Player Matchup

Shiva
Shiva
Cthuligan
Shiva
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 148L
1,319 Elo+
Party 4
Amaterasu
Amaterasu
DanganJack21
Amaterasu
Level 36
God Stats
8W - 4L
1,294 SR
Queue Stats
102W - 129L
1,362 Elo+
Party 4
Ganesha
Ganesha
Gravе
Ganesha
Level 149
God Stats
3W - 1L
1,512 SR
Queue Stats
25W - 32L
1,410 Elo+
Party 3
Eset
Eset
SKADIdoesntKN0W
Eset
Level 127
God Stats
14W - 9L
1,546 SR
Queue Stats
498W - 498L
1,553 Elo+
Party 3
Apollo
Apollo
TheRealDocBrown
Apollo
Level 107
God Stats
25W - 37L
1,460 SR
Queue Stats
202W - 211L
1,542 Elo+
Party 3
Team Averages
Level 109
1,462 SR
1,437 Elo+

VS

Team Averages
Level 63
1,534 SR
1,585 Elo+
Thanatos
Thanatos
Geedorah HD
Thanatos
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
109W - 60L
1,633 Elo+
Party 1
Terra
Terra
ImDarkzero
Terra
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 92L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
Notchenators
Sun Wukong
Level 109
God Stats
8W - 4L
1,612 SR
Queue Stats
133W - 71L
1,662 Elo+
Party 1
He Bo
He Bo
SomeWittyName
He Bo
Level 68
God Stats
3W - 5L
1,342 SR
Queue Stats
118W - 102L
1,522 Elo+
Party 2
Skadi
Skadi
hippotaco
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 21L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cthuligan
Shiva
18
5 / 4 / 13
12,495
1,041
19,758
19,555
22,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
DanganJack21
Amaterasu
18
2 / 0 / 11
11,686
974
7,533
20,400
15,094
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Gravе
Ganesha
19
0 / 2 / 18
12,351
1,029
19,124
18,473
22,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 3 / 11
12,177
1,015
15,878
11,348
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 3 / 8
14,173
1,181
23,641
17,747
9,802
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

200

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Geedorah HD
Thanatos
17
1 / 10 / 7
11,389
949
6,438
20,136
8,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
17
0 / 4 / 10
12,381
1,032
14,852
22,837
29,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Notchenators
Sun Wukong
17
0 / 2 / 8
11,451
954
14,659
22,706
26,740
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
8 / 2 / 4
14,109
1,176
27,685
11,426
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
hippotaco
Skadi
18
3 / 2 / 9
12,246
1,021
19,638
13,870
5,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
20
Kills
12
12
Deaths
20
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Shiva
Cthuligan
Shiva
5
4
13
2.88
W
Amaterasu
DanganJack21
Amaterasu
2
0
11
7.5
L
Thanatos
Geedorah HD
Thanatos
1
10
7
0.45
W
Ganesha
Gravе
Ganesha
0
2
18
4.5
L
Terra
0
4
10
1.25
L
Sun Wukong
Notchenators
Sun Wukong
0
2
8
2
W
3
3
11
2.83
L
8
2
4
5
W
10
3
8
4.67
L
Skadi
hippotaco
Skadi
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,934
Damage
83,272
87,523
Taken
90,975
74,791
Mitigated
76,450
13,970
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Cthuligan
Shiva
19,758
2,000
913
831
19,555
22,339
0
10,260
8,809
854
32,238
W
Amaterasu
DanganJack21
Amaterasu
7,533
2,766
0
3,535
20,400
15,094
0
8,636
11,605
0
15,104
L
Thanatos
Geedorah HD
Thanatos
6,438
2,243
0
2,737
20,136
8,477
0
8,444
11,240
0
18,386
W
Ganesha
Gravе
Ganesha
19,124
346
0
189
18,473
22,493
0
9,267
8,853
39,088
0
L
Terra
14,852
1,817
3,902
3,398
22,837
29,689
0
9,054
13,203
26,618
0
L
Sun Wukong
Notchenators
Sun Wukong
14,659
2,419
0
896
22,706
26,740
0
8,075
14,093
0
44,041
W
15,878
430
2,327
1,900
11,348
5,063
0
5,308
5,950
49,672
0
L
27,685
286
0
365
11,426
5,667
0
2,788
8,506
57,064
0
W
23,641
17,169
147
4,128
17,747
9,802
0
7,828
9,769
0
41,834
L
Skadi
hippotaco
Skadi
19,638
9,898
0
622
13,870
5,877
0
4,928
8,713
0
33,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,882
Gold Earned
61,576
239
Minions Killed
226
8
Camps Cleared
10
1,295,778
Distance Traveled
1,193,380
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,495
1,041
54
5
3
251,044
0
W
Amaterasu
11,686
974
20
2
0
280,050
0
L
Thanatos
11,389
949
28
2
4
229,147
0
W
Ganesha
12,351
1,029
0
0
0
276,662
0
L
Terra
12,381
1,032
23
2
1
248,833
0
L
Sun Wukong
11,451
954
72
6
0
234,574
0
W
Eset
12,177
1,015
109
9
1
239,355
2
L
He Bo
14,109
1,176
80
7
2
254,550
0
W
Apollo
14,173
1,181
56
5
4
248,667
1
L
Skadi
12,246
1,021
23
2
3
226,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role