Player Matchup

Bacchus
Bacchus
Ravarov2
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,286 Elo+
Party 3
Hun Batz
Hun Batz
Sexyal
Hun Batz
Level 77
God Stats
0W - 1L
1,310 SR
Queue Stats
17W - 25L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
farisath
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,286 Elo+
Party 3
Set
Set
mmBatya
Set
Level 29
God Stats
0W - 4L
1,324 SR
Queue Stats
5W - 15L
1,295 Elo+
Party 1
Tiamat
Tiamat
mmHUNTTER
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,390 Elo+
Party 1
Team Averages
Level 40
1,427 SR
1,331 Elo+

VS

Team Averages
Level 53
1,649 SR
1,491 Elo+
Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Annilise
Artemis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,444 Elo+
Party 2
Shiva
Shiva
F0DM
Shiva
Level 117
God Stats
2W - 0L
1,892 SR
Queue Stats
33W - 36L
1,438 Elo+
Solo
Ne Zha
Ne Zha
Kisutsushi
Ne Zha
Level 41
God Stats
3W - 0L
1,854 SR
Queue Stats
8W - 6L
1,444 Elo+
Party 2
Eset
Eset
PunchLine
Eset
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ravarov2
Bacchus
13
0 / 7 / 0
8,070
897
11,660
22,938
23,806
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Sexyal
Hun Batz
13
0 / 5 / 0
8,166
907
5,931
18,845
7,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
farisath
Guan Yu
13
0 / 13 / 0
8,250
917
4,974
24,590
28,090
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
13
0 / 10 / 0
8,290
921
10,241
20,156
14,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
mmHUNTTER
Tiamat
14
0 / 8 / 0
8,323
925
9,837
18,630
9,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
4 / 0 / 38
11,417
1,269
16,117
13,441
19,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Annilise
Artemis
17
7 / 0 / 31
10,457
1,162
18,398
7,641
5,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
F0DM
Shiva
17
8 / 0 / 32
10,741
1,193
20,039
9,787
13,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ne Zha
Kisutsushi
Ne Zha
18
17 / 0 / 24
11,418
1,269
25,341
9,399
5,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
17
7 / 0 / 35
10,710
1,190
18,810
6,845
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
203
0
Kills
43
43
Deaths
0
0
Assists
160
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
38
23
W
Artemis
Annilise
Artemis
7
0
31
22.5
W
Shiva
F0DM
Shiva
8
0
32
24
W
Ne Zha
Kisutsushi
Ne Zha
17
0
24
29
W
Eset
7
0
35
24.5
L
Bacchus
Ravarov2
Bacchus
0
7
0
0
L
Hun Batz
Sexyal
Hun Batz
0
5
0
0
L
Guan Yu
farisath
Guan Yu
0
13
0
0
L
Set
0
10
0
0
L
Tiamat
mmHUNTTER
Tiamat
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,643
Damage
98,705
105,159
Taken
47,113
83,423
Mitigated
46,778
5,919
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
16,117
4,397
0
1,471
13,441
19,162
0
6,394
6,756
22,295
0
W
Artemis
Annilise
Artemis
18,398
8,602
675
854
7,641
5,605
0
3,249
4,325
0
34,253
W
Shiva
F0DM
Shiva
20,039
2,155
1,254
946
9,787
13,109
0
4,251
5,406
0
41,619
W
Ne Zha
Kisutsushi
Ne Zha
25,341
9,444
0
2,092
9,399
5,532
0
4,784
4,535
0
40,903
W
Eset
18,810
1,581
3,750
1,410
6,845
3,370
0
2,879
3,895
30,322
0
L
Bacchus
Ravarov2
Bacchus
11,660
1,019
0
0
22,938
23,806
0
8,696
14,242
22,479
0
L
Hun Batz
Sexyal
Hun Batz
5,931
854
0
394
18,845
7,106
0
6,256
12,589
0
18,354
L
Guan Yu
farisath
Guan Yu
4,974
1,724
973
1,448
24,590
28,090
0
8,497
16,093
60
14,839
L
Set
10,241
4,041
0
1,410
20,156
14,660
0
7,087
13,069
0
26,004
L
Tiamat
mmHUNTTER
Tiamat
9,837
1,033
0
1,694
18,630
9,761
0
4,391
14,239
27,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,099
Gold Earned
54,743
133
Minions Killed
175
6
Camps Cleared
5
799,905
Distance Traveled
910,818
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,417
1,269
32
4
0
191,231
3
W
Artemis
10,457
1,162
34
4
3
157,807
0
W
Shiva
10,741
1,193
37
4
1
195,792
2
W
Ne Zha
11,418
1,269
27
3
1
187,447
0
W
Eset
10,710
1,190
45
5
0
178,541
0
L
Bacchus
8,070
897
19
2
0
154,990
0
L
Hun Batz
8,166
907
30
3
2
179,587
0
L
Guan Yu
8,250
917
29
3
0
149,136
0
L
Set
8,290
921
23
3
3
153,434
0
L
Tiamat
8,323
925
32
4
1
162,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role