Player Matchup

Agni
Agni
JoshSki305
Agni
Level 24
God Stats
1W - 0L
1,731 SR
Queue Stats
12W - 10L
1,542 Elo+
Party 2
Mulan
Mulan
Shadoweilder10
Mulan
Level 62
God Stats
1W - 0L
1,548 SR
Queue Stats
10W - 8L
1,542 Elo+
Party 2
Skadi
Skadi
cdchrisdog
Skadi
Level 28
God Stats
3W - 2L
1,403 SR
Queue Stats
4W - 7L
1,403 Elo+
Party 2
Team Averages
Level 38
1,561 SR
1,496 Elo+

VS

Team Averages
Level 74
1,557 SR
1,348 Elo+
Chaac
Chaac
Biggamoose
Chaac
Level 50
God Stats
1W - 5L
1,299 SR
Queue Stats
33W - 55L
1,373 Elo+
Solo
Medusa
Medusa
DWilmot44
Medusa
Level 44
God Stats
0W - 1L
1,579 SR
Queue Stats
7W - 20L
1,227 Elo+
Party 1
Chronos
Chronos
Вacchus
Chronos
Level 127
God Stats
0W - 1L
1,795 SR
Queue Stats
22W - 33L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 8
14,051
703
23,151
9,307
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
9 / 2 / 10
13,955
698
21,246
24,196
26,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
17
2 / 1 / 12
12,431
622
20,031
11,624
5,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 2 / 2
11,326
566
12,246
28,204
41,653
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
DWilmot44
Medusa
15
1 / 9 / 2
10,925
546
8,075
24,814
17,688
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Вacchus
Chronos
15
1 / 9 / 3
11,146
557
13,555
20,269
8,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
4
4
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
2
2
1.5
L
Medusa
DWilmot44
Medusa
1
9
2
0.22
W
9
1
8
13
W
9
2
10
7
W
Skadi
2
1
12
8
L
Chronos
Вacchus
Chronos
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,428
Damage
33,876
45,127
Taken
73,287
37,583
Mitigated
67,686
8,308
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,246
1,073
0
10,728
28,204
41,653
0
8,279
19,457
428
39,701
L
Medusa
DWilmot44
Medusa
8,075
4,246
0
1,417
24,814
17,688
0
8,392
16,062
0
27,963
W
23,151
1,311
0
1,040
9,307
5,175
27
2,348
6,959
56,111
0
W
21,246
3,492
0
4,196
24,196
26,439
488
6,926
17,270
0
53,194
W
Skadi
20,031
10,477
0
3,072
11,624
5,969
3,087
4,919
6,705
0
55,756
L
Chronos
Вacchus
Chronos
13,555
5,068
0
3,360
20,269
8,345
280
6,896
13,012
57,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,437
Gold Earned
33,397
218
Minions Killed
177
7
Camps Cleared
5
1,070,064
Distance Traveled
881,251
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,326
566
48
2
0
365,799
0
L
Medusa
10,925
546
50
3
1
251,446
1
W
Agni
14,051
703
81
4
1
329,176
5
W
Mulan
13,955
698
66
3
2
375,106
5
W
Skadi
12,431
622
71
4
4
365,782
3
L
Chronos
11,146
557
79
4
4
264,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role