Player Matchup

Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
FaposaurusRex98
Rama
Level 109
God Stats
7W - 8L
1,561 SR
Queue Stats
136W - 144L
1,567 Elo+
Party 2
Da Ji
Da Ji
Fearodactyl69
Da Ji
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,412 Elo+
Party 2
Sobek
Sobek
TyrannoSoreAss_
Sobek
Level 127
God Stats
2W - 1L
1,795 SR
Queue Stats
207W - 206L
1,552 Elo+
Party 2
Vulcan
Vulcan
pyRoyMustang
Vulcan
Level 147
God Stats
6W - 10L
1,349 SR
Queue Stats
128W - 126L
1,539 Elo+
Solo
Team Averages
Level 107
1,541 SR
1,514 Elo+

VS

Team Averages
Level 142
1,473 SR
1,518 Elo+
Lancelot
Lancelot
 
Lancelot
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
BarackIsCooking
Artemis
Level 126
God Stats
8W - 7L
1,554 SR
Queue Stats
76W - 79L
1,548 Elo+
Party 3
Baron Samedi
Baron Samedi
Keep Stealthinn
Baron Samedi
Level 134
God Stats
1W - 1L
1,298 SR
Queue Stats
131W - 119L
1,556 Elo+
Solo
Loki
Loki
Lord_Cthulhu1
Loki
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
244W - 292L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
somyungi
Ne Zha
Level 160
God Stats
14W - 21L
1,511 SR
Queue Stats
508W - 599L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 2 / 7
9,309
776
8,277
14,539
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 4
9,542
795
5,723
9,969
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 2 / 5
9,371
781
11,139
10,492
4,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 9
9,380
782
5,466
21,480
24,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
16
1 / 0 / 8
9,527
794
12,758
6,275
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 4 / 2
8,421
702
2,500
11,145
6,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

14
1 / 4 / 3
8,053
671
13,389
11,470
5,153
Baron Samedi
Keep Stealthinn
Baron Samedi
16
1 / 5 / 3
8,490
708
10,895
12,600
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 0 / 2
8,140
678
2,370
5,143
5,690
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
somyungi
Ne Zha
15
1 / 0 / 6
8,763
730
6,925
10,629
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
13
Kills
7
8
Deaths
13
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
7
3.25
L
Lancelot
 
Lancelot
3
4
2
1
L
1
4
3
0.63
W
2
2
4
2
W
6
2
5
4.25
L
Baron Samedi
Keep Stealthinn
Baron Samedi
1
5
3
0.5
L
1
0
2
2
W
1
2
9
2.75
W
Vulcan
1
0
8
5
L
Ne Zha
somyungi
Ne Zha
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,363
Damage
36,079
62,755
Taken
50,987
45,987
Mitigated
36,183
16,501
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,277
1,610
424
4,502
14,539
9,021
163
2,428
11,709
4
13,482
L
Lancelot
 
Lancelot
2,500
169
0
1,253
11,145
6,515
0
3,999
7,035
0
9,169
L
13,389
6,915
0
2,038
11,470
5,153
0
4,612
6,741
0
32,312
W
5,723
4,517
0
2,227
9,969
4,387
3,025
3,830
6,139
0
43,765
W
11,139
2,165
0
0
10,492
4,618
0
1,774
8,718
0
15,582
L
Baron Samedi
Keep Stealthinn
Baron Samedi
10,895
355
881
3,299
12,600
6,296
0
5,025
7,435
34,227
0
L
2,370
157
0
161
5,143
5,690
0
1,182
3,735
0
14,593
W
5,466
496
293
8,555
21,480
24,896
224
2,090
17,572
22,468
0
W
Vulcan
12,758
4,558
0
500
6,275
3,065
1,523
773
5,502
58,494
0
L
Ne Zha
somyungi
Ne Zha
6,925
758
53
2,131
10,629
12,529
0
3,410
7,043
0
23,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,129
Gold Earned
41,867
234
Minions Killed
176
0
Camps Cleared
0
1,315,219
Distance Traveled
1,238,939
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,309
776
16
1
0
250,214
1
L
Lancelot
8,421
702
13
1
0
240,467
2
L
Artemis
8,053
671
51
4
0
210,292
1
W
Rama
9,542
795
79
7
0
219,858
1
W
Da Ji
9,371
781
12
1
0
280,304
0
L
Baron Samedi
8,490
708
72
6
0
229,984
2
L
Loki
8,140
678
13
1
0
287,197
4
W
Sobek
9,380
782
30
3
0
263,577
0
W
Vulcan
9,527
794
97
8
0
301,266
1
L
Ne Zha
8,763
730
27
2
0
270,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role