6
14,910
710
23,208
21,364
15,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KoolRob
Achilles
19
8 / 4 / 6
15,605
743
21,963
22,652
21,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
18
2 / 6 / 8
13,599
648
10,338
12,657
11,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lancelot
Somberz
Lancelot
18
6 / 6 / 9
14,233
678
29,722
22,907
14,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
16
Kills
16
16
Deaths
16
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
EmJem
Bellona
5
3
10
3.33
L
Achilles
KoolRob
Achilles
8
4
6
2.75
L
Kukulkan
2
6
8
1
W
4
7
7
1.07
L
Lancelot
Somberz
Lancelot
6
6
9
1.75
W
Zhong Kui
WhoIsMudbone
Zhong Kui
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,377
Damage
62,023
77,327
Taken
58,216
83,092
Mitigated
47,537
12,147
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EmJem
Bellona
9,796
2,035
0
5,716
25,426
25,232
149
4,491
20,935
384
46,846
L
Achilles
KoolRob
Achilles
21,963
3,963
0
4,901
22,652
21,736
1,749
15,279
7,373
0
48,577
L
Kukulkan
10,338
1,104
0
0
12,657
11,015
420
8,604
4,053
41,713
0
W
15,373
845
191
2,200
30,537
42,105
571
3,956
26,581
32,642
0
L
Lancelot
Somberz
Lancelot
29,722
9,361
0
500
22,907
14,786
529
15,453
7,454
0
68,751
W
Zhong Kui
WhoIsMudbone
Zhong Kui
23,208
1,736
0
4,040
21,364
15,755
1,824
2,135
19,229
79,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,102
Gold Earned
43,437
199
Minions Killed
203
8
Camps Cleared
7
1,056,818
Distance Traveled
1,090,239
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,495
690
63
3
3
382,209
3
L
Achilles
15,605
743
58
3
3
377,659
6
L
Kukulkan
13,599
648
64
3
0
329,016
5
W
Ares
14,697
700
27
1
0
355,423
2
L
Lancelot
14,233
678
81
4
4
383,564
3
W
Zhong Kui
14,910
710
109
5
5
319,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role