Player Matchup

Izanami
Izanami
AshEvilDead
Izanami
Level 135
God Stats
2W - 2L
1,306 SR
Queue Stats
102W - 79L
1,424 Elo+
Party 2
Ymir
Ymir
CANCERDANCERS
Ymir
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 75L
1,469 Elo+
Party 2
Ra
Ra
XxPONTOLONxX
Ra
Level 29
God Stats
5W - 5L
1,707 SR
Queue Stats
101W - 73L
1,360 Elo+
Party 2
Team Averages
Level 90
1,505 SR
1,418 Elo+

VS

Team Averages
Level 59
1,529 SR
1,332 Elo+
Medusa
Medusa
Eiewa
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,370 Elo+
Party 1
Ymir
Ymir
Haelios
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,309 Elo+
Party 1
Bacchus
Bacchus
Vaatleja
Bacchus
Level 68
God Stats
2W - 3L
1,586 SR
Queue Stats
11W - 17L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshEvilDead
Izanami
12
5 / 0 / 4
8,185
819
9,909
6,201
2,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 7
8,269
827
6,833
7,871
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 6
7,995
800
5,990
6,538
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eiewa
Medusa
10
1 / 3 / 1
6,807
681
4,368
8,656
3,679
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Haelios
Ymir
10
2 / 3 / 2
6,768
677
5,274
9,455
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Vaatleja
Bacchus
10
0 / 4 / 3
6,802
680
3,378
11,156
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
4
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
AshEvilDead
Izanami
5
0
4
7
W
2
1
7
5.5
L
Medusa
Eiewa
Medusa
1
3
1
0.5
L
Ymir
Haelios
Ymir
2
3
2
1
L
Bacchus
Vaatleja
Bacchus
0
4
3
0.38
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
13,020
20,610
Taken
29,267
11,839
Mitigated
20,007
7,152
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AshEvilDead
Izanami
9,909
7,033
0
2,606
6,201
2,773
1,656
4,137
2,064
0
45,942
W
6,833
1,902
0
1,449
7,871
6,113
253
2,644
5,227
13,326
0
L
Medusa
Eiewa
Medusa
4,368
1,813
0
250
8,656
3,679
0
3,775
4,881
0
19,305
L
Ymir
Haelios
Ymir
5,274
1,733
0
1,495
9,455
5,255
0
4,280
5,175
10,660
702
L
Bacchus
Vaatleja
Bacchus
3,378
541
0
1,701
11,156
11,073
0
5,121
6,035
7,624
0
W
5,990
1,365
1,612
1,485
6,538
2,953
705
2,425
4,113
23,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
20,377
117
Minions Killed
57
7
Camps Cleared
2
525,563
Distance Traveled
486,739
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,185
819
73
7
4
170,046
0
W
Ymir
8,269
827
8
1
0
168,970
0
L
Medusa
6,807
681
27
3
0
170,578
3
L
Ymir
6,768
677
24
2
2
136,327
1
L
Bacchus
6,802
680
6
1
0
179,834
3
W
Ra
7,995
800
36
4
3
186,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role