Player Matchup

Nemesis
Nemesis
JK8
Nemesis
Level 41
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JulianoRedshoes
Aphrodite
Level 122
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 15L
1,269 Elo+
Solo
Zhong Kui
Zhong Kui
Rorschachs_Jour
Zhong Kui
Level 72
God Stats
15W - 9L
1,623 SR
Queue Stats
53W - 62L
1,402 Elo+
Party 1
Lancelot
Lancelot
TasteTheGoose
Lancelot
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,394 Elo+
Party 1
Osiris
Osiris
sveggito
Osiris
Level 130
God Stats
0W - 3L
1,612 SR
Queue Stats
36W - 42L
1,494 Elo+
Solo
Team Averages
Level 90
1,546 SR
1,412 Elo+

VS

Team Averages
Level 98
1,538 SR
1,346 Elo+
Sol
Sol
DethzHed
Sol
Level 160
God Stats
12W - 12L
1,534 SR
Queue Stats
692W - 812L
1,361 Elo+
Solo
Bakasura
Bakasura
McLovin9286
Bakasura
Level 117
God Stats
3W - 9L
1,288 SR
Queue Stats
442W - 528L
1,389 Elo+
Solo
Artemis
Artemis
NIKEBOY_30
Artemis
Level 91
God Stats
7W - 7L
1,389 SR
Queue Stats
246W - 261L
1,416 Elo+
Solo
Sobek
Sobek
XxJose061xX
Sobek
Level 37
God Stats
2W - 5L
1,498 SR
Queue Stats
46W - 65L
1,226 Elo+
Solo
Sun Wukong
Sun Wukong
ifyousayso
Sun Wukong
Level 86
God Stats
4W - 0L
1,979 SR
Queue Stats
4W - 6L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JK8
Nemesis
11
0 / 5 / 0
6,454
380
5,394
14,310
8,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
JulianoRedshoes
Aphrodite
13
0 / 2 / 1
8,103
477
6,273
11,259
9,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Rorschachs_Jour
Zhong Kui
14
2 / 2 / 0
8,346
491
10,176
10,967
7,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
TasteTheGoose
Lancelot
11
0 / 0 / 0
6,693
394
4,291
9,857
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
sveggito
Osiris
13
0 / 4 / 0
7,286
429
8,831
16,729
13,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,257
486
5,974
10,757
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
McLovin9286
Bakasura
16
3 / 0 / 5
9,165
539
7,808
14,137
6,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
NIKEBOY_30
Artemis
15
3 / 0 / 2
8,607
506
7,301
4,972
2,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 7
8,489
499
4,687
12,583
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
ifyousayso
Sun Wukong
16
4 / 0 / 6
9,915
583
15,715
17,836
13,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
13
13
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Nemesis
JK8
Nemesis
0
5
0
0
L
Aphrodite
JulianoRedshoes
Aphrodite
0
2
1
0.25
W
Bakasura
McLovin9286
Bakasura
3
0
5
5.5
W
Artemis
NIKEBOY_30
Artemis
3
0
2
4
L
Zhong Kui
Rorschachs_Jour
Zhong Kui
2
2
0
1
L
Lancelot
TasteTheGoose
Lancelot
0
0
0
0
W
1
0
7
4.5
W
Sun Wukong
ifyousayso
Sun Wukong
4
0
6
7
L
Osiris
sveggito
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,965
Damage
41,485
63,122
Taken
60,285
44,322
Mitigated
42,399
20,390
Healing
24,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,974
2,701
0
3,046
10,757
4,975
1,456
5,741
5,016
61,329
0
L
Nemesis
JK8
Nemesis
5,394
1,834
0
686
14,310
8,670
0
3,271
10,626
0
32,162
L
Aphrodite
JulianoRedshoes
Aphrodite
6,273
910
2,831
6,095
11,259
9,497
0
2,424
8,438
55,270
0
W
Bakasura
McLovin9286
Bakasura
7,808
4,818
0
5,096
14,137
6,904
558
2,447
11,617
0
61,676
W
Artemis
NIKEBOY_30
Artemis
7,301
2,701
200
3,094
4,972
2,243
1,153
554
4,418
0
68,632
L
Zhong Kui
Rorschachs_Jour
Zhong Kui
10,176
1,672
0
5,704
10,967
7,932
0
2,644
7,652
69,450
0
L
Lancelot
TasteTheGoose
Lancelot
4,291
1,191
0
1,360
9,857
4,416
0
1,090
8,635
0
53,347
W
4,687
443
54
4,008
12,583
14,317
0
4,643
7,864
29,415
0
W
Sun Wukong
ifyousayso
Sun Wukong
15,715
3,250
0
8,642
17,836
13,960
318
3,064
14,054
0
76,897
L
Osiris
sveggito
Osiris
8,831
3,556
0
3,714
16,729
13,807
0
852
15,482
0
50,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
44,433
396
Minions Killed
510
0
Camps Cleared
0
1,640,555
Distance Traveled
1,683,000
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,257
486
100
6
0
308,922
4
L
Nemesis
6,454
380
45
3
0
334,021
0
L
Aphrodite
8,103
477
76
4
0
269,522
0
W
Bakasura
9,165
539
134
8
0
423,438
0
W
Artemis
8,607
506
111
7
0
275,187
6
L
Zhong Kui
8,346
491
121
7
0
298,430
8
L
Lancelot
6,693
394
79
5
0
390,596
3
W
Sobek
8,489
499
48
3
0
354,557
3
W
Sun Wukong
9,915
583
117
7
0
320,896
4
L
Osiris
7,286
429
75
4
0
347,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role