Player Matchup

Discordia
Discordia
JohnnyGlaspo
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,597 Elo+
Solo
Medusa
Medusa
MezzoItaliano26
Medusa
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 35L
1,303 Elo+
Party 1
Kuzenbo
Kuzenbo
slidestayblue
Kuzenbo
Level 123
God Stats
2W - 1L
1,473 SR
Queue Stats
33W - 27L
1,303 Elo+
Party 1
Team Averages
Level 126
1,491 SR
1,401 Elo+

VS

Team Averages
Level 102
1,477 SR
1,421 Elo+
Cupid
Cupid
Baby_Back_Ribs_1
Cupid
Level 117
God Stats
5W - 7L
1,514 SR
Queue Stats
56W - 64L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Perceive25067
Cu Chulainn
Level 69
God Stats
4W - 4L
1,463 SR
Queue Stats
15W - 24L
1,260 Elo+
Solo
Baron Samedi
Baron Samedi
ZG-KingKwon
Baron Samedi
Level 119
God Stats
1W - 2L
1,454 SR
Queue Stats
11W - 10L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JohnnyGlaspo
Discordia
14
3 / 0 / 7
9,407
724
13,392
6,184
3,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 3
10,877
837
16,296
9,264
4,748
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
13
0 / 1 / 10
9,590
738
9,597
15,003
27,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,816
678
5,791
12,271
4,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Perceive25067
Cu Chulainn
12
0 / 7 / 0
7,527
579
4,926
19,328
10,831
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ZG-KingKwon
Baron Samedi
13
0 / 4 / 2
8,206
631
10,301
14,385
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Discordia
JohnnyGlaspo
Discordia
3
0
7
6.5
W
9
1
3
10.5
L
Cu Chulainn
Perceive25067
Cu Chulainn
0
7
0
0
L
Baron Samedi
ZG-KingKwon
Baron Samedi
0
4
2
0.25
W
Kuzenbo
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
21,018
30,451
Taken
45,984
35,249
Mitigated
21,295
7,235
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,791
2,786
1,606
2,729
12,271
4,675
260
7,464
4,807
0
27,439
W
Discordia
JohnnyGlaspo
Discordia
13,392
245
0
1,484
6,184
3,176
841
3,092
3,092
26,943
0
W
16,296
7,782
0
2,891
9,264
4,748
1,811
4,518
4,746
0
68,726
L
Cu Chulainn
Perceive25067
Cu Chulainn
4,926
751
0
2,455
19,328
10,831
222
8,370
10,958
245
28,167
L
Baron Samedi
ZG-KingKwon
Baron Samedi
10,301
596
1,401
4,304
14,385
5,789
0
8,222
6,163
39,073
0
W
Kuzenbo
9,597
4,007
0
2,860
15,003
27,325
180
3,539
11,464
22,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
24,549
169
Minions Killed
161
8
Camps Cleared
4
712,334
Distance Traveled
636,300
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,816
678
57
4
0
216,632
3
W
Discordia
9,407
724
41
3
4
263,362
0
W
Medusa
10,877
837
105
8
3
228,991
4
L
Cu Chulainn
7,527
579
43
3
1
198,883
6
L
Baron Samedi
8,206
631
61
5
3
220,785
3
W
Kuzenbo
9,590
738
23
2
1
219,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role