Player Matchup

Terra
Terra
Hexapterygon
Terra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,537 Elo+
Party 1
Hachiman
Hachiman
Wh1pL4sh
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Discordia
Discordia
deltap1
Discordia
Level 57
God Stats
1W - 2L
1,493 SR
Queue Stats
53W - 67L
1,418 Elo+
Party 1
Team Averages
Level 35
1,498 SR
1,413 Elo+

VS

Team Averages
Level 84
1,462 SR
1,612 Elo+
Baron Samedi
Baron Samedi
ArtimitiesLive
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,636 Elo+
Party 2
Lancelot
Lancelot
Gurrel
Lancelot
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 129L
1,564 Elo+
Solo
Heimdallr
Heimdallr
ViralxKilla
Heimdallr
Level 128
God Stats
4W - 6L
1,387 SR
Queue Stats
58W - 40L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
11,439
673
5,781
24,370
36,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Wh1pL4sh
Hachiman
17
4 / 7 / 4
11,883
699
15,166
20,022
8,363
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
deltap1
Discordia
17
4 / 8 / 5
12,622
742
17,875
15,704
6,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArtimitiesLive
Baron Samedi
19
6 / 3 / 13
13,101
771
15,311
15,635
9,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Gurrel
Lancelot
18
11 / 4 / 9
13,359
786
22,073
18,934
9,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ViralxKilla
Heimdallr
16
4 / 3 / 12
12,034
708
14,040
17,572
8,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
21
21
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArtimitiesLive
Baron Samedi
6
3
13
4.17
W
Lancelot
Gurrel
Lancelot
11
4
9
3.88
L
1
6
4
0.5
W
Heimdallr
ViralxKilla
Heimdallr
4
3
12
3.33
L
Hachiman
Wh1pL4sh
Hachiman
4
7
4
0.86
L
Discordia
deltap1
Discordia
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,822
Damage
51,424
60,096
Taken
52,141
51,049
Mitigated
27,475
11,428
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArtimitiesLive
Baron Samedi
15,311
1,235
1,531
3,922
15,635
9,453
438
8,931
6,267
53,232
0
W
Lancelot
Gurrel
Lancelot
22,073
6,663
0
1,275
18,934
9,485
0
6,144
12,538
0
47,005
L
5,781
943
2,763
4,486
24,370
36,598
0
4,823
19,184
16,343
0
W
Heimdallr
ViralxKilla
Heimdallr
14,040
6,359
0
2,920
17,572
8,537
2,078
7,835
9,238
0
58,274
L
Hachiman
Wh1pL4sh
Hachiman
15,166
9,885
0
3,749
20,022
8,363
0
4,878
14,809
0
41,836
L
Discordia
deltap1
Discordia
17,875
1,468
0
430
15,704
6,088
0
4,705
10,662
52,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,944
Gold Earned
38,494
150
Minions Killed
216
3
Camps Cleared
10
830,968
Distance Traveled
933,176
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,101
771
83
5
4
294,766
0
W
Lancelot
13,359
786
45
3
2
332,243
3
L
Terra
11,439
673
12
1
1
298,353
2
W
Heimdallr
12,034
708
88
5
4
306,167
0
L
Hachiman
11,883
699
54
3
0
271,220
0
L
Discordia
12,622
742
84
5
2
261,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role